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A system is needed to reduce the cost of managing students’ information and automate the processes which work with the information. The project to create a system to support the education institution can be done with Scrum-based approach or a plane-based software engineering approach. Under each of the approaches, there are different challenges the project team may run into to overcome while working on the project. The Scrum approach may have more effectiveness over a plan-based approach in planning allocation of people, costs of the project, team cohesion, and managing changes in the team membership. When implementing a new software program, there are different approaches which can be used to manage the project. One of the approaches is the Scrum approach which is an agile method focusing on managing the iterative development instead of specific technical approach. According to Sommerville (2011), the agile method uses incremental development methods for small systems and gives user access to new sections every few weeks based on feedback to make changes, (p 58). With the Scrum approach, there are three phases where the project is outlined, then sprint cycle which is a repetition of tasks to complete the project, and then project closure. With using the sprint cycle of the Scrum approach, a tasked is reviewed and priorities are set and the requirements are introduced. Then the project team works with the customers to select the part of the system to be worked on. After the selection process, the software is developed and then reviewed. After the software has been reviewed, the next cycle starts from the feedback to make changes or add more features to the software. With the new system for the education institution, the first pa... ... middle of paper ... ... has a set of agreed to rules and procedures to follow (Hanlon). The Scrum approach is more effective at managing changes in the project team membership because with the daily meetings, new members can be introduced easier to everyone. Like with the team cohesion, people will learn more about the new members and work better together. With the planned approach, new team members may be introduced to the team by email to make other members aware of who is working on certain tasks but not have much interaction with them as they would in daily meetings. Works Cited Hanlon, H. (n.d.). How to form scrum teams. Retrieved from http://www.ehow.com/how_6952048_form-scrum-teams.html Schwalbe, K. (2011). Information Technology Project Management. (P. 197). Mason, OH: Cengage Learning. Sommerville, I. (2011). Software Engineering. (p. 58). Boston, MA: Learning Solutions.
Agile project management is an iterative approach to the planning and monitoring of project processes. Agile projects are conducted in smaller tranches called iterations with each of these iterations closely reviewed and critiqued by the project team (employees, representatives of the clients etc.). The knowledge gained from this process is then used to ascertain the next steps of the
This phase is the main focus of the project managers and stake holders. Meetings with managers, stake holders and users are held in order to determine the requirements like; Who is going to use the system? How will they use the system? What data should be input into the system? What data should be output by the system? These are general questions that get answered during a requirements gathering phase. After requirement gathering these requirements are analyzed for their validity and the possibility of incorporating the requirements in the system to be development is also studied.
4. What is the difference between a.. Scrum meetings were held every morning between the developers in each team and product goals and objectives were discussed and problems encountered. 5. What is the difference between a'smart' and a'smart'? It includes individual interactions between the customer and the developer.
Questioning in the planning stages empowers all team members a chance to voice their diverse opinions, which helps create a solid plat form to build your project upon (Leadership & Direction, 1997). When all team members are actively involved in the planning of the project they will be much more likely to want to achieve the goals of the leader, as they will feel like they are a significant piece of the team. When team members realize that their questions and ideas matter in formulating a successful project, they are more willing to give it their best effort.
Information technology (IT) project management in the domain of public education can be a complex undertaking fraught with challenges and risks. The ability to effectively oversee a project, which is a temporary endeavor undertaken to create a unique product, service, or result (Project Management Institute, 2013), can be crucial in supporting academic initiatives and engagement in school settings. This paper will describe and then reflect upon the experience of being tasked with the project of creating a mobile lab at North Saanich Middle School. The reflective portion will examine the process through the perspectives gained because of the subject matter presented in PJMT 501 as the beginning of this course coincided with the start of the implementation phase and continues concurrently with the closeout phases (Schwalbe, 2010, p. 58) of the project. Specifically, three examples of how scope, time, and cost goals (Schwalbe, 2010, p.9) became unbalanced will be examined and a reflection on how to learn from these experiences will be forwarded. This perspective will help to describe how the exposure and deeper understanding of the basic principles of Project Management not only influenced the completion of this project but also will influence future approaches to other IT projects.
