Summary Of Why Video Games Can Never Be Art

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In the article, “Why Video games can never be art”, Ebert makes it clear that he strongly sticks by the his opinion that video games are not art. Ebert starts his article off by referring to a TED talk by Kellee Santiago where she states that video games are art but no one has been able to find a game that is even eligible to be compared on the same level as work from novelists or poets (Ebert). She continues by comparing video games and chicken scratches from cave drawing saying the two were on the same level but as they evolved they turned into an art form, helping Ebert’s point. As the drawings progressed and were being called art questions arose over whether sports should be considered art too. Some definitions say that art is appealing …show more content…

Ebert believes that video games are not a form of art because they do not have the same characteristics such as rules and objectives compared to plays or films which are considered art. In addition, he adds that video games are not art because they result in a winner, unlike books and plays, which have climaxes and storylines in which they follow, which is one of Ebert’s main points (Chayka). Ebert believes that no video game is worth playing because they are and will never be considered an art form. In response to that the author argues that video games follow a storyline in order to win the game much like a book. Video games can offer just as much realization, experiences, and fantasy, for instance, “ Super Mario 64 is as much of a world to me as that created in The Godfather, with as much directorial vision as Coppola (Chayka).” Personally Chayka believes that a video game like Super Mario can be held up to the same standards as some books. Chayka believes that video games are more than just games, they have many of the same characteristics that books or films have. Chayka emphasized that Ebert failed to compare video games to art and should take into consideration how video games measure up to

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