Movies And Video Games

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Movies and video games today, play a significant role in shaping the attitudes, thoughts, and beliefs of society. In terms of being more influential on its particular audience, video games are a much more potent medium of entertainment than movies for a variety of reasons. The influence video games have on their participant are very obvious and overwhelming. Study’s concur the overall impact of video games on their audience is substantial when comparing them to movies. Video games have a substantial influence on its audience because video games are increasing violent behavior of the player, contain more violent content and a deeper complex plot, and video games require a much deeper lever of engagement of the player.
Movies or Video Games: Which is more influential?
Both mediums of mass entertainment, movies and video games, can severely impact the audience that is engaged in them. Video games require much more involvement of the player because the player of the game controls the avatars every move. Many games such as Call of Duty, Assassins Creed, or Grand Theft Auto involve extreme violence, in which the player is killing other players to achieve objectives or points. From a narrative role, videogames offer many different options in terms of gameplay and the overall outcome at the end of the game. According to Darren Franich, “Videogames have become more “filmlike,” with more realistic characters and complex plotting,” (Franich, 2011). Video games affect the younger generation immensely, which is important to recognize because the younger generations are the ones causing the most problems within society. There are kids as young a ten years old playing violent video games for excessive hours, daily. According to a recen...

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...ct violent video games to have a greater effect than violent television, and most of the reasons why one would expect them to have a lesser effect are no longer true because violent video games have become so realistic, particularly since the late 1990s. Controlling an avatar during video games has a much larger influence on the audience’s behavior, thoughts, and beliefs than that of a movie. Children grow up killing others in video games, seeing it in a movie doesn’t have nearly as large of a impact on them as its does when they do it in a video game. Since video games are interactive and you’re fully engaged in the game, it has a larger impact on people as opposed to simply watching a movie. While most parents (88%) report regularly supervising their children's use of television, only about half report regularly supervising their children's use of video games.

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