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Recommended: Impact of video games
Should Video Games be Qualified as a Sport?
By Austin Blaylock
English 4:Mr. Steve Rivas
March 13th, 2018 Reviewed by Faizal Sidek Workshop 2
Reviewed by Scott Flukinger shop 3-4
Abstract:This paper explores 5 articles that explain how video games could be considered a sport.
Thesis Statement: Video gaming is becoming very popular, and professionals are being paid millions to play against other teams, it is even becoming a sport.
Concession:
Video Games:
Are They a Sport, or an Insult to the Real Thing?
In the center of the nation of Chile there lies a city named Chillán with a population of around 175,000. It was here that Gonzalo Barrios was born in 1995, where his love for Smash would flourish. Gonzalo was first introduced to
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player in the world, he holds the highest amount of wins in a row without losing, 56. A video game is a computer software that you can control and outputs video on a device, like a TV or computer screen. Some consider it an art, but others consider it a sport now, too. Terence J. Munoz says that many activities such as chess, polo and even golf have been questioned as legitimate sports. According to the international Olympic committee, chess, polo and golf all fall under the category of sports but it seems that golf has been the only sport played at the Olympics of these three (2016). He also mentioned in his article that according to the Oxford Dictionary, a sport is “an activity involving physical exertion and skill in which an individual or team competes against another or others for entertainment." Even though video games easily fall under a category of skills being used and involving one or more players, clearly it misses the physical exertion part of the description (2016). Alan Feuer says in his article that sports stars everywhere, professional-level video gamers need a place to practice, and for the high-tech athletes of the Evil Geniuses — the Yankees of the video gaming world — that place is the Lair, a sock-strewn tract house on an ordinary side street in this breezy island city east of San Francisco. With its redundant Internet connections and eight-to-a-toilet dormitory rooms, the Lair is a clubhouse and …show more content…
Young also mentioned that According to Newzoo, the eSports global audience grew from 204 million to 292 million between 2014 and 2016 -- a 43% increase in just two years -- and it's projected to exceed 427 million around the world by 2019 (2016). Chris Lowe says obviously, gamers are usually sedentary for their tournaments, but claiming that there is no physical exertion is false.
Competitive gamers have learned to quickly and precisely chain together complicated in-game movements and attacks, which is only possible with a high level of dexterity. Sure, this is not comparable to the type of physical exertion associated with sports like football or hockey, but finger movements are physical nonetheless
What exactly determines whether or not an activity is a sport? The term sport is defined by The Free Dictionary as: A physical activity that is governed by a set of rules or customs and often engaged in competitively, an activity involving physical exertion and skill that is governed by a set of rules or customs and often undertaken competitively, or an active pastime; recreation.
The same principle is applied to chess. When playing chess the point of the game is to capture the king, not to sit for as long as possible. Sports are essentially physical, in a way chess is not (Papineau) . Another thing that proves chess lacks physical exertion it needs to be called a sport, is that you can play chess against a computer. With other sports such as basketball, soccer and football it is not possible to play against a computer.
Gaming has become an important part of growing up for people who were born in the last 25 years. Approximately 3.9 - 4.7% of total world population (250 to 300 million people) is ¡§very active¡¨ or a ¡§frequent¡¨ player of video games or at least owns the necessary equipment. This target group spends five or more hours a week playing video games. The United States is the largest video game market in the world with about 50% of the US population (145 Million people) spending 6.5 hours a week on computers and video games.
Whether they be first-person shooters like Call of Duty, sports games like Madden or Fifa, racing games like Forza or Mariokart, or even games and apps on your phones, there are quite a bit of gamers in here. According to the Entertainment Software Association, about 59% of American play some sort of video game, so gaming isn’t all that uncommon (Entertainment Software Association, 2014). As such, there must be some sort of effect on the audience of this growing form of entertainment.
3. “Video Games” by Chris Jozefowics. Published by Gareth Stevens Publishing 2010. Pleasantville, NY 10570-70000 USA. Produced by Editorials Directions Inc.
