Senior Project Reflection Paper

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For my senior project, I researched the positive effects of using video games on the minds and bodies of many types of people. I confirmed my belief that they can be useful as teaching tools and as teachers, depending on the situation. According to further studies, they can also improve a child’s emotional state and help improve the therapy experience for required trainees, like asthmatic children. My mentor was Elliot Huffman, creator and founder of Elliot Labs. He works from home, so I shadowed him there and saw what sort of work he did for his numerous clients, such as website and server setup. It was a fun adventure into a subject I always had an interest in, but never started digging into before. Anything related to a computer now has a definite place in my heart because of this project. My product was to …show more content…

Because of the number of things I had to learn beforehand and during its creation, it was arduous. Finishing it in time was a difficult task, for it needed much work at the beginning all the way to the end. The end result is a fun, simple game that shows anyone can pick up game design. Throughout the senior project I have had to be conscious of time management. Procrastinating on this, considering the huge timeline we seniors are given, is a tempting path, but it almost never works. Finishing up the portfolio gives me freedom, and waiting until the last instant to do it is never a good idea. Knowing that I am a man who has made his own game is a satisfying personal accomplishment, because it is my first major step in to video game development. My message to future seniors is to never give up. This project is daunting, maybe even impossible for one to consider doing, but it is not so. The most important resource really needed for it is time, so future seniors should start whenever they have free time. Working on it little by little, day by day, will make it all the more satisfying at the

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