User interface design Essays

  • Mobile User Interface Design in Apps and Mobile Sites

    1009 Words  | 3 Pages

    development and evolution of its user interfaces for the mobile web and mobile applications. While mobile technology can be seen as a new and dominating medium, there are a few problems that many developers and designers have faced. Nonetheless, the design of user interfaces for Mobile Applications and Mobile Websites are ever changing and provide for a lucrative business, and because of that there are many advances in its technology and structure, and the standard for design is constantly on the move.

  • Is the physical consistency of web interface design important in terms of user performance and satisfation?

    1951 Words  | 4 Pages

    A good web interface design is an important factor that helps users “interact” with computers. In the present, web interfaces need to be presented and designed in a way in which it can be easily received by the user. In the design field, the elements users see on a computer screen such as the text, graphics and icons etc. make up the interface of a web page (Dabbs, 2002) . Users rely on the interface to complete online tasks and interact with computers and maintaining consistency is an arguably important

  • Future of Nursing Informatics in Trinidad and Tobago Telehealth Services

    1637 Words  | 4 Pages

    As a group, we believe that the Software Design Model to be used is the V model. This model takes the approach of tackling every stage of development, completing it and testing it before moving on to the next stage. Yes, it is a time consuming process but it is suitable for small projects such as designing this phone app. It also gives the advantage of discovering any problems early so they can be rectified. We should take on the same methodical approach for the phone app testing each stage of

  • Essay On Mobile Apps

    670 Words  | 2 Pages

    emails. However, the users of these products demanded more to them. They wanted more satisfaction than what they already have. After the large

  • User Interface

    2026 Words  | 5 Pages

    Introduction Information Retrieval (IR) is to represent, retrieve from storage and organise the information. The information should be easily access. User will be more interested with easy access information. Information retrieval process is the skills of searching for documents, for information within documents and for metadata about documents, as well as that of searching relational databases and the World Wide Web. According to (Shing Ping Tucker, 2008), E-commerce is rapidly a growing segment

  • Essay On Effectiveness Of HCI

    642 Words  | 2 Pages

    as if it’s hard to use then the people are not able to perform effectively meaning the system is not good. My design of my interface must have fewer feature, functions and steps. There are number of ways the measure effectiveness of HCI such testing such as speed of interaction, number of errors from actions, ease of understanding by the user. You can also measure how long it takes user to perform a specific task (speed). This can be done by getting few tester (more tester is better) to test your

  • Advantages And Disadvantages Of Proprietary Infrastructure

    2397 Words  | 5 Pages

    understanding of how, when, where and why the mobile application is being used. (3) [1] "Creative Bloq." The 10 Principles of Mobile Interface Design. Creative Bloq, 16 Apr. 2012. Web. 04 May 2014. . [2] Dastidar, Debarshighosh. "Top 10 Principles Of Mobile Interface Layout." Design You Trust. N.p., n.d. Web. 04 May 2014. . [3]Muli, Michael. "MOBILE USER INTERFACE DESIGN TIPS AND BESTPRACTICES." Medium. N.p., n.d. Web. 04 May 2014. .

  • Multiview Methodolgy

    1313 Words  | 3 Pages

    Multiview What is the Multiview Methodology? Multiview is an approach to system analysis and design and is accomplished by breaking view specification into independent tasks. It focuses on organisational goals and aims to further them by integrating the system in accordance to the people that work within the establishment. Reference: Ref: http://citeseer.ist.psu.edu/rundensteiner92multiview.html Applying Multiview to Next Plc The Multiview Framework Ref: www.cms.livjm.ac.uk/CMSALAWS/PAGES/fldr/bsa7

  • Essay On Usability

    514 Words  | 2 Pages

    that designers define as the priority system. Some factors typical involved in the concept of usability are (Nielsen, 1993.) • ease of learning • ease of use • use efficiency and productivity • user satisfaction • flexibility • safe use Ease of learning refers to the time and effort required for the users learn to use a certain portion of the system at a certain level competence and performance. Generally, a system can be analyzed in a perspective of simple use, considering an intermediate or advanced

  • Web Design Essay

    630 Words  | 2 Pages

    which design has to serve a function. In the growing digital society, web designing is the tool that brings life to the desktop and mobile screens. The usage of web and internet has hit the sky in the last many years, and for the last year 2013 the distinction between the two has vanished. Owing to the present scenario of web design, the near future has been predicted by many web designers as a short and more or less fantastic story. The following features are to be expected for web design in future:

