LITERATŪRA 1. Dengzhe Ma, Jürgen Gausemeier, Xiumin Fan, Michael Grafe. Virtual Reality & Augmented Reality in Industry (The 2nd Sino-German Workshop). Springer, 2009. 2. RaghavSood. Pro Android Augmented Reality. Apress, 2012. 3. Gregory Kipper, Joseph Rampolla. Augmented Reality: An Emerging Technologies Guide to AR. Syngress/Elsevier, 2012. 4. Borko Furht. Handbook of Augmented Reality. Springer, 2011. 5. Buhalis D., Yovcheva Z. Augmented reality in tourism: 10 unique applications explained, 2013. Prieiga per internetą (žiūrėta 2013-11-08): http://thinkdigital.travel/wp-content/uploads/2013/04/10-AR-Best-Practices-in-Tourism.pdf. 6. Webster žodynas. Prieiga per internetą (žiūrėta 2013-10-28): http://www.merriam-webster.com 7. Tarptautinių žodžių žodynas, Vyriausioji enciklopedijų redakcija, 1985. 8. Daniel Wagner, Dieter Schmalstieg. First Steps Towards Handheld Augmented Reality. Vienna University of Technology, 2010. 9. Alex Olwal. An introduction to augmented reality. Department of Numerical Analysis and Computer Science, 2010. 10. Irma Lindt. Augmented Reality in Pervasive Games. Fraunhofer FIT, Sankt Peterburgas, 2007. 11. Remi Paucher, Matthew Turk. Location-based augmented reality on mobile phones. University of California, Computer Science Department, Santa Barbara, 2010. 12. Andrew D. Wilson, Hrvoje Benko. Combining Multiple Depth Cameras and Projectors for Interactions On, Above, and Between Surfaces. Association for Computing Machinery, Inc., 2010. 13. Microsoft LightSpace: Behind the 3D Revolution. Prieiga per internetą (žiūrėta 2013-10-31): http://www.technocentricity.wordpress.com/2010/11/16/microsoft-lightspace. 14. Azuma, Ronald; Balliot, Yohan; Behringer, Reinhold; Feiner, Steven; Julier, Simon; MacIntyre, Bla... ... middle of paper ... ...ding to the results based on analysis of a scientific literature, analytical literature comparison and comparison of microprograms, it is offered to synchronize augmented reality microprograms creation platforms for mobile operating systems between all models of microprograms platforms. If these two operating systems be synchronized, than all augmented reality platforms for microprograms in the cognitive tourism will be available for more than 90% users of smartphones and tablets. Once be downloaded such mobile application, users could have possibility to reach all microprograms installed in this platforme tourism. Empirical analysis revealed that the biggest part of respondents agree with authors opinion – in new platform for cognitive tourism should be installed all seven models for augmented reality microprograms, which were analysed in this Master‘s thesis.
New apps on the mobile phones are taking a much more influential participation in our lives with the introduction of augmented reality. It changes the perception of our awareness of the surrounding through augmentations on our mobile phones. This comic explores the recent popular app ‘Pokémon Go’ in the ways that it affects our everyday lives, through a simple family outing portrayed by the protagonist Lucy. The comic starts with both Lucy and her mother in the setting of a beach. The contrast can already be seen where Lucy is holding and focused on her mobile, while her mother is empty handed. Lucy is so attached to her phone that she forgets her surroundings and walks into a pole. This shows the over attachment to the augmented reality that
The film industry has always been a modern industry where new inventions are constantly on the rise and put into films to improve the film lovers’ movie experiences. Just a few years ago, the world was introduced to a new third dimension. Instead of just using your imagination to put yourself in the same room as the characters on the screen, the 3-D effect did it for you. In Roger Ebert’s “Why I Hate 3-D,”
Wagner, Richard. “Outlines of the Artwork of the Future,” in Multimedia from Wagner to Virtual Reality, eds. R. Packer and K. Jordan. W.W. Norton, 2001.
“…in the next few years, humanity's going to go through a shift… We're going to start putting an entire layer of digital information on the real world” (Gribetz, 2016). In his recent TED Talk,” Meron Gribetz encourages his audience to consider how such technology could transform the reality that we call the human experience by referencing augmented reality (Gribetz, 2016). Until the summer of 2016, augmented reality did not have a recognizable role in our lives. Then, came Pokémon Go, a game that gave many people their first notable, combined experiences of augmented reality and telepresence on their smartphones.
Moving into the future projections for augmented reality usage in the mobile market is expected to increase in fact, “Mobile analyst Tomi Ahonen expects AR to be adopted by a billion users by 2020. Intel is betting that AR will be big.”
Normally, three-dimensional geometric models, which are used to present architectural and engineering works, show only their final form, not allowing the observation of their physical evolution. The use of techniques of virtual reality in the development of these educational applications brings new perspectives to the teaching of subjects in the area of civil engineering (A.Z Sampaio & P.G Henriques, 2006).
"One must look at a display screen," he said, "as a window through which one beholds a virtual world. The challenge to computer graphics is to make the picture in the window look real, sound real and the objects act real."
Traveling the world and experiencing in a different world without moving out of the house was a thing in the past until modern technology made it into reality. Virtual reality is one of the recent groundbreaking technologies takes the perspective of an individual and change the environment in an instant. The purpose of this essay is to talk about how the technology is involved, significance of virtual reality, ethical and legal issues, security concerns, social problems, and further improvement for the future of virtual reality.
British lumberjacks set up settlements in the eventual Belize. The Spanish granted them the territory. When war broke out in Europe there was an attack which was repulsed. Over the next 20 years the British had grown into the assigned area and some unsettled areas of South America establishing the now existing Belize. The Spanish never had any rule over the territory. Up to 1859 the British continued to exercise exclusive jurisdiction over the settlement, further establishing administrative control and implementing a comprehensive legal and legislative system.
Although still in its, infancy, virtual reality will have a substantial effect on our future way of life. Virtual reality already has made astounding progress in the world of commercial design, and it is predicted to have a tremendous impact on everyday life as well. Virtual reality, when more available, will have various uses ranging from recreation to basic communication. The applications of virtual reality into different fields of occupations and research will have both positive and negative effects on our society.
Hosch, William L. “Augmented Reality.” Britannica encyclopedia. Web. 2-19-2013. Retrieved April 27, 2014. from http://www.britannica.com/EBchecked/topic/1196641/augmented-reality
The technology is still in an early stage. However the potential of AR technologies is growing rapidly, and it can be applied in various fields such as in engineering, medical, entertainment and also in education area. This research particularly interested with the possibility of utilizing AR for education, particularly for young children in science education. AR is able to stimulate new type of interactivity with virtual world. Thus is able to assist in their mental development. Students require the new stimulus to complement the conservative way of teaching and AR can provide new experience to them. According to Billinghurst (2002), the educational experience in AR is the ability to support and smoothly the transaction between two environments, which is reality and virtually.
"What to Expect in the Future." What to Expect in the Future for Virtual Reality Games. N.p., n.d. Web. 02 Mar. 2014. .
Armchair tourism and virtual tourism: not traveling physically, but exploring the world through internet, books, TV, etc.
Virtual Reality is a new form of interactive media that is here to stay. A time may come when people might get tired of it but the chances of that happening are really low as the content that can be offered in VR systems is almost limitless.