Toy Story Analysis
Toy Story is the groundbreaking 1995 motion picture developed by Disney and Pixar and directed by John Lasseter. The film was so revolutionary not only because it was the first feature length animation to be created completely by CGI (Computer Generated Imagery) but also, also the film was more rounded in all respects. The characters not only looked more sophisticated and three-dimensional but their personalities were also more human and fewer cartoons like. The film uses a constructed text in order to put across a theme of two very different characters learning to work together beyond their rivalries to rise above a common enemy and work towards a common goal. The film uses characters and imagery very cleverly to portray this theme. The music used in the film is also different to other Disney features. Rather than the characters bursting into song themselves as in Aladdin or Hercules, the songs are played and sung by an outside person (Randy Newman) and reflect the mood and emotions of the characters in a particular scene. For example, the title sequence song “Friend in Me”, when Woody and Andy are playing together, and the scene where Andy’s room has been made over to a Buzz Lightyear theme, “Strange Things” where the song reflects Woody’s confusion and fear not only about the change in his surroundings but also the change in his friends and his own character and self-confidence. The attention to the smallest detail for example the reflections in Buzz’s visor give the film even more realism and depth. The use of unusual and imaginative camera angles, made possible by the use of CGI, also adds to the texture and pace of the film.
The film is then set against the background of toys. Woody voiced by Tom Hanks is the favourite toy of a little boy called Andy. However on Andy’s birthday he receives a new toy: Buzz Lightyear voiced by Tim Allen. This leads to a massive shift in roles with Woody being alienated not only by Andy but by the rest of his toys who once looked up to him as an authority figure and role model. However rather than them switching their allegiance from Woody to Buzz it is more a result of Woody’s own insecurity turning him into a bully than Buzz’s arrival which makes the other toys turn on him. However they both learn that when Woody pushes them into a difficult situation they aren’t so different from each other af...
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...ene: we learn Andy is moving homes, Woody’s position as Andy’s favourite toy, it’s Andy’s birthday party and that the rest of the toys are afraid of being replaced. The scene is also full of humour, which is consistent with the whole film. Much of this is more subtle humour like, Woody’s microphone is called Mike and Woody praises a seminar hosted by Mr. Spell, which by definition is an educational toy. The attention to detail in this scene is also evident. Most of the frames in which Woody is in, he is central to the shot. This again shows just important a character Woody is.
In conclusion, I feel that Toy Story is a much more advanced film when compared to some of Disney’s other animated films. Apart from the obvious technological advances made in animation technology, it also appeals on a much deeper level. The camera angles and techniques used help to add to the “realism” of the film but still give it an edge of the unreal. The way it appeals on all levels to both adults and children is helped by the fact that there is no clean-cut good and evil and even the good characters aren’t perfect. This is something that Toy Story has over even its followers such as “A Bug’s Life”.
Woody’s courage and selflessness is shown when he is contemplating on if he should go back to save his friends from the torture at Sunnyside Daycare. He discusses among his new pals on what he should do. They all told him not to go because it would be a suicide mission, but he does not listen. At this moment he says, “ I don’t care how dangerous it may be. I need to go save my friends to go back home to Andy.” (Toy Story 3). This shows that although Woody knows that he might get caught and be tortured, he does not care. All he cares about is being able to go back to Andy with everybody. Also, Woody is a selfless leader because he decides that he can not leave his friends alone at Sunnyside. Instead of staying in the state of comfort he was in, Woody decided that he needs to save his friends from the evil, pink, strawberry- scented bear, named Lotso.
Toy story is a heartwarming tale about a Cowboy Doll, Woody, who is Andy’s favorite toy. It is until Andy’s gets the newest toy Buzz Lightyear that Woody starts getting jealous. Woody takes matters into his own hands by trying to get rid of Buzz. His plan goes downhill, and he ends up falling out of Andy’s car with buzz. To win back his friends, Woody decides to go and save Buzz. Woody shows bravery throughout the movie and proves what toys are really made of. In Toy Story, Woody completes his hero journey when he separates from the safety Andy’s House, is initiated into to reunite with Andy, and returns home to Andy and the other toys as an equal.
After he uncovers Teddy’s paper world, the uncle reacts in a manner of ignorance and derision, mocking him for his decision to occupy himself with paper dolls. The uncle dubs Teddy as a “great big lummox … playing with paper dolls”, insulting Teddy for his hobbies with a tone of amusement and hysteria. In spite of Teddy’s agitation, the uncle prefers to make a mockery out of Teddy rather than accepting his unique hobbies, suggesting the uncle’s belief that Teddy’s activities are unfitting of someone of his age. In addition, Teddy’s uncle further aggravates Teddy by continuously ridiculing him, leading him to eventually destroy his treasured paper world. Despite Teddy’s attempts at validating the reality of his paper dolls, the uncle “burst into laughter, his cheeks the colour of a tomato.” Teddy’s uncle persistence in mocking Teddy implies his disapproval of Teddy’s world, believing that his world is ludicrous and absurd for someone of his age to be occupied with. The sustained laughter of Teddy’s uncle is explicit and deliberate, intended to warn Teddy against his immature hobby, an evident symbol of society’s expectation of
From the call to the return, Toy Story Two is a modern example of Homer’s classic Journey of the Hero cycle. The movie Toy Story Two is taken right out of Homer’s archetype for his book the Odyssey. Both Toy Story Two and the Odyssey both go through a mundane world, the first stage that the hero does not want to be in, a call to adventure, and the point where the hero leaves the first world and goes to a different one. There is also a path of trails where hero goes on a new adventure meeting new people, and the Master of two worlds stage, when hero returns to old world as a changed person. All of these thing fall under the journey of the hero archetype. The next paragraphs will explain specific pieces from the movie and how they relate to the journey of the hero archetype.
