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Introduction for how the grinch stole christmas
Introduction for how the grinch stole christmas
Introduction for how the grinch stole christmas
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Chuck Jones, Producer, Director, Animator
Chuck Jones was born on September 21, 1912. Jones entered the animation industry in 1932 as a cel washer at Ubbe Iwerks Studio after graduating from the Chouinard Art Institute (now California Institute of Arts). He joined the Leon Schlesinger Studio, later sold to Warner Bros., as an animator in 1936. There, Jones was assigned to Tex Avery’s animation unit. In 1938, at the age of 25, he directed his first animated film “The Night Watchman.” Jones remained at Warner Bros. animation until it closed in 1962, though he had a brief stint with Disney Studios in 1955 during a break at Warner Bros.
In 1966, while heading up the animation division at MGM Studios, Jones directed one of the most memorable holiday television specials ever produced, “Dr Seuss’ How the Grinch Stole Christmas.” First aired on Sunday, December 18, 1966, the half-hour special was met with glowing reviews from newspapers across the country and has since become one of the most beloved holiday programs on television.
Translating “Dr. Seuss’ book into animation was not a easy as it looks. With great persistency and a little charm, director and co-producer, Chuck Jones, had finally convinced his old friend Ted Geisel (author of the book) to give him a shot at How the Grinch Stole Christmas. Ted and Chuck were always fans of each other’s work.
Ted was reluctant to have anyone animate his books, so he wanted it done carefully and well. Chuck Jones and Ted Geisel first met doing the Private Snafu cartoons about a goof-up soldier made by Warner Bros. for the army between 1943 and 1945.
When you read How The Grinch Stole Christmas, it takes about 10 minutes. Chuck Jones’ challenge was making those same rhyming couplets and drawings come alive for television. Jones worked hard to create the Grinch model based on Dr. Suess’ book.
Geisel was not always entirely satisfied, but knew Chuck well enough to trust him with the character design and the story to make an attractive half hour special.
Making character animation without any CGI enhancements is an expensive offer, but Chuck insisted on doing it correctly and using the best animators, Maurice Noble, Auril and Richard Thompson, Hall Ashmead and Phil Roman.
Good character animation costs $110,000 - $150,000 per minute, multiply that by 20 and you realize the money involved.
Dr. Seuss has an interesting background that is often overlooked. Many fans do not know that the beloved children’s book author actually began his career drawing cartoons for magazines and advertisements (“The Advertising Artwork of Dr. Seuss”). In many of his advertisements and children’s books he has amazing elaborate machines that complete different tasks. This aspect of his artwork has many similarities to another famous cartoonist, Rube Goldberg. In this essay I will be comparing the artwork of Dr. Seuss to the artwork of Rube Goldberg.
An estimated 20.9 million people are currently being trafficked worldwide (The Polaris Project, 2014). According to the Trafficking Victims Protection Act of 2000 (TVPA, reauthorized in 2013), sex trafficking is defined as, “A commercial sex act induced by force, fraud, or coercion, and/or in which the person induced to...
The now famous Man on the Moon speech was only part of President Kennedy's very first State of the Union speech. In fact, it was only one of nine points he covered that day. President Kennedy was strongly anti-communist and it was his strong belief that this country needed something really big in order to reassert our dominance over the Soviet Union, especially in an area they were presently well ahead of the US. His decision to call on not only members of Congress but on the people of the United States as a whole underscores his belief in the the good of the country as a whole. It is because of President Kennedy's character, vision and ability to choose his words carefully and deliver his message clearly and with great passion that Congress and the American people rallied behind their beloved President and fulfilled his dreams.
How the Grinch Stole Christmas (1966&2000) explains not only the life of the Grinch but the Whos as well. Through the theorists of Karen Horney and Erik Erikson, viewers can learn why the Grinch’s personality is formed. Not only had it formed, but through the years it transformed.
On September 12, 1962 John Franklin Kennedy charged the nation to achieve what no other civilization had done before; he charged the United States to place a man on the moon. Kennedy delivered his man on the moon speech in a time of great peril for the United States. It appeared that the Soviet Union was rising faster than the United States was posed to take our place as the world’s super power. His moving speech in Rice Stadium inspired the nation and other nations, to take the challenge and travel to the moon. Kennnedy use of allusions, repetition, and rhetorical questions motivate and embolden his audience, and make a difference that would last forever.
