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Recommended: History of animation
The basic definition of an animation is to make a succession of multiple images and clash them together. Animation as a whole has come a long way, and may still go a long way from where it at. Due to the creativeness and fast pace of 3D animation, 2D animation is slowly losing its hold on today’s society. With 2D and 3D animation one has to take in account what either involves and how they are done. When making 2D animations they consist of the length and width. In 3D, the dimensions consist of length, width, & depth. 2D animations have an X and Y axis, the X axis. 3D animations have an X, Y, and Z axis. X is horizontal, Y is vertical, the Z being for depth. In 2d animation everything is flat, whereas in 3D everything is made to seen as if it is jumping out of the TV, movie screen, paper, etc.” Animations in 2D involves manipulating a surface to paint or write a code on a graphics surface to where it moving as little as possible. Meaning “pixel-by-pixel” is slowly changed to the corresponding graphics memory and hardware. Actual animations are done by moving the positions of distinc...
The Stories Behind Lotte Reiniger’s The Adventures of Prince Achmed The word “animation” defines as the technique of photographic successive drawings to create an illusion of movement, bringing a sense of life and vigor. Animation is usually associated with a sequence of drawings, bringing fluidity and character to a sketch. The same is said to miniature models, by the use of stop-motion; but what about cutouts?
My initial idea for this paper was to focus on the technical aspects of the film—the hybrid of animation and live action. I first saw this technique used in The Three Caballeros (Ferguson & Young, 1944) and was going to research this film, but the amount of literature on t...
The animation techniques give
The film industry has always been a modern industry where new inventions are constantly on the rise and put into films to improve the film lovers’ movie experiences. Just a few years ago, the world was introduced to a new third dimension. Instead of just using your imagination to put yourself in the same room as the characters on the screen, the 3-D effect did it for you. In Roger Ebert’s “Why I Hate 3-D,”
Animation, when the word is said it brings a different picture to everybody’s mind. In the beginning of this class when someone said animation I thought of Disney, Pixar, semi-modern animations on the screen. Through History of Animation when someone now says animation I think of shorts, cartoons, anime, and stop-motion animation. When thinking of animation I think about the hours, days, months, years that go to animation either three-dimensional animations or two-dimensional animations, but stop-motion animation, in my opinion, a more hard form to animate. To create inanimate objects in reality either everyday objects or objects one has created themselves and bring them to life is a hard foot to do in three-dimensional animations or two-dimensional animations but in reality, it takes a lot more time and dedication than normal animated films.
Animations is simulation of movement created by displaying a series of pictures, or frames. Cartoons on television is one example of animation. Animation on computers is one of the chief ingredients of multimedia presentations. There are many software applications that enable you to create animations that you can display on a computer monitor.
When people think of anime, they think of three possible ways to describe it: a hyper-sexualized mess, an immature tale of monsters, or, if one is watching Sailor Moon, both. No matter the option, many think of anime as something that should stay in Japan. There is an exception though, the works of Hayao Miyazaki. Miyazaki turns anime into a masterpiece with his own unique style of art that incorporates painstaking details and themes that are near and dear to his heart.
A question that has pondered for a myriad of years: how does one develop the vision of choreography in the mind and transfer it to human bodies? Choreographers try to explain this question through the pieces that they develop over the years. Their pieces “must be part of an organic whole, supporting the story, characters, and the overall artistic intent” (AACT). The Encyclopedia of Britannica defines choreography as “an art of creating and arranging dances”. The word is derived from the Greek words to “dance” and “write”. Modern day choreographers were asked to define the choreography in one word like the ancient Greeks derived it from. The words that they described choreography as were: art, movement, creativity, planning, and expressions
Animations are a series of drawings, computer graphics, or photographs of objects, like puppets and models, which are different from each to create a variety of entertainment for the audiences. Animations are what brings excitement and mystery, hooking the audience in through interest. It is a form of some sort of “magic” where things that aren’t real but from the imagination comes to life in front of people who live these mundane, ordinary lives, adding color to the eyes and mind. The creators of such amazing arts and creation are animators.
From “Fraggle Rock” to “The Iliad”, puppetry has been a popular form of art and expression for longer than 5,000 years. Puppetry has been a part of cultures around the world for centuries, and still has a large presence in the world today. Beginning with wood and clay figures with wire strings, the modern puppet has evolved over time to become more complex, more entertaining, and in some cases even more frightening. In this essay, I will go into the history, significance, and work going into puppetry, hopefully tying up any loose strings or answering any question you may have had on the topic.
The demand for the manual animation technique known as “in-betweening,” where an artist draws hundreds of images to produce the idea of motion, takes countless hours and requires the dedication of an artist’s full time. With the aid of computers, images are generated at face paces and movement can be altered with the click of a mouse. Thus, those hired to do such jobs have the opportunity to better the product with far less time and frustration.
Computer Graphics is the bond between humans and computers. Computer graphics is a large field that branches into almost all fields of computer science; however its roots are young. Computer graphics has massively grown over the past 40 years and is now our primary means of communication with computer applications. Do to technological limitations in the 1950s, computer graphics began as a small, specialized field. The Whirlwind project at the Massachusetts Institute of Technology is marked as the origin of computer graphics (Machover 14).
Using this technique, 3D models are created, textured, rigged and animated in virtual space. Disney’s Animation STudios has started to use only Digital 3D animation in their films.
Someone is seriously going to get hurt or worse. Turn on a television set and pick a channel at random; the odds are better than fifty-fifty that the program will expose children to violent material. Naturally kids are attracted to things that captures their attention. What was a major contribution to a fun childhood? Cartoons! Cartoons are very fun to watch and learn from. However, there is something that all cartoons have in common and that is hilarious violence.
Anime (pronounced: "Ah-nee-may") is a type of animation usually from Japan. They have their own style and it can show that in strange and wonderful ways. Anime also has its own sense of comedy and has a unique way of thinking. It can get really deep and serious, or it can become silliest (like: "Lucky Star", "Kill Me Baby") and craziest (like: "Death Note","Gintama") thing you have ever seen. Most Anime shows are based on popular mangas (Japanese Comics), just putting a little more life into them. Anime often covers more serious topics than typical cartoons. In America, cartoons are considered a form of entertainment meant for children. In Japan, people of all ages (no, not newborn babies!) watch anime. Most shows and movies are centred for