Poor Kids is a documentary that highlights a major issue the United States is suffering from. This issue is known as poverty, more specifically, childhood poverty. This documentary views the world through the eyes of children that are subjected to lives of poverty due to the poor financial state that their parents are in. Life is very rough for these children and they must live their everyday lives with little to none of the luxuries most people take for granted. Poor Kids sheds light on the painful fact that there are children that starve every day in the United States.
The movie The Nightmare Before Christmas is an animated movie that follows in the life of Jack Skellington, also known as, The Pumpkin King of Halloweentown. After Jack delivers another gloomy and creepy Halloween, he finally realizes that he is bored of always doing the same thing (preparing for next Halloween). Little does he know, the thing that he realizes is missing from his life might be Sally, a rag doll who lives up in a laboratory where Halloweentown’s evil scientist works on her and she is his slave. Sally wants Jack to notice her and want her like she yearns for him. Jack goes to the cemetery to ponder out what to do with his life, from there
Disney has made it his life 's goal to create home entertainment for both young and old. From the creation of Mickey to his work in films, Disney had made it clear that happiness is something that everyone should have. Disney had also know that animations is not just for the imagination of the children. Early movies such as Snow White and Pinocchio have clear messages for the younger views. “In Snow White- the main characters are victims of injustice who are eventually restored to their rightful place. In Pinocchio, the characters Pinocchio, Jiminy Cricket and Geppetto are faced with dilemmas, and their own actions result in them becoming victims of ev...
Walt Disney grew up to become a world-renowned animator, but before that he struggled immensely because people did not like his vision. He loved drawing animals that could talk and walk like humans but the media saw that as weird and creepy and did not see the joy in it as Walt did. Marketing is interactive the movies are marketing the
Everyone knows and loves the enchanting childhood fairytales of magic, princes, and princesses, but very seldom are privy to the detrimental impacts of “happily ever after” on the developing youth. Fairy tales are widely studied and criticized by parents and scholars alike for their underlying tone and message to children. Peggy Orenstein, feminist author, mother, and fairy tale critic, has made it her personal mission to bring these hidden messages to the surface. In the article, “What’s Wrong with Cinderella?” Orenstein dissects the seemingly innocent tale of love and magic, and the princess many know and love, and points out its flaws and dangers. Fairy tales, Cinderella in particular, are not suitable for children because upon deeper evaluation,
Toy story, deemed as Pixar 's best film, launched a brand new era in filmmaking and gave birth to animations. In the Toy Story movie series, it showed the idea of animism where all objects possess a soul through humanlike behaviors of the toys. Pixar indicated this belief of animism by bringing the toys to life and giving them characteristics, which then concludes that they have a soul. These toys pretend to be inanimate objects when their owners are around and they come to life with a mind of their own when their owners are out of sight.
Executive summary of the event. In this business case, a shift from seasonal to monthly production of toys will change the seasonal cycle of Toys World's working capital needs and necessitate new bank credit arrangements. It has to analyze the company's performance, forecast fund needs and make a recommendation. The case introduces the pattern of current assets and cash flows in a seasonal company and provides elementary exercise in the construction of the pro forma financial statements and estimation of fund needs.
The first reference Disney makes is in the short film Tin Toy made in 1988. There have been sequels to the original movie and it has become a franchise. Notably, the Franchise is still alive especially since there is another movie planned to be released in 2019 that is part of the
Growing up I was undoubtedly obsessed with Toy Story. The movie was my absolute favorite and I would watch it upwards of four times a week. Words were not my strong suit, and the only words I could say were Buzz and ball. Buzz Lightyear was by far my favorite character, so I had a massive collection of Buzz toys. My favorites were: Buzz Lightyear basketball hoop, Buzz Lightyear flashlight, and of course Buzz Lightyear himself. Clearly, I was obsessed with Buzz Lightyear, but my entire life was about to change.
By the late 1900s, approximately five billion human beings occupied planet Earth. Whether they crawled on top of comfortable carpets or scurried across dark alleys, five billion people carried the ability to not only walk on the earth, but also to shape it, to mold it with their footsteps. Among this era's sculptors that molded the ground below them with their various talents was Walt Disney, a man who grew up to become a film producer, a screenwriter, a director, an animator, an entrepreneur, an international icon and a philanthropist. With his imagination, ambition, and a little help from a special mouse, Disney transformed both the entertainment industry and international culture itself. He pioneered full-color animated cartoons, created "the happiest place on Earth", and introduced the world to inspiring family movies that to this day encourage both children and adults alike to pursue their dreams and chase happiness. However, while Disney's movies all end with a "happily ever after", the actual tales the movies are based on are far from happy; they are rather morbid, realistic and poignant. The Little Mermaid, Disney's movie about a young princess lusting after a prince, serves as an example of a story in which Disney strayed far from the actual tale. The basis of Disney's feel-good, family movie is Hans Christian Andersen's The Little Mermaid, which shocks readers with the death of the mermaid's beloved prince, the mermaid's awareness of her physical pain, and the loss of her innocence. Analyzed through a psychoanalytical lens, both Walt Disney's and Hans Christian Andersen's A Little Mermaid displays female subjectivity in favor of a dominant patriarchal world.
Looney Tunes appears to be one of the happiest shows around, a slapstick wonderland. In the silly cartoon everyone appears fine, if not happy, but behind the scenes things are much darker than they appear. Today we’re going to take a look at the secrets that Warner Bros doesn’t want you to see.