Confucius once said, "he who does not do well is less guilty than he who pushes too hard." People found that competitive sports are often physically straining and it is detrimental to proper emotional development. This blows away the misconception that competitive sports create a healthy and engaging atmosphere for kids. This and an overly strong obsession with winning create a toxic mix for the child’s wellbeing. People have begun to realize the world of competitive may be doing more harm than good for their children. Parents have also begun to notice that competitive sports often injure their children severely and also make the child feel left out, which in turn is detrimental to the child 's emotional health. Therefore, competitive sports
Video games can give players experience and knowledge, but they can also, at the same time, drain energy from a player by taking away vital sleep the night before a game . Video games can be a great source of basic athletic skills, improving hand eye coordination and visual search skills. Young athletes, who have been playing and practicing with sports video games have a greater understanding than older sports stars did when they first began playing a sport, but video games cannot create an athlete. Video games help athletes become better at their sport, but the video games cannot help a person become an athlete. "A better analogy for virtual training [sports video games] could be weight lifting: It’s an activity that won’t turn you into a professional athlete, but if you are one, it will make you better at your sport" (Suellentrop 20). Sports video games impact sports performance positively, but a balance must be found between video games and real life practicing, as video games can cause harm just as much as improvement for and athletes sports performance
Bell, Chris. "Video Games: The Sport of the Future?" The Telegraph. Telegraph Media Group, 26 June 2013. Web. 11 Dec. 2013.
Video games have come a very long way since their inception. Gone are the days of squares battling squares. Modern video games entail remarkably realistic players in three dimensional environments which are sometimes so vast that the players can literally get lost. Today’s games require years of development, and as many gamers will argue, are more fun than ever. Perhaps, however, they’re a little too fun. Electronic gaming has become so vastly popular that in the year 2000, eighty-four percent of overall teens played electronic games regularly (Walsh). As video games become more and more main stream, they have become the topic of much criticism. While some argue that there are some positive effects of electronic gaming, overall, video games are far more detrimental than beneficial; they offer little or no good to those who play, and are a colossal waste of time.
The Conservative Party was formed in 1870 within the Parliament on the concept of elitism and traditionally avoid radical change, support the institution of the Monarchy and they want to keep existing political and economic order. However, with the changing times and society developing the Conservative Party have had to change their policies and ideologies to fit in and to ultimately appeal to a wider range of voters in order to win elections. They do still have slow political reforms, however, they have began to accept change far more than before. Some of the changes that have been brought about by the Conservative Party in recent years, and their slowly changing ideologies, have began to raise the question of just how ‘conservative’ is the
When I was younger, I was always told video games were a “waste of my time,” a “distraction from responsibilities,” or even a “useless fad”. However as I’ve gone through my life as a high school student and now an undergraduate student at San Jose State University, I’ve noticed one thing- video games are here to stay. That being said, I’ve realized that some of the games the community has been playing have not only been directly connected to one’s critical thinking skills, but also have made the player use his/her mind to try new creative ways to achieve their in-game goals. Completing these in-game goals gives the player a sense of accomplishment and the confidence to go out on a limb and try these new strategies in completing their real
Video games are electronic sports which involves user interface and user interactivity. They generate a visual response which helps to provide excitement and entertainment. Video games are played on computers, televisions, or any kind of device with a display screen. People play video games for fun and also because some games are more productive and useful. With growth in technology video games have become very popular in children. Those games can be informative and a brain-builder for children but at the same time it may be so violent that they not only become the reason for the children to be destructive but also vigorously increase anti-social behavior.
Many people believe that Video-games are a sport, but the few oddballs are disagreeing. According to debate.org it’s 66% to 34%. That’s more than half the people. There is not enough people that disagree to stop video-gaming being a sport. For those that stick with
Video games are used to improve physical health. Playing video games does not mean being inactive. New and improved video games involve and incorporate different types of movement in the actual game. Certain video games can reduce fat causing global weight loss (Recio 143). By turning game systems into exercise, new generation games draw people into activities and get heart rates pumping. Schools have incorporated video games into part of their physical education program. Children’s waists lines have gone down by inches due to playing video games in gym class. In gym, the machines teach things like balance, timing, and coordina...
Taylor, T. L. Raising the Stakes: E-sports and the Professionalization of Computer Gaming. Cambridge, MA: MIT, 2012. Kindle AZW file.