As a console ventures deeper into its lifecycle, more high quality titles are to be expected. It goes without saying that the PS3 has accumulated a solid number of respectable exclusives, namely from the likes of Naughty Dog, who are responsible for the Uncharted series. Given the massive success of the Uncharted games, it almost came as a guarantee that their new, upcoming IP would turn out to be a huge success as well. Yet, this time around, Naughty Dog took a completely different approach with The Last of Us. Instead of an over-the-top, all-out fun action/adventure game comparable to Uncharted, The Last of Us is an incredibly gritty, emotional, and narrative-driven survival/action game. The Last of Us comfortably lives up to Naughty Dog’s …show more content…
reputation; Furthermore, it manages to exceed it by not only emerging as a game of the year contender, but a game of the generation contender as well. Diving into it, The Last of Us revolves around a world devastated by a viral fungal infection, essentially turning people into zombie-like creatures that kill or infect remaining survivors. As worn out of a premise as that may seem, calling The Last of Us a generic zombie game is undoubtedly an insult. This is evident by the opening level, which actually provides an eye opening outlook on the world just before and as it’s all going downhill, which is appreciated as most apocalyptic games skip over such events. Aforementioned events are seen through the eyes of Joel, the main protagonist, who is a fairly typical man living a decent life as father before the whole outbreak occurred. The Last of Us wastes no time in tugging at your heartstrings after some unthinkable events unfold in the unforgettable intro. Thus, the dreary tone is set for what, unlike past Naughty Dogs game, is a brutal and emotionally draining game. Jumping ahead 20 years later, the world is in a reasonably believable post-apocalyptic condition. The closest remnant to civilization resides within quarantined military zones, though punishments are almost certainly death to those who disobey. Then there’s Joel and his newly introduced partner Tess, who live life on the edge and smuggle weapons and do whatever else is necessary to survive in this new, inhospitable world. While this initial glance at this post-apocalyptic scene is interesting, the main plot doesn’t really unfold until you meet Ellie, a young teenaged girl, who is genuinely the heart and soul of the story. The foremost task involving Ellie is simple- deliver her to the Fireflies, a group fighting against the other militia groups and attempting to find a cure for humanity. Once Ellie is at Joel’s side, the game may appear to be one large escort mission. Fortunately, that is not the case. Ellie, along with other allies met along the way, are virtually never liabilities in any situation. Friendly AI isn’t perfect, though they rarely are a nuisance by getting in the way and can’t attract enemies to your position. The latter point may be one of extremely few minor criticisms to muster in The Last of Us as friendlies can be a bit noisy, yet not attract attention, thus possibly interfering with the immersion. Overall, however, this is a fair system since no one needs babysitting and there aren’t long, awkward sections without dialogue. Also, to be fair, Joel does remind Ellie to keep it down every once in a while. And as a plus, friendlies indubitably do provide significant help from time to time, occasionally going as far as supplying some much needed ammunition or even a health pack. Though The Last of Us has a considerably large focus on the plot, which primarily focuses on Joel and Ellie’s journey to find the Fireflies, the gameplay is an engaging aspect that should not be overlooked. To begin with, The Last of Us is not your run-of-the-mill third-person shooter. At the beginning of the game, the only firearm there is to work with is the basic pistol, which takes a few seconds to aim steadily. Ammo, unsurprisingly, is an uncommon treat, which oftentimes almost isn’t plentiful enough to take down every foe you come across. On the bright side, stealth is nearly always a viable option and is well implemented. Not only can foes be taken down quietly, but some sections may be bypassed altogether with precise and well-planned sneaking. The cover-system works smoothly as Joel automatically leans next to various surfaces that are well utilized in providing cover from firearm wielding enemies. Scattered bricks and bottles are a seemingly subtle, but brilliant component to the gameplay as they can be tossed as distractions or even chucked directly at hostiles for the purpose of stunning them, which can easily aid a quick getaway or one-two punch to take them down. Basically, it’s an excellent last resort if ammo and/or supplies are depleted, or just a great alternative to using said ammo and supplies. With a limited ammo supply, scavenging and making every shot count is vital to surviving.
Of course, as the game progresses, better weaponry is acquired, thus expanding Joel’s arsenal. However, every weapon accumulated can’t just be summoned with the press of a button. There are limited weapon slots, one for a small weapon and another for a large weapon. In order to access other small or large weapons, they must be swapped while pulling out Joel’s backpack in the “hotkey” positions, all in real time. Situations must be planned accordingly, as it’s highly nerve-racking having to sit there and exchange weapons while surrounded by enemies. Focusing back to scavenging, ammo isn’t the only essential supply. Various, common-day items may be scrounged to craft useful items such as health packs, molotovs, crudely-constructed bombs, and even to modify melee weapons such as crowbars to inflict one-hit kills on foes in close combat. Weapon parts are scattered about to make weapons more easy to use, or even to expand the amount of weapons Joel has quick access to. Supplements enhance Joel’s abilities, like extending his overall health, which can only be replenished with snacks and health packs. Lastly, the HUD is quite limited, allowing for an exceptionally immersive and intense experience. All of these gameplay touches make for a fairly lifelike and surprisingly enriching adventure, with just one minor oddity, and that being listening mode. Listening mode allows you to temporary “hear” …show more content…
enemies through walls and such by highlighting them within a certain distance. Yet, this is a non-issue as it can be disabled if need be, though it’s a tempting crutch to use on the first go-around. Naturally, it is completely disabled in Survivor mode to allow for a more interesting and challenging experience. Concerning the visual and other technical components of The Last of Us, they are simply amazing considering the aging hardware it’s being pushed on.
