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Earche history of animation
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Animation is a concept for visual storytelling that has been around for roughly 30000 years, these early forms of animation where done in the form of cave paintings, usually drawn with multiple limbs to suggest movement. This essay is going to be about how animation has changed from the late 1800s to 2017 by looking at how it has progressed to what we know animation to be today through the advancement of technological that have ultimately popularized the genre today. it all started back in 1898, Two men named J. Stuart Blackton and Albert E. Smith produced and created a small animation using stop motion and Albert’s Daughter’s Dolls and toy. This stop motion was called ‘The Humpty Dumpty Circus’ and is widely considered to be the earliest film …show more content…
Stuart Blackton created an animation called ‘Humorous Phases of Funny Faces’ In 1906. The animation is a short silent animated cartoon much like a lot of ‘films’ at the time. Blackton’s hand can be seen drawing on a chalkboard in real time, However, Blackton disappears and the animation starts, with the image seemingly drawing itself on the chalkboard. The entire animation is three minutes long and is shot at twenty frames per second, giving a total of 3600 total frames. The animation was drawn in the style of newspaper cartoons of the time. (Crow, 2014) and (Kehr, 1998). This animation is quite like a short animation created in 1908 by a French Graphics designer, Cartoonist and animator, Émile Cohl called ‘Fantasmagorie’. This animation is considered by many film historians to be one of the earliest examples of a hand drawn animation, even though J. Stuarts Blackton’s animation pre-dates this animation by roughly two years the first part of his animation is drawn on video, Émile Cohl’s animation is entirely hand-drawn frame by frame from the start of the animated short to the end. Émile used the negative technique on his animation, the animation looks to be shot on blackboard but it was shot on white paper in negative. In total, Émile drew 700 drawings and pieced them together to create his animation. (Review, n.d.) and (Colman, …show more content…
This animation was already way into the production phases as a black and white cartoon. Walt Disney meet a man called Herbert Kalmus, who had done a lot of testing on this technique called ‘The Three Strip Technicolor tests’. Walt Disney concluded that this is exactly what his animated cartoon needed and promptly scrapped his black and white version of the cartoon in favour of three strip technicolour. Walt Disney made the decision to have all silly symphonies cartoons in technicolour, however he left already successful cartoons such as Mickey Mouse in black and white and they did not need the colour to make them more successful, however in 1935, Disney moved most of its Cartoons to technicolour (Animation,
The Stories Behind Lotte Reiniger’s The Adventures of Prince Achmed The word “animation” defines as the technique of photographic successive drawings to create an illusion of movement, bringing a sense of life and vigor. Animation is usually associated with a sequence of drawings, bringing fluidity and character to a sketch. The same is said to miniature models, by the use of stop-motion; but what about cutouts?
Australian animators had adopted their animation techniques from America. Stop motion animation was first used by American J. Stuart Blackton in 1898. It was used to make a short animated film called The Humpty Dumpty Circus. At its
The animation techniques give
Available technologies during the time of the creation also influence how the picture looks and is represented, but not necessarily how the story is told. This right balance and blend of accepted traditions and drifts from the princess archetype, utilization of technology, and focus on audience creates a perfect potion, making the Disney Animated Studios a jugunate in children’s animation for years to come. Works Cited Disney’s Tangled. Disney Enterprises, Inc., 2010.
es indeed, animation is fun for children, but it also expresses important ideas for people of all ages. In some ways, ‘Shrek’ is your classic fairy tale for example, it has a hero, a beautiful Princess, and a dastardly villain. But unlike the traditional fairy tales, the hero is an ugly, ill-tempered ogre, the Princess is not all she appears to be, and the villain has some obvious shortcomings. The award-winning animated film, ‘Shrek’, is directed by Andrew Adamson and Vicky Jenson, the viewers learn that being a good person is more important than just being good-looking. It also shows that true friends help each other in difficult situations and that women can be equally as strong characters as men. These ideas are portrayed through characters such as Shrek, Princess Fiona and Donkey. The directors use camera angles and dialogue to express their ideas.
