The movie industry is constantly aiming to create films with CGI characters with the realism to be believable in the environment that they are in. When these CGI characters are alongside real people it becomes difficult to make the characters believable in that setting, even subconsciously to audiences. Films can go down two paths to implement CGI alongside real characters, in Jon Favreau’s 2016 release of The Jungle Book, Mowgli (played by Neel Sethi) is placed within a completely CGI environment. Everything from the Jungle to the animals were CGI and everything was shot on a blue screen and motion capture stage and added to the digital environment. Another way to go is to add CGI characters into a real environment like in Disney’s other recent film, Alice Through The Looking Glass. This film used both digital and live action environments depending on the type of scene. The change of technique seemed to change depending on the way audiences were meant to feel about the scene. So how does the use of CGI environments change the way audiences connect with films? …show more content…
The overlay of digital and motion capture characters onto the real world began being widely used in Hollywood films as far back as Jurassic Park when dinosaurs looked so real that one could really believe a t-rex ran after a car and there were paddocks of them of the coast of Costa Rica.
To the disappointment of many the dinosaurs turned out to be just the work of some skilled artists and some computers, but to others, it was a new era of filmmaking. Some people criticise Hollywood films for their reliance on CGI but when pulled off well, audiences can truly be transported into the world of the film, and sometimes that world is
digital. In Alice Through The Looking Glass, the use of real sets and actors and completely CGI environments and characters were used interchangeably throughout the film. Unlike its predecessor, Alice in Wonderland, the use of real sets was not reserved to the overworld but also made its way into wonderland. The Mad Hatter’s house was constructed for the film and the actors had a real set to work with instead of a motion capture and green screen stage. The use of these real sets was noticeably used in some of the most emotional scenes where the full immersion of the audience is necessary to bring across the full intensity of the scene. Wonderland is a little bit crazy and out of this world, which is helpful in many ways as it can suspend audiences logic so they can truly believe there is a talking bunny and a red queen with a massively out of proportion head. In an environment that is not our own, we can believe these things and be immersed within the film, but sometimes it is necessary to bring the audience back to a somewhat realistic world so they can connect with the characters more in an emotional way. Completely digital environments can be used as an advantage in some cases, though, when done correctly. CGI characters and environments have nearly needed to be stylised to make them more cartoon like so audiences can spend their logic, and so the characters don’t fall into the uncanny valley. The uncanny valley in film terms is when a humanoid character has been designed to be photoreal but something is not quite right. They fall into a valley where all audiences look at is what is wrong with the character and try to determine why they look slightly off. for this reason, many films are stylised to stop the characters or environment from falling into that so-called valley. In 2016 Disney’s The Jungle Book became one of the first films to use a complete photorealistic CGI environment.
Some of the special effect used in these films are animation. For example, the penguin scene in Mary Poppins. Another example of this is transitioning and flashbacks. An
Making character animation without any CGI enhancements is an expensive offer, but Chuck insisted on doing it correctly and using the best animators, Maurice Noble, Auril and Richard Thompson, Hall Ashmead and Phil Roman.
Before the civil rights movement could begin, a few courageous individuals had to guide the way. Dr. Vernon Johns was one of those individuals. Dr. Vernon Johns was a pastor and civil rights activist in the 1920s. Johns became the pastor of Dexter Avenue Baptist Church in Montgomery, Alabama in the late 1940s. During his time as a pastor, Johns preached many sermons on how African American people were being treated not only in the community but in society. Johns on multiple occasions upset his community through his ideas on social change. Through a sociologist perspective, many sociological concepts were displayed in The Vernon Johns Story. Some of those concepts included: ascribed status, conflict theory, deviant behavior, alienation, and
Before speaking in full detail of the personal fondness that was acquired and progressed thought the series and the graphic details of it, it is important to address the technology that has made the motion picture possible. Computer Generated Imagery is defined as the “application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, commercials, and simulators”. In simpler terms computer generated imagery is used in different works of art to create another world through the click of a mouse. Computer generated Imagery is commonly referred to as CGI when using three dimensional computer graphics to create special effects in films and television. Anyone from a professio...
The widely popular film Shrek, produced and distributed by DreamWorks in 2001, grossed a total of $484,409,218 in worldwide sales (Box Office Mojo). The success of the film has led DreamWorks to create several shorts, companion films, and sequels. From its memorable characters to its whimsical, edgy humor, Shrek was an amazing, highly successful animation that would pave the way for DreamWorks to make billions off the franchise. Shrek’s success can be attributed to three main factors: the range of ages it appeals to, its creative use of intertextuality, and its ability to cover a wide range of the fairy tale functions proposed by Vladimir Propp.
...successful collaboration of sound, colour, camera positioning and lighting are instrumental in portraying these themes. The techniques used heighten the suspense, drama and mood of each scene and enhance the film in order to convey to the spectator the intended messages.
In the film “Avatar” directed by James Cameron, wide shot, close up shots, gesture, lighting, sound, facial expression and dialogue are used to help the audience better understand the themes, good vs evil and respecting the environment which is expressed in the film.