Bliss, John, Art that Moves: Animation Around the World. Chicago, Illinois: Heinemann Raintree, 2011. Print
... games do have an important and distinct impact on the psychological development of children. Some of the positive effects of social, educational, cognitive, and physical uptake are substantial and far outweigh the occasional negative showing of aggression and lethargic behavior. As with all things, the situation and content should always be considered, especially in the developing stages of young minds. With the landscape of the video game industry changing year-by-year, there are constantly more dimensions of this puzzle needing to be assessed. However, there has already been a shift in their potential effects even as recently as the past 10 years. With more research in this field, we can start to note trends (relative to sex and age) and begin to create and environment where children enjoy the process of growing up while developing good health and social habits.
In the moon speech, John F. Kennedy uses different techniques of ethical appeal to persuade the audience. He uses the example of the worlds evolution to persuade the audience that the challenge is possible. “No man can fully grasp how far and how fast we have come, but condense, if you will, the 50,000 years of man’s recorded history in a time span of but a half- century...Only five years ago man learned to write and use a cart with wheels. Christianity began less than two years ago. The printing press came this year, and then less than two months ago, during this whole 50- year span of human history, the steam engine provided a new source of power’ (pr.6). This provides the audience with evidence, that if we have come this far in a short amount of time, we will be able to go farther with the challenge of space race. The speaker also references back to the 1630’s to get his point across. “William Bradford, speaking in 1630 of the founding of the Plymouth Bay Colony, said that all great and honorable actions are accompanied with great difficulties, and both must be enterprised and overcome with answerable courage” (pr.10). Meaning that the challenge to become first, would be accompanied with ...
Video games are widely popular as a form of entertainment for young children and teenagers in the United States, and many of these games contain forms of violence. Because this causes exposure to such graphic images for many children, there has been a concern that these violent forms of entertainment affect these children. Numerous studies conducted by groups of psychologists have been directed on this particular issue, leading to evidence both for and against this claim. This is an issue which parents should acknowledge, as it greatly impacts their children. Therefore, parents must become aware of the issue of violence in video games and monitor their children’s access to such games because history as well as numerous studies and statistics to have shown that they have negative effects on children, causing desensitization due to the exposure to such intense images.
The Animators used motion capture to get most of their animations captured before they tweaked the final animations. They used real martial artists fighting in suits of armor
An amazing poet named J Dwight Goldwine wrote these words about courage , “ Courage is the will and the willingness to embrace and fully feel your fear as you take actions and risks in service to your highest commitments and deepest desires.” This poem relates to the way Hester Prynne uses courage throughout the novel. Courage is something all people need in order to be a good person. Hester Prynne is definitely a person that exemplify courage throughout her life.
Growing up it seems every child has a dream at some point to be an astronaut. These children look up every night and see the moon looking back. They want to fly up and explore they lunar surface. This dream would eventually come true for a select group of American astronauts. The dream was not as easy as a grade school child thinks it should be. The United States’ adventure to the moon would come during a chaotic time in human history, the Cold War. The Cold War was a terrifying time for American citizens. Threats of war and nuclear action ran rampant throughout the country and world. A major component to this time frame was space—specifically the race to the moon between The United States and the Soviet Union. President of the United States,
Walt Disney’s company was one of the biggest contributors out of the other big animation corporations to the American animation industry and culture as well to the support effort for the allies of WWII by providing the government with animated propaganda and Ignisia.
"Best Animation Studios." - Top Ten List. N.p., n.d. Web. 12 Apr. 2014. . (7)
The first 2D animation was created in by Emile Cohl in 1908 called “Fantasmagorie”. The animated film was 70 seconds made with 700 images and 24 frames per second for making the ending according to Kieran Kane’s presentation “The History of Animation”. In 1928, Walt Disney used 2D animation to create the first Mickey Mouse cartoon “ Steamboat Willie”. The cartoon was also the first animated film to have a sound track in the background according to “ The History of Animation”. After this event, many companies like Walt Disney, Warner Bros, and Hanna-Barbera started creating cartoons and commercials with paper 2D animation in 1930s to 1970s; these were known as the “year of animation”. Now, most animations have the problem of consuming time