Task 1 (P1)
Animation Techniques
Animation is a simulation of movement created by displaying a series of pictures, or frames. Cartoons on television are one example of animation. Animation on computer is one of the chief ingredients of multimedia presentations.
Movement – is what makes the animation that you are creating come to life. When creating movement some of the tools that you can use are: motion tweening, key framing and stop frame. Motion Tweening is a feature that allows you easily animate the motion of an object. This allows you to define the object over a series of frames and will automatically move the object from the beginning location to the ending location.
Morphing- is a technique where one image gradually transforms into another image without individual changes being obvious in the process. For example it could be the format of the image, shapes and text. When artists are designing animations that contain morphing, they choose common points between the before and after image so that these points stabilize the transition reducing any jumps or static movement that might ruin the animation. For example, morphing can be used to make a human turn into an animal or for a product to turn into a logo.
Masking- is what allows you to selectively block areas of a layer. Masking can be used to hide objects under a mask, animate the mask or the object under the mask, or place multiple masks in a scene. This can accomplish effects such as illuminating spotlight or magnifying glass. Masks act as a window that reveals the area of the layers that lie beneath it. The rest of the mask layer conceals everything. A mask layer can also contain only one mask item and cannot have a mask layer inside of a button and you cann...
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...ols is that if you were to double click on the symbol you would end up editing the symbol without realising. However, if you were a regular user of flash you would know that double clicking on the symbol would do this but on the other hand, for first time users it would be difficult for them to tell. I think that flash could include a pop-up box warning the user that they are about to edit the symbol. in conclusion, i thought that it was fairly easy to use these different tools and techniques to create my animation, as once you understand how to use a certain tool it becomes a lot easier to understand. flash could be improved by adding pop up boxes and alerts to warn you of doing something that your not aware of if you're a first time user. on the other hand, flash is a good programme for creating and editing animations for the web as it is quite simple to use.
Some of the special effect used in these films are animation. For example, the penguin scene in Mary Poppins. Another example of this is transitioning and flashbacks. An
Some of these animations add visuals when a complex idea is being described, such as the idea of the ‘lemon dance” or the ‘rubber room’ in New York. Guggenheim also takes the idea of tenure and uses these techniques to twist tenure into somethi...
Foley technique in films is when the sound editor of a film mimics the everyday sounds used in the film, anything from doors closing to
The word “animation” defines as the technique of photographic successive drawings to create an illusion of movement, bringing a sense of life and vigor. Animation is usually associated with a sequence of drawings, bringing fluidity and character to a sketch. The same is said to miniature models, by the use of stop-motion; but what about cutouts? Certainly cutouts cannot give the appearance of flexibility and elegance as that of an animated drawing would. At least, Emile Cole would agree due to the lack of a cutout’s limited range of motion. However another artist would later prove the latter, going by the name of Lotte Reiniger.
Australian animators had adopted their animation techniques from America. Stop motion animation was first used by American J. Stuart Blackton in 1898. It was used to make a short animated film called The Humpty Dumpty Circus. At its
Bliss, John, Art that Moves: Animation Around the World. Chicago, Illinois: Heinemann Raintree, 2011. Print
My mask creation was very involving and I tried to add as many details as possible to make the mask drastic It started with a ⅛ inch plywood board which I cut on my bandsaw then I painted it and added details. To make my
Animation is found in early morning cartoons, computer games, movies, commercials and the Internet. We see it almost every day.
Gaussian filter is exclusively used for this purpose as the mask is simple. The standard convolution method is performed once the mask is calculated. Since the convolution mask is usually much smaller than the actual image, the mask slides over the image , manipulating the pixels in the image. The large width Gaussian masks are not preferred as detector's sensitivity to noise is low and moreover, the localization error in the detected edges also increases with increase in Gaussian mask width.
The change of location of an object along a straight line and can be described using a single spatial dimension is called linear motion. It can be uniform or non-uniform, that is, constant velocity or variable velocity. The motion of particle can be described in terms of X with time T. A very good example for linear motion is a ball throwing down and up straightly. Plotting of graphs under linear motion is called Linear motion graphs. Here we study about two types of graphs as displacement-time graph and velocity-time graph. The linear motion of graphs drawn with acceleration, velocity and displacement.
David Clayton discussed that “As animators we had to transpose the elements of Benedict’s performance that were critical to the shot, such as head nuances and facial expressions. We then built up the majority of his motion with key frame animation.” There were also some motion captures of Benedict Cumberbatch moving his body like the dragon, however they were not entirely put into the film but instead they were used as references for the Smaug’s body movements.
Animations are a series of drawings, computer graphics, or photographs of objects, like puppets and models, which are different from each to create a variety of entertainment for the audiences. Animations are what brings excitement and mystery, hooking the audience in through interest. It is a form of some sort of “magic” where things that aren’t real but from the imagination comes to life in front of people who live these mundane, ordinary lives, adding color to the eyes and mind. The creators of such amazing arts and creation are animators.
The final step is called rendering. During rendering, the computer calculates the effect of light, color, and texture on the model's surface. For a film or video, the computer will produce a two-dimensional digital picture of the characters for each frame of the animation. The computer artist usually adjusts many visual effects, such as camera focus and transparency, during the rendering phase.
In this 3D animation project (project name), is trying to show an advertisement of my university, …………………
Animation, like any other creative art, requires a successful animator to be: patient, talented, disciplined, and willing to work hard. Among the term animation are subcategories such as: character and effects. Character animation is the hardest, in that is requires the most skill. The animator must have a critical eye for every detail that goes into the final project. Character animation can also be broken up into its own subcategories such as: 2D, 3D, traditional, stop motion, and motion graphics. However, 2D and 3D are the most commonly pursued. Regardless if the project is generated by hand or by computer, the overall goal of the animator is to entertain. The animator must have both a clear concept of how to entertain the audience, and