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Development of Japanese animation influences the trend of world animation
Japan animation
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Astro Boy, Doraemon, Pokémon, Slam Dunk, Dragon Ball, Shinchan, many of us may heard about one or few of these names despite where we come from, they are some of the famous Japanese animations, which have worldwide influences and have become more than a regional pop culture, but a transnational culture phenomenon. Like many transnational pop cultures, the reasons of why they can be popular in other countries while others cannot are complicated, it may relate with the social environment, cultural background, and many other factors. This article will briefly introduce the history and development o Japanese animations, and analyze their influences and reasons of why they become a worldwide cultural phenomenon.
Today Japan has become the largest comics and animation exporter in the world, with an industry of $500 million a year(Take Two), its influence is no longer limited in the TV screen, but an important part of pop cultures in many countries. Japanese animations originated in the early 20th century, and firstly by imitating western cartoons, but its distinctive style was then being continually developed and adopted. In 1963, the first widely popular Japanese animation was born, Astro Boy, a production of Osamu Tezuka, who is considered to be the farther of modern Japanese animations. During this period, many original animations were created, and some of them like Doraemon are still producing and having influence up to today. Despite the simple drawing style and story line that animations in this period had, they started to create domestic influence in Japan.
In 1980s, Japanese animations had become an indispensable part in Japanese’s lives. By referring the successful comic industry of United States, Japanese government realized ...
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...eas continuously, high quality and good story and various topics make them popular to people of different ages with different cultural background, wherever you come from, no matter what kind of topic you are interested in, you can always find a Japanese animation that attracts you, and this is why Japanese animation become a global cultural phenomenon.
Works Cited
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Wai-ming, Ng. “The Impact of Japanese Comics and Animation in Asia.” Journal of Japanese Trade & Industry: July/August (2002): 2. Print.
From television to movies, people across the world have been intrigued from what the saw, and has grown a sparked interest in the minds of others to learn more about what they saw. This intrigued interest is referring to the topic of Pop Culture viewed in media. Pop cultural can be very influential to the public, and in recent years colleges and universities have given students the option to explore many aspect of pop culture seen in the media in the classroom environment. Studying, and learning pop cultures can be very beneficial, because it can address current issues in the world, and influence the daily lives of an individual. Therefore, pop culture deserve academic study, because people can learn from it, it is a part of their daily lives, and it brings world issues in the public's eyes.
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Epstein, Dan. 20th Century Pop Culture: The Early Years to 1949. Philadelphia: Chelsea House Publishers, 2001. Print.
Delaney, Tim. "Pop Culture: An Overview." Philosophy Now. Philosophy Now, 2007. Web. 21 Feb. 2014.
The Levin Institute - The State University of New York. "Pop Culture." Globalization101. The Levin Institute - The State University of New York, 2014. Web. 18 Apr. 2014.
Hayao Miyazaki has been revolutionary in Japanese animation. A mangaka (an artist/writer/creator of manga, Japanese comics), an animator, and storyteller, Miyazaki has not only been very successful in his work, well known and loved by many, but has changed the world of anime with his unique style of drawing. Through passion and hard work, Miyazaki has become one of the most successful animators in all of Japan.
Anime, or Japanese animation, is a style of animation most recognizable by characters with large eyes and beautifully detailed backgrounds. Once people watch anime, they will find besides spectacular animation, anime has complex characters and deep stories, many of which teach morals and values. Anime is very popular in Japan; it has also gained a following in America and is beginning to hit the mainstream.
This paper will explore what it is about anime that makes it so appealing to even a Western audience, creating an international fan base. Although manga can be traced to American origins, the comics that the Americans brought over have been intensely modified to create essentially a new form of media. Manga and anime have become a significant component of Japanese culture, and often times they integrate Japanese culture and society. Yet, regardless of its Japanese origin, anime is still viewed on the other side of the planet. The question then becomes what is it that makes it so appealing to a foreign audience? This paper will rely heavily on Susan Napier’s book, From Impressionism to Anime: Japan as Fantasy and Fan Cult in the Mind of the
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Denison. B. (2002, January 1). A Basic Overview of Japanese Culture . . Retrieved May 3, 2014, from http://www.mizukan.org/articles/culture.htm
... pop culture. They were looking to limit foreign programming, especially that emphasizing the English language and immodest dress and inappropriate words. In surveys conducted it was shown that eighty percent of Chinese children preferred foreign cartoons to domestic animation. All of these reasons show the effect that foreign programming, more specifically American television shows; have on the foreign markets that they enter.
Matusitz, J., and P. Payano. "Globalisation Of Popular Culture: From Hollywood To Bollywood." South Asia Research 32.2 (2012): 123-138. Print.
world (Macwilliams 49). So, even though manga had been alive for centuries, anime was only a recent development in Japanese cartoons. Anime started out a lot like Disney films in that the first animes were shown in little cinemas as short little movies then over time grew into full length ...
Choo, K. (2009). VISUAL EVOLUTION ACROSS THE PACIFIC: THE INFLUENCE OF ANIME AND VIDEO GAMES ON US FILM MEDIA. Post Script, 28(2), 28-37.
In Godzilla's footsteps: Japanese pop culture icons on the global stage. Tsutsui, William M; Ito, Michiko. Ed. of the. [2006]