3D computer graphics Essays

  • 3D Animation production workflow

    1180 Words  | 3 Pages

    3D Animation is a computer generated illustration that gives objects space. In 3D, the images and the graphics use three dimensions that give characters a depth, which makes them appear to be real and living. The graphic designers usually using computer software to give their pictures and images a life. There are four phrases of creating a 3D Animation production which are planning phrase, which including development, pre-production, shot-production and post-production. Taking create a Cinema 4D

  • Research on a Career in Computer Animations

    1176 Words  | 3 Pages

    career in computer animations. The reason is because I like video games and that is one of the many things computer animators do. Also there are a lot of career opportunities. The career has been around for a while. The movie and entertainment areas started a few years back, but the area that I want (video games) started with pong. Back then all games were arcade but then the Atari 20 was invented and that made room for future consoles like the Xbox 360, Play Station 4, and the Nintendo 3DS. Today

  • 3D Animation production workflow

    1203 Words  | 3 Pages

    3D Animation production workflow Pre-Plan Project: Before you start your animation 1. Make a decision of your output format. At the beginning you should choose a format of your animation playback, as we all know, different formats will have different quality and resolution requirements, so it is very important to select a suitable format for your animation. Here are some example, HDTV, DVD, iPhone movies and etc. 2. Plan your submit dates and the cost range. You need to make a clearly and accurate

  • Performance Capture Vs Motion Capture

    1922 Words  | 4 Pages

    from both disciplines are threatened. Actors feel as though they are being replaced by animated characters and animators feel as though their craft is being polluted by technical cheats. Performance capture fills in the void between live action and computer generated (CG) footage. As the technology improves we will find that performance capture will be seen, not as a replacement for traditional media but as a tool that empowers us as film makers to see our visions created to the fullest extent. While

  • Blender 3D

    2091 Words  | 5 Pages

    Blender 3D, usually known as just Blender, is described by the Blender homepage, Blender.org, as a “free open source 3D content creation suite, available for all major operating systems.” What this basically means is that Blender is a free program that allows someone to create things in a virtual three-dimensional space on almost any computer. This means that someone using Blender can create anything they want, a car, a sword, a house, or even a toothpick, that only exists on the computer it is created

  • The Importance Of Body Movement In Animation

    727 Words  | 2 Pages

    this motion capture technology can translate a live performance to a digital motion. One thing should be mentioned is that the motion capture technology is the technology to collect the motion.[ Menache, Alberto. Understanding motion capture for computer animation and video games. Morgan Kaufmann, 2000.] It refers to the recording of action of human and uses this information to build and animate digital person models in both two dimensional and

  • Computer Graphic Design

    1862 Words  | 4 Pages

    Computer Graphics Design has changed in many ways over the years. In the beginning there were 2-Dimensional shapes such as you would see in the game “Pong.” Many years later, graphics improved, changing from 2-Dimensional shapes into 3-Dimensional characters, which are standard in video games, movies, and television today. There are many different image types for graphics: 2D computer graphics, pixel art, vector graphics, 3D computers graphics, and computer animation. Over the years, computer graphic

  • Motion Capture Cameras

    1549 Words  | 4 Pages

    capture camera. 2-D only incorporates the X an Y coordinates. When using more than one camera the Z coordinate is incorporated, making it a three-dimensional motion capture. Motion capture can be fairly cost effective when using only one camera and a computer to digitize the film into sequences of different frames. Then one can compare the videos and frames with other videos to help discover and form ideas to improve and further the knowledge on motion in space. Three dimensional motion capture requires

  • Essay On 3d Animation

    1613 Words  | 4 Pages

    they creates a lot of game using 3D animation. 3D animation consists of varying properties of a 3 dimensional scene defined in numerical quantities. A 3D model can change properties such as position, rotation, shape and surface style. An animated 3D scene is defined by the change of these numerical properties through time. Apart from 3D objects, a scene contains a camera (point of view) and lights which can also be animated. In order to create an animation each of the 3D scene needs to be rendered to

  • Computer Graphics and Design

    2978 Words  | 6 Pages

    COMPUTER GRAPHICS INTRODUCTION Computer graphics is mainly concerned with producing images or sequences of images (animation) using a computer. The hardware and software systems are used to make these images. Producing these Photo-realistic images is an extremely complicated task, but this field has great demand because of the limitless variety of applications. Computer graphics has grown enormously over the past two decades, and many software systems have been developed for generating computer

