This is a controversial topic and most people have an opinion going on either sides of the issue. Most researchers and scientists would agree that there is some connection between violence found in games and other social media, and the violence caused by playing or using games and other social media. Through the research and evidence gathered it can be said that video games can have negative effects in many adolescent's lives due to them being desensitized to violence, poorer physical health, and social interaction being decreased. Some of the negative effects include increased aggressive thoughts, feelings, and behaviors, decreased prosocial behavior, and wrong values being learned through games.
One reason for these negative effects is that
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One major area that is affected by video games is mental health. Attention, academics, and addiction to video games are some areas that are affected. Attention suffers because it decreases long-term concentration, but on the other side it does usually increase short-term concentration. Academics suffer also because of the time spent on video games rather than on school work. Students who play video games average about 13 hours per week on video games (McGraw). This can take a toll on any students academics. "A study by Argosy University's Minnesota School on Professional Psychology found that video game addicts argue a lot with their teachers, fight a lot with their friends, and score lower grades than others who play video games less often. Other studies show that many game players routinely skip their homework to play games, and many students admitted that their video game habits are often responsible for poor school grades." (Raise Smart Kid). Academics suffer at the hands of video games. Academics shouldn't have to be hurt by video games. Games are not more important than a child's future. One major reason why kids play so much video games is that they are addicted to playing video games. "A study by the Minneapolis-based National Institute for Media and the Family suggests that video games can be addictive for kids, and that the kids' addiction to video games increases their depression and anxiety levels. Addicted kids also exhibit social phobias. Not surprisingly, kids addicted to video games see their school performance suffer." (Raise Smart Kid). Not only do video games affect academics but also depression, anxiety levels, and social phobias. Kids also can confuse reality from fantasy. These are some mental issues found by playing too much video
Video games do not make us more intelligent. They may however, make us more prone to violence and sex. Video games are preventing us from screening out distractions and making thinking deeply a difficult task. Our brains become overwhelmed when multitasking. Moreover, Johnson states “... a modern video game can take forty hours to complete”. Forty hours keep kids from homework and as Rachael Rettner states in livescience, “The results show that boys given a PlayStation II are slower to progress in their reading and writing skills and have more learning problems reported by their teachers than those not given a system”. The sole reason studies come back positive for video games being productive is due to the fact that they test a regular video gamer with a non-gamer. Regular video gamers will do better in the study because the more they play, the better they get. Not many realize the effect of these “fully realized imaginary worlds”, it is making it harder for people to differentiate their virtual life with their real
In 2008 a study was done on game violence 97% of 12 to 17 year old kids in the U.S played video games. People say playing video games causes school shootings. Violent video games increase bullying. Study show that playing video games causes people to live very violent and criminal life. Study show 39% of boys that play grand theft auto bully compared to the 60% of the boys that doesn’t play video games. Also a study shows an increase in violence video game because they are rewarded for being violence.
According to the American Psychological Association, there is not sufficient evidence to prove that violent video games are the cause of violence and crime in real life. The only correlation between violence in video games and real life, is that those that play violent video games are slightly more aggressive, not violent. More studies and research is needed to determine a better path and to create more knowledge on the subject.
Studies have shown that there is a wide variety of physical and behavioral effects that video games can have on their players.
A. Audience: The ideal audience for this presentation would be a wide group of adult individuals who either play video games or who suspect an individual of video game addiction. The information on the effects this can cause as well as some of the treatment options available will be of great significance to the audience because it will allow them to get a full view of the problem and provide steps to eliminate the addiction. 1. Outline: I. Introduction A. Attention getter: Nine Hours, this is the average amount screen time per day for a typical teenager, longer than even a good night's rest. (Scharper, 2018)
Do violent video games affect a persons behavior? Why are so many children hooked on violent video games? What do violent video games do to someones mind? Yes, the answer that everybody is looking for is staring us right in the face, yes violent video games makes a person more violent. Do you know video game developers spend millions of dollars developing violent video games and advertising these violent video games. All the money that goes into developing video games have something to do with making the games more addicting. Violent video games desensitizes violence in a childs mind. The answer is simple, violent video games makes a person violent. Exposing children to violent video games will train the child's mind for doing violent actions being done in the game. Mass homicides are linked to violent video games. Many studies show violent video games make a person behavior more aggressive.
As the time passes, technology is expanding and developing many creative ideas. Unlike in the past, nowadays we have computers, TVs, internet, and many inventions that have bad and good effects on us. Children used to interact with society by hanging out and playing sports with each other, but now we can see a big percentage of children who play video games for many hours daily. Addiction controls the lives of people, there is addiction to drugs, cigarettes, alcohol or gambling, and there are some forms of addiction associated with modern life, such as the Internet and video games. Most people think that video games are harmful and a waste of time.