The standard Disney story from the mid 1930s to the beginning of the 1940s is one of the pursuit and somewhat linear progression towards realism. Many theorists used the term ‘hyperrealism’ to describe what appeared to be Disney’s “attempt to represent reality in a medium predicated on artificiality” during the Disney-Formalist period (Disney Formalism, Pallant, 40). Indeed, as the animation and technology employed by the company became more advanced, productions relied less on gag-based humor and metamorphosis and more on realistic animation to develop character and narrative. Many critics of this evolution viewed them as “a move away from animation’s main province, as well as a kind of non-artistry produced from simply duplicating live
Animation, when the word is said it brings a different picture to everybody’s mind. In the beginning of this class when someone said animation I thought of Disney, Pixar, semi-modern animations on the screen. Through History of Animation when someone now says animation I think of shorts, cartoons, anime, and stop-motion animation. When thinking of animation I think about the hours, days, months, years that go to animation either three-dimensional animations or two-dimensional animations, but stop-motion animation, in my opinion, a more hard form to animate. To create inanimate objects in reality either everyday objects or objects one has created themselves and bring them to life is a hard foot to do in three-dimensional animations or two-dimensional animations but in reality, it takes a lot more time and dedication than normal animated films.
A few examples of cel based animation is any of the Disney movies especially Snow White and the Seven Dwarfs. All cels were hand drawn and painted in the film.
Bliss, John, Art that Moves: Animation Around the World. Chicago, Illinois: Heinemann Raintree, 2011. Print
“Whenever someone hears the word ‘anime’ they immediately think of Japanese animation or in the very least Asian cartoons. Really, though the word ‘anime’ is derived form the word ‘animation’. And the definition of animation is the making of movies by filming a sequence of slightly varying drawings or models so that they appear to move and change when the sequence is shown.” (par. 1)
If any one has ever watched some of the really old animation such as Steamboat Willy done by Walt Disney Studios in the late 1920’s or some of the animations showing up on the Internet nowadays. They know that animation has come a long way and is still improving.
Animations are a series of drawings, computer graphics, or photographs of objects, like puppets and models, which are different from each to create a variety of entertainment for the audiences. Animations are what brings excitement and mystery, hooking the audience in through interest. It is a form of some sort of “magic” where things that aren’t real but from the imagination comes to life in front of people who live these mundane, ordinary lives, adding color to the eyes and mind. The creators of such amazing arts and creation are animators.
Animation is a visual technique that creates the illusion of motion, rather than recording motion through live action. The technique is used mainly for motion pictures. Animation can be created by illustrators, filmmakers, video makers, and computer specialists. Animation is most popular in creating cartoon movies. Advertisers also employ animation to develop commercials for television. In addition, producers of instructional films may use animation to help explain a difficult idea or one that could not be shown in live action. Animation can also be combined with live action in a movie. Many animators continue to make many drawings by hand. Since the mid-1980's, however, computer assistance combined with hand-drawn animation has become standard in many movie studios. These methods created such feature-length animated films as The Lion King (1994) and The Prince of Egypt (1998).
In this chapter, it has shown a brief history of animation and how it started in the early days of animation. It also discussed about 2D in brief and 3D. Also the techniques applied in making of animation since early ages with the evolution of 2D to 3D animation.
In the beginning of animation, animators created images using pen and paper. They were then arranged to give the illusion of movement and depth. This type of animation is called traditional or 2D animation. This style is a great option if the animator is working with characters and want the benefits of a hand drawn quality. However, with 2D animation the animator would need to start completely from a scratch piece of paper to change the camera angle for a scene. Also, truth is fewer and fewer animators can create drawings needed to make a beautiful 2D animation. Today, animators have turned more to 3D animation. 3D animations are created on a computer, with modeling programs to produce a much more realistic and complex animation experience. What helps in making a lifelike animation, is the simple fact that it can be viewed and lit from all angles. 3D animation also adds textures that can be placed into live scenes and elements. This style can work for any concept and offers flexible, customizable, and an overall fluid motion. A friend (a non-animator) of J.K. Riki was asked why he thought 3D compared to 2D was “more real”. He replied and said, “blurs the line between fantasy and reality” and “a child’s daydream – and all other ages – is theoretically 3D, so it’s like their fantasies come to life”. However, what an animator must know is to achieve beautiful movement within the animation, animators must apply the same principles that apply to 2D. Just because it 3D is done digitally, doesn’t mean it is done completely for the