Introduction
The Career I have researched is the field of Video Game design and development. This field was chosen because I have always had an interest in video game. They have always have been a major part of my life and I wish to help shape the future of video games. What I hope to learn from this project is the required skills I’ll need to pursue this goal. Also, I wish to learn part of the process of making video games.
Career Information
Video game design and development works in several different ways. Most of which happen all at once. Each game designer is tasked with a different part of the game. Some create the plot and characters of the story. Others work the layout, gameplay, level design and scoring of the game. Then, there’s the art portion of the game. These artists work on the concept art, the 3D modeling and the overall look of the game. Finally, there’s the programming side of the development. This focuses around
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the functionality of the game. Which works with AI components, Mathematics, and physics of the game. Also, they put all the effort of all the designers into the final software. Most game designers and developers work in offices that are meant to inspire creativity. All of them work with some of the most advanced equipment available on the market. Those who work with the look of the game often times work with engines such and Cryengine, or Frostbite. The modelers use animation tools with actors to get more realistic actions out of the game. Often times, Designers and developers can work from home if need be. The Careers in game design and development require particular personality traits, if one wishes to be successful in the field. One should have an interest in video games, as well as a fair amount of experience gaming. With the immense of amount of creativity involved in games, designers need to be very imaginative and artistic. Since video games are dependent on technology, designers and developers need to well versed with technical skills involving electronics and computers. With the immense amount of work required to make a game, One need to be able, and enjoy working with other professionals. Since Video Game design and development is a full time career, one needs to look at the economic outlook for the industry. Video Games is one of the fastest growing industries today. The job growth is projected to grow 27.6% over the next 10 years.() It also has a decent starting salary ranging from $40,695 to $60,931 annually(). There are hundreds of companies currently hiring in this industry. These include Blizzard Entertainment, Bioware, Ubisoft, Microsoft, Inc., and Bungie. Employer Profile Specific Employer Research into Bioware has shown insight on how Video game companies are structured.
Bioware is a multi-national company, which has it's headquarters in Edmonton, Canada. Branches of this organization are located in Montreal, Canada and Austin, Texas. The entire organization is headed by Matthew Bromberg, then each branch is headed by their lead directors. Bioware's main goal is to make the best Role-playing games on the market. Their products include games, such as the Mass Effect Series, as well as The Dragon Age series. The consumers of these are gamers across the globe.
Bioware was founded by Ray Muzyka, Greg Zeschuck, and Augustine Yip. These three came together to revolutionize role playing. The First game they came out with was "Shattered Steel". They then signed with Interplay to be their publisher. Interplay went out of business in later years, that’s when Bioware signed with EA. Eventually, in 2007, Bioware was bough out by EA. That’s when Bioware became a division of Electronic Arts,
Inc. Interview The best information on anything is from a person with first hand experience. I had the chance to interview just such a person. Arthas Johnson is a game designer with Blizzard Entertainment. He took the time out of his busy schedule to answer a few questions. Johnson is tasked with game design of "Heroes of the Storm", Map Testing, as well as balance design. His favorite thing about his job is that he gets to work with and make the things he loves the most. Johnson finds the worst aspect of game design is the harsh due dates and deadlines. His work week is approximately between fifty(50) to sixty(60) hours a week. Institutions For one to enter the field of video game design and development, a degree isn't really needed. Even so, most still go to college to get a degree. The degrees most common to the field are Computer Science, Programming, or Engineering. Some colleges, like Full Sail University have programs and degrees tailored for video game design. The level of these degrees also varies between Bachelor and Masters. Occasionally, you will find a degree that is Associates. If one truly wants to get into game design and development, they require skills and experience. Programming skills are a huge must for just about any computer related field. The most common programming languages used in video game design are C, C++, C#, and JavaScript. Also, a helpful skill to practice is creative writing. Since game designers are the ones coming up with the stories and plots of games, being able to write while using creativity can be an extremely helpful skill. Reaction and Reflection Learning is the major reason for research. I've learned that I should start working on my programming skills as soon as possible. With this, I've also learned that getting into this type of field is much more difficult than I originally anticipated. Video games have always been a huge part of my life. Being able to be someone who helps make one is currently a dream. This aspect of the job, being the core feature, majorly appeals to me. I've always been a bit socially awkward. Always having trouble conversing with other has been an issue. Working with in a group isn't a very appealing aspect of the career.