The visuals are stunning and drive the PS3 to its limits. Cut-scenes are especially breathtaking, transitioning well from gameplay moments, aren’t overdone, and highly enhance the cinematic aspects of the game. Performance as a whole is steady, though there are some frame rate dips, although gameplay is practically never interrupted by performance issues. Perhaps one of the more notable elements of the game is the fact that there are essentially no loading screens. Also, the few instances there are of loading times are extremely brief, minus the lengthy loading screen upon starting up the game. This truly keeps the game flowing from start to finish. Lastly, voice acting is superb, and this isn’t just limited to human characters, but the sounds of the infected are terrifyingly well done too. As a whole, the audio excels in complementing the rest of the game and fitting the current
scene. For a linear game, The Last of Us succeeds in keeping the experience consistent and immersive. The pacing, first of all, is almost perfect. It isn’t as shallow as simply clearing out room after room of enemies as there is plenty of time in between to explore and truly soak in the amazing post-apocalyptic world that has been expertly crafted. Crumbling buildings, well-placed foliage, abandoned homes, and other fragments from the initial outbreak make for a realistically depicted 20 year aftermath of a world torn apart and partially abandoned. Foes, as well, provide a decent change of pace. There are different stages of infected that react and must be dealt with in different ways, which leads to intense situations when they’re mixed together in certain sections. In many instances, humans are a larger threat than the infected. Hunters, groups of survivors hostile to outsiders, are a notable menace. Human enemies, in most situations, act in a tactful and intelligent manner, using such maneuvers as flanking and utilizing cover to gain an easier shooting advantage. Overall, The Last of Us doesn’t rely on being over-the-top on the action or wildly unrealistic with most situations. Aside from a few excessive moments such as sniping away at a multitude of spawning enemies, there typically aren’t any more than a dozen scattered foes to deal with in every circumstance. Yet, the scarcity of ammo, weighty movement, crafting plus switching weapons in real time, and stealthing in tight spots always makes for a tense. thrilling experience.
Two of the well known movies that were the abolishinst movement in Amerrica were Glory and The Shawshank Redemption.On the surface, the movies the shawshank redemption and glory seem to be completely different.But, as the movies upfold, it is evident that both the prisoners of Shawshank and the soldiers of the 54th Massachusetts are in search of the same thing. For the prisoners of Shashank, normalcy is freedom. For the soldiers of the 54th, normalcy is equality. In the Shawshank Andy uses his influences to give prisoners of shawshank tastes of freedom.
Many people agree that Sony’s Playstation 4 is better than Microsoft’s Xbox One and vice versa. I have been gaming since I was seven years old and still am today. The first gaming console I ever had was the original Xbox. Throughout the years though, technology has improved vastly. The last generation of game consoles gave the industry a much needed boost and gave the consumer another commodity. With the eighth generation of consoles just arriving, a lot of people are wondering which console to buy. There is, however, more than just the choice of games. There’s differences in processors, graphics cards, hard drives, design, operating systems, ports, versatility, stability, controllers, and, of course, the games.
Overall, the score was beautiful and appropriate, adding suspense and mystery at all the right times. The sound effects added psychological flavor to the story without drawing too much attention to it.
When Rainsford falls off of the boat, he has to try his best to stay afloat until he can find something to latch on to. He swims vigorously until he reaches Ship-Trap Island. "Jagged crags appeared to jut up into the opaqueness... dense jungle came down to the very edge of the cliffs." It is midday and he is just searching for a place to rest when he runs into Ivan, the astonishingly large guard of the island. Zaroff, the owner of the island, joins in on their conversation about hunting. The conversation is interesting to say the least. Zaroff says, "You'll find this game worth playing…your brain against mine. Your woodcraft against mine. Your strength and stamina against mine. Outdoor chess! And the stake is not without value, eh?" Zaroff is trying to point out that he finds interest in hunting humans, and he wants to know if Rainsford will rise to the challenge. Rainsford is left with a choice to make; will he fight Zaroff, or will he decline and get killed by Ivan. The choice in this situation is pretty self- evident.