  • Essay On 2D Animation

    613 Words  | 2 Pages

    fast pace of 3D animation, 2D animation is slowly losing its hold on today’s society. With 2D and 3D animation one has to take in account what either involves and how they are done. When making 2D animations they consist of the length and width. In 3D, the dimensions consist of length, width, & depth. 2D animations have an X and Y axis, the X axis. 3D animations have an X, Y, and Z axis. X is horizontal, Y is vertical, the Z being for depth. In 2d animation everything is flat, whereas in 3D everything

  • Steps To Improve Current Visual Effect Industry

    1795 Words  | 4 Pages

    Visual Effect (VFX) industry are changing rapidly. Back in the 1980’s until now, many milestone had been made within the industries using groundbreaking technology. Imagery things that can never be done before can now easily archived by artist. This increases the demand of shot in effects per year, in addition to government tax incentives making the industries more globalize. Technological advances making the competition barrier even lower thus resulting excessive supply than demand. But even in

  • Mia Buonavits Vs. Comic Illustrators Or Cartoonists

    711 Words  | 2 Pages

    Mia Buonavita Communication Skills, per. 9 Animators vs. Comic Illustrators/Cartoonists Who created that animated movie? Or that amazing graphic novel? It wasn’t a bird or a plane and it was definitely not a superhero, it was an animator or a comic illustrator/cartoonist. After completing the Career Inventory test, the two careers recommended for me are that of a cartoonist/comic illustrator and animator. Cartoonists/comic illustrators and animators have similarities in their job description, education

  • Virtual Campus Tour

    970 Words  | 2 Pages

    and government entities. My part in this project is making the brochure and PowerPoint. The brochure contains information about the purpose of our project in asking for fundraiser. We need about $ 1,000 to create this software that supports the 3D virtual tour. I chose the fundraiser brochure because it looks nice and appropriate as a fundraiser tool. The presentation is in form of PowerPoint and proposal. We need the proposal in order to ask for fundraiser. Pius and Abdallah are responsible

  • Computer Generated Imagery: Transformers Dark of the Moon

    1918 Words  | 4 Pages

    Computer Generated Imagery: Transformers Dark of the Moon In 2007, history was born. In a less climatic way, Transformers, an American science fiction action film based on the toy line was debuted. The sequel, Transformers: Revenge of the Fallen was released in the summer of 2009. Two years later, the third installment of the live action series, Transformers Dark of the Moon was released. In present day, enthusiastic fans await the arrival of the fourth installment of the Transformers film series

  • The Use of Powerful Multimedia Technology in Medical Fields

    1497 Words  | 3 Pages

    INDEPENDENT STUDY FINAL REPORT INTRODUCTION: The use of powerful multimedia technology helps in revealing the intricacy of the immune response. This tool can also be used in science and research teaching for which the universities are trying to develop the multimedia technology so as to sophisticate the way of teaching. Multimedia can be used in teaching in a way where it shows the simulation of the processes, helps in knowing and better understanding of the structures through representation of

  • Essay On Becoming An Animator

    807 Words  | 2 Pages

    Becoming an Animator There are plenty of television shows, movies, and even general media contain animations. From 2D hand drawn animations to 3D models or special effects, animation is used in many ways and makes visuals a much better experience. Animators are people who create visual art/animation digitally for entertainment or media (bls.gov). Making animations is a long process and takes patience to sit and think of clever designs and create innovative ideas. The salary range for an animator

  • Art History Class: Visual Analysis

    747 Words  | 2 Pages

    My college life began with a mandatory meeting for all the filmmaking students of the campus. However, as a student whose concentration is animation, I understand animation as a unique form of art that is different from filmmaking. Unlike filmmaking, everything in an animation is made of the animator’s intention. For instance, the shape of clouds represented in a film mostly depends on the mother nature. But in an animation, the clouds are designed only by people who are making it. Therefore to be

  • 3D Modeling Concepts Course Evaluation

    922 Words  | 2 Pages

    3D Modeling Concepts Course Evaluation I learned a lot about 3D modeling and ways it can be used. The class first started on September 6, where I was introduced to Klee Miller, a man that actually had worked on a motion picture, The Polar Express. I have to say, I was quite impressed, considering that's what I wanted to get into at the time. I came to University thinking that I wanted to work a lot with 3Ds Max and create many special features for movies, such as Klee Miller did, but now things

  • Hybrid Animation Techniques

    907 Words  | 2 Pages

    film makers are exploring and manipulating the 3D animation process to tackle this two problems. Our local animation productions are mostly come either in fully 2D or 3D integrating process without having any specific hybrid applications on the character modeling. This can be clearly seen in our local products such as Usop Santorian, and Anak-Anak Sidek which are come in fully 2D interface (picture 1.2.1) whereas Upin and Ipin and BoboiBoy are in fully 3D interface (picture 1.2.2)