Early animation

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Early animation
Flick book animation originated in September 1868, under the original patent it was called a ‘kineograph’ which just means moving picture. The patent was taking out by a John Barnes Linnet, the flip book was the first 2D animation two feature the a linear sequence of frame by frame technology. The flipbook would work by quickly running your thumb through a book filled with pictures, the fast movement of the pages would represent animation and each image would be slightly difference from the last. Flip books continued to be made through out the 19th and early 20th century. But in modern days they are now considered a novelty item or a toy. This was early form of 2D animation and lead on to much bigger work with linear sequence animation. For example shows like South Park still use a part of this technology. In my personal opinion I think these are a incredibly smart form of animation that uses no power, but just man power. But for me these stick to a toy or a fun thing to do with a youngster.
Cel animation is short for celluloid and it is the process of animation that takes hand drawn images to a next level. First a artist will draw a single frame on a cel will give you your first frame of millions, in order to make animation this way you need to have lots of drawings slowly moving in a frame by frame nature, roughly 25 frames per second. In 1989 Disney made a film called the little mermaid and a single cell from that film goes for around £5,000. In early cell animation a lot of the backgrounds and objects where reused to make the whole drawing a 1,000,000 slides much easier.
Rotoscoping is an animation technique that was designed to give a much more realistic looking 3D animation. It works by taking the real frames...

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... Experts Group
• PNG - Portable Network Graphics
• PCX - Personal Computer exchange
• TIFF - Tagged Image File Format
• PSD - Photoshop Document
Vector is the complete opposite type of graphic compared to bitmaps. Vectors work by having mathematical equations to work out what way the animation is going rather than pixels. This means that they be made as larger or as smaller as possible without losing any quality.
The picture represents the difference between a vector and bitmap, the most used form of a vector is a font. They are made to be huge and also made to look good as a small size.
In the animation world this is good because they are always editable and a high quality can be made instantly. Because of their very large size it’s important to compress the final product to a bitmap format.
Types of animation software
Adobe flash usually called macromedia flash

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