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The effects of videogaming on children and teenagers
The effects of videogaming on children and teenagers
Negative effects of tv and video games adolescents
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It is only natural that as a society, we are beginning to question whether or not such a prominent part of our lives is doing us harm, or good. If screens and technology overall has so effectively infultrated its way into our lives, does this determine the safety of it because of how liked it is? or is the fact that it is being so widely obsorbed a red flag, calling for concern and change? The evidence is here: infants and children locking eyes with the screen is deteriorating, and over-use of screens within the remainder of the population is more than apparent. The prominence of screens among the young demographic of the nation's population is negativily influencing creativity by taking away the most beautiful aspects of childhood: …show more content…
For example, a grocery store: I witness so many infants and toddlers in their booster of the shopping cart holding an iPhone, iPad, or tablet while their parents shop. It keeps them 'behaved' and subdued. 'Between 2011 and 2013, children ages 8 and under more than doubled their use of media devices with screens. The increase for children under age 2 was even higher.' These statistics are extremely convincing of the fact that screens are taking over today's youth: throughout human history, there has never been anything so influencial in terms of human behavior and development. 'Now, for the first time in fifty years, researchers are seeing a significant decresase in kids' creativity.' One of the most cherished aspects of childhood is creativity, and the imagination that comes with playtime. Screens are taking away youth's most precious charm. In order to develop into a healthy human, children require playtime. 'Play is important for kids. It helps develop emotional health, imagination, original thinking, and problem solving.' Playtime also gives children the chance to develop autonomy: letting your child go outside and explore, and get lost in their own little world makes them, overall, a more independent, healthier
“Get off your phone.” “I’m taking that laptop away.” Many children have dealt with their parents barging into their rooms and telling them to get off their electronics. Parents believe it is not healthy and therefore should be restricted. The two articles, “Blame Society, Not the Screen Time” by Dana Boyd and “Don’t Limit Your Teen’s Screen Time” by Chris Bergman, both talk about how parents should not limit their kid’s screen time. Both authors are writing to parents of children who they think spend way too much time on their electronics. However, Dana Boyd has a much better compelling argument for not restricting teenager’s screen time. Boyd has a much better appeal to both audiences. She manages to employ better uses of both pathos and logos
In the current society, there are new technologies every day. As these different technologies increase, the number of users are also increasing. These users are dedicating their time to the Internet. It could be for work, school, or social interactions. School districts are now afraid that students will spend more time on the Internet. Instead, they should be spending their time studying. As a result of this epidemic, schools made an approach to the idea of “Shut Down Your Screen” week. This idea requires the staff and students to have no contact with any type of technology for a whole week. Teachers are not allowed to teach with any SmartBoards, projectors, laptops, or computers. Students are only allowed to learn with textbooks and write on paper. Bayless High School should take part in “Shut Down Your Screen” week because the idea will help students learn better. Also, the usage of social interactions will decrease.
Play helps build sturdy learning foundations because later levels of learning are built upon the earlier ones. All types of play, from fantasy to rough-and-tumble have a crucial role in the development of children. It is the lens through which children experience their world and the world of others. If deprived to play, they are at bigger possibility for atypical development and deviant behavior. Without play, self-control does not develop satisfactorily Goldstein, J. (2012)
This shows how much society has changed since the 1900’s. Modern-day children are worse in almost every aspect of creative thinking when compared to previous generations. Society is hurting children’s imagination by not being supportive of outside time and social connections. With modern electronic devices, kids seldomly need to leave the house in order to be entertained. The lack of play time and social interactions severely hamper the development of children’s creativity. In summary, society is developing into something that lacks encouragement of creativity, and that is a major
All children play and it is something that most children do because they are having fun, but without realising children are developing and learning skills when they are engaged in play. Play helps stimulate the mind as it is practical and gives children the chance to explore and experience new situations. It can also ensure that children get to think by themselves and be spontaneous as they control their own play. Children get the chance to be creative and imaginative which develops independence for children. Play is vital for child development and helps children develop five main areas of development:
Technology continues to grow and become part of everyday Life. However, more often times than not it becomes an obsession; many are consumed by the latest technological advances. People become inclined to develop addictive tendencies by never turning off or placing their devices on silent. Many agree the modern devices have helped to improve daily life at home and work. As part of today’s culture revolves around technological advancements such as phones, iPad’s; these devices are what is handed to children not as a learning tool but to distract them. Technology is a part of today’s generation; and children will continue to grow with technology, thus having a detrimental effect on their cognitive function, sociocultural and their well-being.