Nowadays, video games are frequently accused of having detrimental effects on children and adolescents. The main arguments against video games are that they lead to addiction, that they provoke violence, and that they impair social development. Whether or not such claims are true has not been determined with certainty as scientific studies have produced contradictory results. Nevertheless, video games also have beneficial effects, which tend to be underrated, as they do not receive the same level of media coverage that adverse ones do, and are thus unknown to the general public. Some of the positive effects of playing video games on mental development include: stimulating analytical thinking, improving concentration, and encouraging planning and anticipation (“Video game controversies”).
Video games are not considered as a serious addiction amongst teenagers and adults, often being compared to severe cases of addiction, such as drug abuse or alcohol abuse that may result in the appearance of a decrease in the severity of the addiction. However, video game addiction is a serious matter and has unhealthy consequences for an individual 's life and their health; spending too much time playing video games can take a great toll on one 's physical and mental well-being. Continuing unhealthy patterns of video game activity for prolonged periods of time can result in mental health issues, physical health problems, and a decline in a social life.
When videogames are played, there is an increase in awareness and sensitivity. This has a positive effect on people, because it allows them to multitask and have better reaction times. It also makes people more aware of what's around them. “Cognitive scientists from the University of Rochester have discovered that playing action videogames trains people to make the right decisions faster. The researchers found that video game players develop a heightened sensitivity to what is going on around them,” (University). When people play fast paced videogames, their eyes are constantly scanning the screen for enemies. This fast paced scanning can relate to real life, because it causes people to be more aware of their surroundings. The opposing view states videogames are a leading cause of addiction in children and teens. Keith Bakker, director of Smith & Jones Addiction Consultants, sees a growing problem among young men and boys. "The more we looked at it, the more we saw [gaming] was taking over the lives of kids," (Feature). This claim may be true, but an easy way to eliminate this problem is to set limits on gaming time. Before video game players sit down to play, it is important to designate a time to end the game. Once a time is set, it is impo...
Video games are often portrayed in a negative manner because they are seen as having an "addictive" quality. Addiction has been defined as "A primary, chronic disease, characterized by impaired control over the use of a psychoactive substance and/or behavior. Despite the wonderful benefits games offer as diversions, spending too much time, to the neglect of normal life duties, and social development with direct contact with others can and often does happen. Clinically, the manifestations occur along biological, sociological, spiritual and especially psychological. Some psychological effects that affect the behaviors are failure to play outdoor games, difficulties in work or school, telling lies to everyone, decreased attention to personal hygiene, decreased attention to family and friends, and disturbances in the sleep cycle. Many video game addicts have strug...
First of all, video games create violence among children as some games are violent. By playing violent games, children “tend to be more aggressive” (“Tips For Parents” 1). Due to which they make all-out effort to succeed. They do not care about the way they play even it is right or wrong, they do not care about that. Furthermore, children play video games and just concentrate on them, they cannot learn about the new things outside the world as they just get limited to them. They waste their most of the time on them. By doing so, they “see a decline in school achievements” (Gentile et al. qtd. “Tips For Parents” 1). So, they lose hope for their bright future also which is totally depends on their school education. Spending most of their time playing video games, they are not able to interact with new people. Furthermore, it is also stated that “games take too long to learn” (Hovious and Van Eck 37). This is the core negative point of video games in education. Playing fighting games or shooting games daily can increase the level of anger in children, they fight with other children at school and gets angry on their teachers (“Tips For Parents” 1). By wrapping them all, it can be said that over depending on video games create a negative development in them and affect their
Any type of addiction is bad, having a video game addiction is no exception. Good games can lead to addiction as gamers will spend hours to try and complete the goal of the game. A study to addiction of video games conducted by Scientist Douglas A. Gentile researched 3,034 children and teenagers and the study revealed that the average time spent on playing video games was twenty hours a week which is nearly one full day of a week playing games. The research also found out that 72% of houses in america play video games, that means if you go into one hundred peoples houses in America you will find at least seventy of them that have a video gaming device. Out of the 3034 children and teenagers interviewed, about 273 (9%) of them showed some symptoms of game addiction. Having a game addiction will lead to mood changes as frequently feeling unhappy and moody when not playing video games. Addicted gamers may isolate themselves from their families which can cause serious changes in family relationship such as failing to communicate with each other.
Violent video games are special games, which negatively influences to the attitude and behavior. These video games are popular between children and teenagers. Since 1980-s years violent games are in political discussion. Because when teenagers usually play violent video games, they are becoming aggressive and then they face with psychological problems. For this, some people claim that violent games are harmful for society and they affect to behavior and health.
...n, speed, memory, and solving problem. Not all video games are bad. Moderation is important to maintain a healthy life. Addiction could cause problems finically, socially, and physically. There are bigger and more entertaining options to spend spare time. Every addicted person should have freedom. Addiction is a sign of suffering and hopeless search that causes uncontrolled behaviors. Right choices will make a good future. In the end, there is an old Arabic wisdom that comes from an unknown wise person; “كل داء دواء يستطب به إلا الحماقة أعيت من يداويها”. The explanation for the pervious wisdom is “for every problem a solution; expect bad, stupid decisions because it will affect everybody including problem solvers.” In conclusion, video games have a bad reputation and have a major effect on children, however; the federal government should tax non-educational video.