  • Incremental Development Case Study

    754 Words  | 2 Pages

    and integrated based on their phases while in iterative development, parts of the system will be revisited in order to revise and improve them. Nevertheless, successful deliverables are acquired through modifying targets of the system consulted by users in order to get feedbacks. This approach is ideal for this project because the operating system involved in mobile application is flexible to be built with minimal purchase of hardware and tools required to complete. Apart from that, the time constraint

  • Essay On Boundary Class

    1541 Words  | 4 Pages

    on a user interface. Making an object model of the user interface is normally very worthwhile, since many user interfaces created today are object-oriented, and the trend is towards even more object orientation, because of its benefits with regard to natural and efficient use. Although many of the user-interface design decisions are best made during prototyping and rapid development of the user interface itself, reasoning about the structure and usability requirements on the user interface is natural

  • THE EXTENT OF HUMAN COMPUTER INTERACTION VIA SOCIAL COMPUTING WITHIN DEVELOPING COUNTRIES

    1640 Words  | 4 Pages

    PURPOSE With a correct understanding of users, their interaction infrastructures and their interaction behavior, system designers can be better equipped to build interfaces that maximize the user’s experience on any technological service. The purpose of this project is to evaluate social computing behavior in developing countries using twitter data to understand the possible role design interfaces has on these. Computing behavior is affected by the degree of availability (frequency and duration)

  • Sequential and Simultaneous Linear Menus

    2018 Words  | 5 Pages

    an ATM, the machine often asks if the person want to make a deposit, withdraw, or check account and many more. With this, we can say that menus are structures in such a way that the flow gives individual or user a task to accomplish their goal or goal. We can see why it indispensable that user is able to recognize the types of menus arrangement and the logic in which the menus flow. 2.0 Menus Selection Many researchers have anticipated theories about the different approaches that people across the

  • Research Methodology

    614 Words  | 2 Pages

    3.1 Introduction In this chapter I will discuss about the methodology of this project. Several methods are used to determine the research objective. Methodology is a systematic way to solve a problem. It is a science of studying how research is to be carried out. Essentially, the procedures by which researchers go about their work of describing, explaining and predicting phenomena are called research methodology. It is also defined as the study of methods by which knowledge is gained. Its aim is to

  • The Language of New Media by Lev Manovich

    1019 Words  | 3 Pages

    when looking at new media. Manovich looks at new media through the lens of visuals and cinematic code: "the visual culture of a computer age is cinematographic in its appearance". Manovich uses the term “language” to describe “emergent conventions, design patterns and key forms of new media” (Manovich, 2001, pg. 38). This book focuses on how new media has already developed rather than the future of it. The book is well written which guides the reader through its dense content but giving short summaries

  • What makes good User Interface in Games?

    1401 Words  | 3 Pages

    User Interface in Video games holds more value than most could realize. When you play a video game, the user interface is usually the number one thing you spend time “interacting” with when you play the game. In order to even play it, you have to use the options in front of you the play. It usually comes in the form of a group of menus or a small display showing the buttons that you need to use, like shortcuts for your abilities. It can display information such as your health, or the resource

  • The Human Body as a Computer Interface

    1772 Words  | 4 Pages

    Interfaces take places into our lives in the form of the various devices, analog or digital, with whom we normally establish some kind of interaction. This means that the interfaces are "tools" extenders for our bodies, such as computers, cell phones, elevators, etc. The concept of interface is applicable to any situation or process where the exchange or transfer of information takes place. Some of the ways of thinking to the interface might be like “the area or place of interaction between two different

  • Input Controls

    1551 Words  | 4 Pages

    mask, validation rules, source documents, and batch input. Without input controls there can be data integrity errors that could occur and cause information to be incorrect in the database. There are advantages and disadvantages to restricting user interfaces to limit a person ability of typing in too much information or maybe not enough information. When building a database to house large amounts of data and if many people have access to the database, people may type in information differently than

  • Human Computer Interface

    805 Words  | 2 Pages

    Human Computer Interface Introduction ============ HCI stands for either Human Computer Interface or Human Computer Interaction. HCI is the study of how the users of computers utilise them to complete tasks in the environment they will finally be used in. Each of these are specific to each task, a HCI cannot be designed for just one set of users for one set of tasks and then just expect a different set of users to respond the same to a similar set of tasks in the same HCI. When