Due to this argument, parents and children now heavily rely on technology for a main source of play, limiting the challenges of all creativity and imagination (Rowan 3). Although technology can provide some games and tools that can help children learn, it does not provide the same benefits as actual play and actually causes more harm than good. One of the main problems with play through technology is the fact that children are seeing a “symbolic representation of the real world” and are not receiving a direct experience of the real world with real people and materials (Rice 3). The more time children spend looking at a screen, the more they are isolating themselves and not spending time with other children and adults (Rice 3). This is not only damaging to the learning development of a child, but also the healthy development of forming relationships and social skills (Rice 3). According to a 2010 Kaiser Foundation study, children who are in elementary school use on average 7.5 hours per day of entertainment technology and spending this much “screen time” is damaging to the development of children because their “sensory, motor, and attachment systems have biologically not evolved to accommodate this
Children develop normally when they are exposed to different types of play that allow them to express themselves while using their imaginations and being physically active. According to the Center for Health Education, Training and Nutrition Awareness, “Play is child’s work”; this is true because it is a child’s job to learn and develop in their first few years of life, in order for them to do this, they play. Not only is playing a child’s full time job, the United Nations High Commission for Human Rights listed play as a right of every child. Through their full time job of play, the children develop emotionally, socially, physically, and creatively. Children need to participate in child-led play in order to facilitate healthy development of their minds, body, and creativity.
Children have a natural inclination to play, alongside a natural instinct to learn and to be curious and inventive, which are characteristics of the human race in general. This quote taken from Janet Moyles is a good starting point for this essay. It is well known that children love to play. If a child were to be left to his/her own devices they would happily play and create new worlds anywhere they were left. It has been well documented and researched that children learn excellently through play. However they are not always given the opportunity to do so, instead being told to, ‘finish your work and then you can go play’. Obviously this is not always the case, but the fact that it is a common practice shows that we do not all fully appreciate the importance of play to children’s learning. This essay will attempt to show how children learn through play, making reference to current theory and practice. I will also give examples from my own first-hand experience of how children learn and develop as people through play.
In today’s society we are overwhelmed with technology. Technology is changing everyday, and will forever be a staple in our lives. The effect that technology has on our children has brought on some concerns and some praises. Children these days have no choice but to some how be influenced by the ever growing technology in our societies. Our common concern has been that although digital technology has boosted children’s talent for multitasking, their ability to process information deeply may be deteriorating (Carpenter, 2010). Many people have a wide range of opinions on if technology is having a positive influence on our children or a negative, there is a vast amount of evidence to support both of these arguments. Technology can refer to so many things, but there are three main parts of technology that are having the greatest effects on our children: video games, television/media, and computers. The modern technologies we have today are so powerful because they attract our genetic biases, that the human brain has a tremendous love for visually presented information. Video games, television, movies and computer programs are all very visually oriented and therefore they attract and keep the attention of children easily.
Almost every child between the ages of eight and twelve are getting cell phones. The average home in America has as many televisions as they do people. Only 20% of American homes do not have a computer. Technology is quickly becoming a new way of life. The amount of time people are on their devices is growing rapidly. According to The Huffington Post, people are on their devices for on average about eleven hours and fifty-two minutes a day. That is almost half a day and a lot longer than most people sleep or work. People have not realized yet how they or their families are being affected by this constant use of technology. As a result of technology increasing, children are experiencing health problems, school issues, and social problems.
There has been a long lasting debate in the resent years on whether or not technology has a positive or negative impact on today’s kids. As the years move on, the negative effects have begun to outnumber the positive. The generations previous spent their childhood making forts, fishing, and using their imaginations, contrary to today’s generations who spend their free time texting, playing video games, and watching videos. Damaging effects such as decreases in school performances, addiction to electronics, and lack of brain development have all been linked to the electronic media stimulation. In order to prevent the future generation from following in the current generations footsteps, one must full comprehend just how much technology impacts
To continue, everyone can agree that children need a healthy environment to develop cognitive, social, emotional, physical and linguistic development. How much technology can improve or distract from these essential skills varies with age. The impact and implications of technology tools on young children has been studied and researched through the Let’s Move Childcare initiative and results concluded that little to no “screen time” is preferred for children under the age of two. For children two years or older, the recommended “screen time” is limited to thirty minutes per week in the classroom setting. (White House, 2011.)
To clarify the importance of play I would first explain what is the character of play in early childhood
Albert Einstein quoted, “It has become appallingly obvious that our technology has exceeded our humanity.” The use of technology today is affecting our future generations by introducing them fast into using technology. Children today are focusing more on Ipads, Ipods, smart phones, or other electronic devices, rather than focusing on their knowledge. In addition, toddlers are mastering using electronic devices before they can even speak. (Alison Lee, 2013) According to research conducted by Alison Lee, it has been shown that when her child was 17 months old, he could activate the television by the use of the remote control. Although, today’s technology has also abducted the minds of adults, and It makes them addicted to it. For example, due to careless driving and many causes of death accidents, this happens from people who use their electronic device while driving their vehicle. In fact, technology is being upgraded annually, and causing more people to get addicted to it. Today’s society is very addicted to technology, that studies indicated that 2013 is the year where some human beings have an internet disorder. In addition, people who have internet disorder suffer from this condition. However, people who are overly attached to the use of technology makes them more prone to anxiety, physiological disorders like cyber bullying, and clutched to that electronic device would dominate home life.