“Did you know that 92 percent of all children aged 2-17 play video and computer games?” Technology plays a huge role in the lives of all Americans, whether it be, a cell phone used for work purposes, a computer to connect and chat with friends, or a video game to keep someone entertained. The real tragedy is technology has been affecting children for a number of years now, and there really is no way to change or stop that.
From the beginning, the whole world revolved around making ones own living, and fixing things on your own, society lived off the land and did not rely on technology. There was no tv to play xbox, or cell phone to get ahold of friends, and at one time horses were relied on to get places instead of vehicles. The rate technology
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Many children get information that they use to bully others offline either on facebook, twitter, instagram, etc. Also, much of the bullying going on throughout the schools is even cyber bullying: Online bullying. Bullying is not just a means of saying something mean to someone, it goes much deeper than that. Bullying can be physical, verbal, or even hidden. All of these forms of bullying are very hurtful, and should be addressed. Verbal bullying is using your voice to cut someone down and hurt their feelings. It is very easy to be on a headset with others playing a game, get mad and say mean things that you may not mean, but that does not change the way the person feels about what was said. Many variations of hidden bullying can include cyber, texting, and even sexting. Technology that is given to the world to help, is only …show more content…
When playing a video game, being on the phone or computer, or watching tv, there is physical activity involved. When people get no form of exercise, all the food they eat sits in their bodies, and is eventually stored as fat. Little to no physical activity to burn some of the food you have eaten could in turn lead a substantial amount of weight gain, or for lack of a better term: obesity. It could also just be that they are addicted to the form of technology and can not leave it alone even if they wanted to. Becoming addicted to something or some activity can be very easy, it is breaking the habit of addiction that is challenging. A child may be facing problems with their peers, or even problems with their home life and they use video games, technology, or social media as a way to escape those problems, and forget about them for a while. Low self esteem can also stem from this, because they feel good about themselves and be someone else while they are on their video game, or social media
The definition of bullying uses broad statements to define the actual meaning. Because of this, people may view the definition differently than others. Bullying can range from physical violence to verbal abuse to even cyberbullying. Most people do not realize how common cyberbullying actually is. Over half of teens and adolescents have been bullied online and almost the same number have engaged in the bullying (“Cyber Bullying Statistics”). Cyberbullying is becoming more and more prominent throughout this time period because of the technology continuing to expand around the world. Each year this statistic increasingly grows due to the technology
Bullying has occurred for many years and via the internet is a new form of bullying, giving higher chances for bullying to occur more often due to technology.
There has been quite a bit of controversy concerning the real effect video games are having on teenagers. Numerous studies have been done to show both positive effects, as well as negative effects on the rising generation. Furthermore, the increased sales of smartphones and, in effect, apps or video games on your phone, have led to an increased use of games. This in turn, has raised the level of force that these video games have. However, some say this increased power video games have is good, others say they are bad. It is all a matter of perspective, and how someone looks at it. Although most everybody swings one way or another, many can agree that, albeit video games may or may not be bad, the overuse of these games can be, and is, a major force in the world.
"Today, in the United States, 91% of children between the ages of 2 and 17 play videogames, and a nationally representative study of U.S. teenagers found that up to 99% of boys and 94% of girls play these games" (Granic, Label and Engels 1). Video games have become virtually ubiquitous, belonging to almost every single modern day family. The market’s popularity, as well as its disapproval, has increased dramatically ever since they were invented. Many critics have been arguing for the past couple decades or so that these electronic games have destroyed the lives of children by making them sedentary and obese. However, recent studies support that video games are not harming children, but in fact are providing them with several benefits that they can incorporate in their everyday lives. Improvements have been found in cognition, social behaviors, emotional well-being, and many other areas that are necessary for a child’s growth and success. All children should use video games as an essential tool to make their worlds easier and more understandable.
Courtesy of K. Thomas and D. A. Gentile” Children and adolescents can become overly involved with video games. They may have difficulty controlling the amount of time they play. They may resist their parents’ attempts to limit their time playing video games. If a child is addicted to video games, then they may show aggressive behavior, poor social skills, and sleep deprivation.