The first piece of technology that was introduced to me was the amazing, ground-breaking GameBoy created by Nintendo. My parents believed that my obsession with video games in my juvenile years would be the cause of my downfall when I would become an adult with no job, no money, and still lived with my parents. I admit that I did have an addiction in the beginning, but over the years it moderated as I became more attracted to what was actually done to develop the devices and programs that once ensnared me. Enrolling into a vocational high school, I selected Programming & Web Development as my choice of trade in order for me to learn more about this extraordinary field of science. Soon I began compiling my own applications, but with a method unorthodox compared to my classmates; I believed that the vivid aesthetics and simple navigation displayed on applications were just as crucial as the tediously compiled, intricate code virtually hidden underneath. With every annual keynote that was broadcasted from numerous Silicon Valley companies, their latest innovations constantly entertained my curiosity. Advancing as an upperclassmen, I entered into challenging courses and incessantly researched innumerable universities as I began to devise a plan of recruitment for the companies of the Bay Area. Enrolling into a university that is passionate about the
The following career I have chosen describes who I am, where I want to go, and what I want to accomplish in the near future.
The history of video games began in early 1950s, and it continued in development until today. video games gained popularity as movies and T.V shows, and like movies which producers focus on the story plot, each character role, and the way they are being represented, videogames have the same concerns, especially character 's role and, representation, because most of players will not care about the game’s story, they just want to have fun playing the game, but the player will play as a character, or meet other characters from various gender, and that what make game designers care about the gender and, characters representation. and by the way of presenting gender, it will control the number of players of both genders, because it could connect to their life. games industry made researches about what both genders want in their game,
OT professionals, I realized this is a field that encourages creativity, empowers individuals, and values of
I want to continue to learn new things about developing game, grow as a person, make portfolio pieces to get
There is a lot of lines of code in video games. There are teams of people who work on games now.
IBM has created the image ¡§Solutions for a Little World¡¨. Its products and components in other firm products are so widespread that people around the world associate the name IBM with computing functions.
For a career, I would like to be involved in the fast developing computer industry and more particularly with the Internet. I think it has immense potential and I would like to be able to develop the Internet to make it help the lives of day to day people. In this way I would also like to help make computers more like humans with for example voice operated user interfaces.
Cyber security is the designing, creating, using, and repairing most technological and mechanical equipment. This includes programing and creating new technology before it is mass produced in order to insure safety and quality. It also cover the use of programs to protect and fix technological and mechanical equipment from malfunctions, viruses, and hackers. Lastly, cyber security includes the repairing and upkeep of most electronically designed systems. This job is important because most of today’s world is entirely made up of system that need to be protected, maintained, and constantly improved. This jobs needed in order to keep developed countries stable and able to keep developing,
Video games have come a long way. They have evolved from the simple game of Pong into a complex, multi-platform, multi-genre, multi-billion dollar industry.
career journey. The career action plan that I have outlined provides a strategy to steer my chosen career in the right direction by offering assistance in managing my career path. It can also assist in developing the necessary skills and knowledge for the job and provide guidance on how to reach them. The outline helps to identify strengths and weaknesses, allowing me to work towards improving areas that need development to enhance my career.
Introduction Background I have many dreams of what to be, goals to complete, and what to accomplish in the future. I cannot be everything I want to grow up to be, I cannot have every job I want to do, but also every goal of mine cannot be fulfilled all the time. I want to accomplish my dreams and goals the best I can and become what I want to become through different things. Thesis Statement Futuristic Jobs Computer Engineer
Some students have played violent video games to have fun with their friends or siblings while they are online and offline. Plus they play to try to release their stress, frustration, and pressure after having a hard time doing their homework or in class. Video game developers goal is to make fans happy when they are playing their games. Video games are meant to have feeling of adventure, enjoyment, and excitement. It is helping the player to play video games without harm. Video games also help players to...
My career choices have changed through the years from mother and housewife through architect, accountant, or teacher, finally I have arrived at a computer career. The following is an idea of the path I have followed.
I was dumbfounded to know that games are nothing but programs. Curious to know how to program I developed a serious interest in Computers. This keen interest in mathematics along with a strong liking for computers, and particularly programming, prompted me to choose engineering with Computer Science as my major. This decision gave me ample opportunity to consolidate my creative energies and harness my technical