Large and small businesses, governments, and schools strive to build the next new gadget, manage resources more efficiently, and teach or train in more creative ways. If they set out blindly on a task without proper oversight and thought about the process, then surely the result would be a dismal failure. Project management enables these entities, and various others, to carefully consider the many variables before, during, and after the project actually takes place. Project management refers to the careful planning, organization, and management through a single one-time activity. Projects are non-routine tasks that are set out to be accomplished for a specific amount of time (Trelles-Duckett & Lonergan , n.d.). Projects have an absolute
The Systems Development Life Cycle (SDLC) consists of phases used in developing a piece of software. It is the plan of how to develop and maintain software, and when necessary, replace that software. In 2007 during my hospital’s transition to a new software system, I was fortunate enough to be included in the process. I did not get involved until the implementation phase, but from then on, until now, I remain very active in the process. I decided to highlight the Waterfall Model of SDLC. The Waterfall Model is a “sequential development process” with each phase continuing in a line (McGonigle and Mastrian, 2012, p. 205).
Schrodl, Holger and Wind, Stefan, "Adoption of SCRUM for Software Development Projects: An Exploratory Case Study from the ICT Industry" (2011). AMCIS 2011 Proceedings - All Submissions. Paper 256.
Kezner, H. Project Management: A Systems Approach to Planning, Scheduling, and Controlling. 6th. New York: John Wiley and Sons, Inc, 1998. Print.
Agile software development is a group of software development methods based on iterative and incremental development, where requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development and delivery, a time-boxed iterative approach, and encourages rapid and flexible response to change.
The Scrum approach is pretty flexible. This enables the project to be able to adapt whenever a new situation arises. This aspect of Scrum is pretty important since all projects undergo change during its scope. The ability to adapt allows for your project to stay relevant. This is especially essential in the fast moving world of technology and software. Scrum takes on an empirical approach. This means that there is an understanding that all projects will be faced with unpredicted challenges. Scrum maximizes on its abilities to deliver and respond to these changes. Scrum is a simple concept which tackles difficult tasks. The core of scrum can be divided into 3 primary roles; product owners, development teams, and Scrum masters.
Given the time, it takes to develop large sophisticated software systems it not possible to define the problem and build the solution in a single step. Requirements will often change throughout a projects development, due to architectural constraints, customer’s needs or a greater understanding of the original problem. Iteration allows greater understanding of a project through successive refinements and addresses a projects highest risk items at every stage of its lifecycle. Ideally each iteration ends up with an executable release – this helps reduce a projects risk profile, allows greater customer feedback and help developers stay focused.
It is well known that the team work is far better than performing a task individually. Such kind of practice plays a very important role in software engineering. A lot of things can be achieved together with the combination of diversified people, as they input different tactics and skills so that the main objective of a certain mission can be accomplished appropriately. Even though teaming up and working for a project is essential and helpful; there exist some issues that could bring interruptions and conflicts in the team.
My interest in the field of information management was triggered when I began developing small projects. As a group, we designed and developed a few mid-term projects in third year of engineering – a banking system portal, a website for my college, and a training and placement office software. I was the lead in developing a hotel management system, which was awarded the “Best Project” prize at the intra college project competition. These projects made
The concept of Student Information Management System (SIMS) is one that continues to elicit mixed reactions. Its application appears limited by a number of factors. Whitley, Gal, and Kjaergaard (2014) connotes that SIMS faces challenges in acceptability due to the kind of information being stored, personal identification information being stored in the system and the identity of people accessing this information. Ngoma (2009) explores the level of success student information system, a subset of SIMS. Findings from Ngoma’s expedition indicate that many institutions tend to have a negative attitude towards implementation of such projects. Their evaluation mechanism on application of this technology is tied to the level of improvement of the institution especially student performance (Sun & Benton 2008; Chong 2014).