Teens and adults who grew up playing video gamesThe brains of young people growing up hyperconnected to the Internet might be wired differently from those of their elders. Young adults and children feel as if they need their gadgets 24/7, they act as if they cannot go without. Many reasons contribute to the factor of this change such as boredom, escaping reality, or just for pleasure. Boredom has to be one of the most common reasons that people become addicted to anything.
A video game addiction is just like any other addiction. These addicts seek stimulus from their subjects and cannot refrain from it. It impedes on their daily lives, interrupts their way of logic, and has no real benefits. The major reason why addictions begin is because it helps them cope with their emotions. For them, it’s another world that is immersive and engaging to the point that they are entranced by it. Video games and the Internet provide a plethora of communities and people to meet. Since it is easier to remain anonymous on the Internet, there are opportunities to create alter egos. As harmless as it may sound, there are negative side effects that stem from their addiction.
Cyber-bullying can occur at anytime, and anywhere through cell phones, text messaging, videos, emails, blogging, Facebooks, Instagram and more. With all the different communication channels and social medias, It can be used to insult, spread rumors, impersonate, and
Academics shouldn't have to be hurt by video games. Games are not more important than a child's future. One major reason why kids play so much video games is that they are addicted to playing video games. "A study by the Minneapolis-based National Institute for Media and the Family suggests that video games can be addictive for kids, and that the kids' addiction to video games increases their depression and anxiety levels. Addicted kids also exhibit social phobias.
Cyber bullying can be more terrifying than standard bullying, because the target typically does not know who is after them. Cyber bullies believe that because they are posting anonymously or not using their names, they can get away with anything. The case is that Internet activity is traceable. It is important to know that cyber bullying can be charged as crimes. In some cases, cyber bullies will be charged as sexual predators and have to be on the registry. Furthermore, items posted on the Internet can affect the person’s ability to get into university or employment.
Bullying is a problem in schools and other places in the community and should be taken seriously. Bullying can be emotional and/ or physical. According to page 7
Children are often bullied in school, but they can also be bullied online. Cyber-bullying is bullying over devices and often using social media to conduct it. It has become common due to the rapidly increasing use of social media. The bullying is done by sharing embarrassing or demeaning content of one another or writing cruel messages. Some take it a step further and create fake accounts to anonymously harass a person, or even use the fake account to impersonate that person. Due to social media, cyber-bullying is a harsh reality that children are being born
Cyberbullying is a type of bullying that takes place with the use of any electronic technology. Cyberbullying is a major problem affecting young people today. There are different types of cyberbullying. This topic comes as an interest to many people these days because bullying is very common and it can ruin a person’s life. These days, cyberbullying is considered a new form of bullying. It can happen over the internet by computer, mobile phone or any other electronic devices. Cyberbullying could involve any form of unpleasant words or pictures being displayed on the internet for others to see. It could also involve the spreading of lies about the victim on the internet. Many people are stepping up efforts to prevent bullying in the first place. Approximately half of U.S. students are impacted by traditional bullying each school day (Ross). Bullying peaks in middle school, then reduces in high school. Other types of bullying may involve the passing of notes behind someone’s back, rumors being whispered about someone, or being threatened in the internet. The most common types of cyberbullying include passing of humiliating photos, cell phone pranks, cyber stalking, impersonation, online slam books, and text wars. Bullies appear scary but truthfully they are the unhappy ones. Majority of bullies have been bullied by parents, siblings, or other young people. This may trigger them to bully and pick on other kids.
There has been a long lasting debate in the resent years on whether or not technology has a positive or negative impact on today’s kids. As the years move on, the negative effects have begun to outnumber the positive. The generations previous spent their childhood making forts, fishing, and using their imaginations, contrary to today’s generations who spend their free time texting, playing video games, and watching videos. Damaging effects such as decreases in school performances, addiction to electronics, and lack of brain development have all been linked to the electronic media stimulation. In order to prevent the future generation from following in the current generations footsteps, one must full comprehend just how much technology impacts
Verbal bullying occurs when someone uses language to gain power over his or her peers, which happens with insulting classmates, teasing them because o...