...their new creations. Cinematic techniques are now associated with video games which make it more interesting for gamers out there. It is like a two-in-one package where the player can interact with the game and can spectate as the cut scenes are playing. These two media highly influence each other. Films want to become like video games and video games want to become like films. In most cases though, video games get more techniques from old films than from the new films. Newer films are highly influenced by the newer video games. They get ideas and get inspired of how video games are able to manage to depict an extraordinary scene on screen by using special effects, 3-dimenesional images and computer-generated images (CGI). Thus, both films and video games find inspiration from each other that share encouraging set of transmedia synergies that make them successful.
Computer generated imagery has evolved and spread throughout cinematography and the film world like wildfire. Although computer generated imagery offers countless creative opportunities, the art form of special effects makeup should be practiced and preserved, as just that- an art form. Most people have begun to describe special effects makeup as anachronistic. Considering how long special effects makeup has been around, people are convinced that its existence is coming to an end.
It has helped to transform horror movies by giving characters a more unique and horrific appearance. Monsters such as Frankenstein and Pennywise have used special effects to help give each of them distinctive look over some monsters in the past. According to an article published by Stacey Abbott, a reader in the Film and Television Studies at the University of Roehampton, she discussed how the use of special effects had allowed for the “horror genre exploited contemporary anxieties about maintaining the sanctity of the body by using special make-up effects to rupture its boundaries (97)…” With special effects, it has allowed the horror genre to push the boundaries more to make their horror movies more frightening and terrifying, With horror movie characters improving with the quality of horror movies, it has also contributed to an increase in the quality and realism in the environments of horror movies. Special effects have allowed for environments in horror movies to appear more detailed and realistic. It has also allowed filmmakers to make environments appear more terrifying and fit more with the characters in the movies. In Abbott’s article, she discussed how “In [the movie] Minority Report, for instance, digital technology [special effects] is used to represent a technological connection between humanity and
Computer Generated Imagery is the special effects used in motion pictures to create a visual depiction of an illusion that can not be easily created in real life. Directors of major motion pictures have been using these technologies since the early days of the personal computer. Early on, when and special effects were in their beginning stages, it was difficult to make efficient and effective effects that are well accepted by the movie critics and the general public. An evolution of special effects and the introduction of computerized animation brought the standards for movie effects to a higher level. The development of new methods of Computer Generated Imagery for less money and more effective than in the past has allowed even fairly low budget movies to incorporate such technology. Today, movies use CGI to create special effects to replace thousands of extras, stunt people, and puppet like characters, as witnessed in the Lord of the Rings Trilogy. The evolution of special effects and Computer Generated Imagery technologies has taken the film industry to a whole new level.
One of the films most important and groundbreaking technology is the use of motion capture. Motion capture technology has the ability to capture more realistic eye movements. Special reflective markers are placed onto the actors, which are wearing tight suits. Cameras recognize these markers and therefore the movements of the actor can be recorded. The captured data that was recorded is transformed into a digital model and transferred to a 3D software which would show the characters moving exactly how the actors did when they were performing for the scene. The data is cleaned up and animators will bring the character to life, with movement, texture, skeleton and muscles. An advantage that is offered in motion capture is it is more rapid and producing the animate...
Computer Generated Images, or CGI, is a form of Computer Graphics design, and animations, that make a image look 3D. These images are shown all throughout the media world, industry, and business, such as print media, tv, movies, pictures, commercials, etc. CGI’s have improved rapidly on software that helps our world improve on computer generated imaging. CGI software’s is used to make graphical design for purposes like movies in the theater. CGI companies and software’s, has made the technology age, and its computer has increase in speeds, and has allowed computer graphics programmers, and other companies, to make better quality films, games, and electronic digital photos on their CPU’s, or laptops. Because of the new advancement in software technology in CGI, and graphics designing, it has brought new internet religious cultures, its own new experiences, such as celebrities, and newer technological vocabulary. Technology advancement has increased so much that CGI’s has lead to the new beginning or era of virtual cinema photography.
In filmmaking, visual effects are the exercises by which imagery is created outside the context of a live action shot. Visual effects involve the combinantion of live-action footage and produced imagery to create environments which look realistic to the viewer, but would be menacing, expensive, impractical, or simply impossible to capture on film. Visual effects using computer generated imagery have recently become accessible to the independent filmmaker with the introduction of affordable and easy-to-use animation and compositing software.
The techniques used by animators to bring characters to life have improved over the years. Sophie Curtis, a technology reporter at the Daily Telegraph, describes how animation has improved over the years. Curtis said, “Unlike traditional animation, which made its debut in 1906 and created the illusion of movement through frame-by-frame manipulation of drawings and illustrations, most animators today use computers to generate three-dimensional images.” Traditional animation was not realistic because of how the cartoon characters were not supposed to be realistic at first. Animators back then drew characters frame by frame but the movements did not run smoothly like today’s digital animation. Using the computers means that the three-dimensional images in digital animation are created on the computers making the characters movement look real. The technology used to do animation is improving quickly and it is opening new ways to do animation. A broadcast journalist named Alex Hudson from BBC News tells us that “traditional animation has made films and television series first...but now since technology has been improved many people started to like and move to the new.” Some people like the way the animators created the special effects in the films and in television series, making digital more likeable than