Augmented Reality

1260 Words3 Pages

Augmented reality, is changing how we see the world. Augmented reality isn’t a new technology by any means. However, it is gaining popularity as the hardware and software that allows us to view our world through a new prospective becomes increasingly cheaper. As technology progresses, processers and circuits become smaller and smaller in size. Thus allowing for more capability from various forms of hardware like phones, computers, glasses, contacts, and even your car. All these devices have screens, or windows in which we look at our world, and with cleaver programs, software, and hardware, integrated into these modes which we view the world. The way which we see the world around us will forever change based on our own interests thanks to augmented reality. However, the question we have to ask ourselves is, is ability to overlay our world with whatever we please a good thing, or a bad thing?
The story of augmented reality goes back as far as the early 1900’s when L. Frank Baum wrote the “novel The Master Key. Printed in 1901, the book mentions a “character marker” set of electronic spectacles that when you view someone through them would show a letter on that person’s forehead regarding their character.” However, the first invention to use some type of augmented reality would not come along till 1968 and Ivan E. Sutherland and his head mounted three dimensional display. “The fundamental idea behind the three-dimensional display is to present the user with a perspective image which changes as he moves.” This would allow for an illusion of 3D on a 2D plane. This however, wasn’t true augmented reality; yes this augmented what you see on a screen and gave an illusion of 3 dimensions, but it does not overlay actual reality with com...

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...owing you things that you would not normally see in reality, makes this augmented reality, but a fully immersive augmented reality, or what Sulon Technologies calls, “extreme reality.”
Gaming allows for other applications to be applied augmented reality. “Augmented reality can help in training, such as learning how to weld aided by a 3D environment that tracks user movements precisely. Seabery Augmented Training's Soldamatic application… could be used for medical training, bomb disposal and other industry verticals.” Another field that could benefit from AR technologies is the medical field, more specifically the surgical field.
Moving into the future projections for augmented reality usage in the mobile market is expected to increase in fact, “Mobile analyst Tomi Ahonen expects AR to be adopted by a billion users by 2020. Intel is betting that AR will be big.”

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