Right behind Electronic Arts and Activision Blizzard, Ubisoft is the third-largest independent game publisher in the world. It published some of the most famous games in the world today starting back in 1995 with Rayman, continuing with Tom Clancy’s franchise starting in 1999, Prince of Persia in 2003, Far Cry in 2004, it’s most famous franchise Assassins Creed in 2007, Just Dance in 2009 and South Park: The Stick of Truth in 2014.
Do you or any of your friends play video games on a console? If you ask gamers the question, “gaming console you like the most?” they will probably say Xbox One or PlayStation 4. Xbox and PlayStation are known as the most popular gaming consoles of all the time. These two consoles have been competing for a very long time for the throne of the best game console since 2001 until now. In this article, we are going to find out which console has the best advertisement, We are going to determine this not by the console’s hardware, not by its cool features, and not by what exclusive games they have. It is because to grade the games and features are good or bad is kind of difficult because everyone can has different games
What a game it was! The ultimate first person shooter had the qualities to be the best video game on Xbox 360. Everyone loved Call of Duty 4: Modern Warfare from the designer Infinity Ward. It was thought by many people that it will take a long time before another addition was made to the Call of Duty series; however it took only a week for the publishers, Activision to announce the new Call of Duty: World at War. Although, the new game was announced, it was quite disappointing when it was said it was going to be created by Treyarch, the other creators of Call of Duty games. Fortunately, it wasn’t as bad as most Call of Duty fans expected, although it didn’t really match up to the standards of the creations of Infinity Ward but it turned out to be a worthy game to all those first person shooter fans out there.
Video games have changed rapidly over the last few decades from the old days of Pacman and Invaders on the coin-operated arcade machines. Nowadays, they can tell award-winning emotional stories like big budget Hollywood movies and best-selling critically acclaimed books. The Last of Us is one of those stories that involves the player in the narrative from start to end of the game. Writers Neil Druckmann and Bruce Stanley put their heart and soul into making The Last of Us a truly memorable experience. The game speaks to the player on a different field than most games and movies, asking the player if they are making the right moral decisions in the game and if the player really is the hero in the post-pandemic depiction of the world.
The video game “Batman: Arkham Origins” is a very bold and enticing tale into the Batman mythology. The game tells an epic tale in a lively vivid Gotham City and puts you in the cape and cowl of Batman himself using everything he possess at his disposal; both in his skills as a detective and his legendary arsenal of gadgets. It is Christmas Eve and Batman has a fifty million dollar bounty on his head set by the criminal Black Mask. Set in the second year of Bruce Wayne’s crime fighting career. You play as the Dark Knight himself as he first encounters some of his most legendary villains: The Joker, Bane, The Penguin, and The Riddler are just a few of the enemy’s in the game from Batman’s legendary Rouge Gallery. The game has been compared with earlier titles in the series such as “Batman: Arkham City”. Where it has received praise for a better story as well as gameplay mechanics, other games it has been compared to would be the open world adventure “Assassins Creed” and the rich story filled “Uncharted: Drakes Adventure”. All three games sharing solid gameplay choose your own way open world adventure, as well as winning awards for their robust story.
Indeed, what I disliked about the film was the acting; the way the characters acted wasn’t really realistic. For example, when John Carlyle was shot by accident on the heart, all he did was sitting there and opened his mouth but yet, he was still alive. I believe he needed more realism perhaps even blood. Another example would be when Kruger and Max are fighting until death in Elysium and Max attaches a grenade on him then Kruger places a hook on Max’s tube attached to him; Max some way breaks the tube attached to him. Finally, when Spider gets stabbed on the hand by Kruger and someway by the end of the movie it didn’t even show that it hurt him at all.
10.) The setting of this story affects the story a lot. All the story is, is the kids trying to escape the glade. Glade is a meadow the size of several football fields surrounded by gigantic walls that fall in the middle of a vast maze formed by walls of ivy. The weather is always perfect, the food is delicious, and the boys spend their time like colonial re-enactment people: farming and raising livestock. Other than the atmosphere being so claustrophobic and the huge monsters, life isn’t too bad. Even though life is okay, who wants to live in a place with no real family. It is so critical that the story takes place in the glade so they will have to escape the place. They have to escape the place by solving the maze, and if it wasn’t
The PlayStation 4 comes with 8 GB of unified system memory and easily modifiable processors that provide amazing graphics and in depth user capabilities. The PS4 has the capability of really getting to know the user and will pre-load content for them based on their preferences. The PS4 also lets the user play a game while they are downloading other things, and its Remote Play allows them to play a variety of PS4 games on the PS Vita system. The new dual shock controller has drastically improved since the PS3. It now incorporates trigger buttons, better analog sticks, and a touch pad that supports swiping and multi-touch motions, giving the player a better gameplay experience. The new PlayStation Network allows gamers to play online multiplayer games, gives the gamer exclusive discounts as well as free automatic system updates. (Sony Computer Entertainment America LLC, 2014)
The PS3 is my favorite gaming system that I can play all day long if I could especially in my spare time. Although it’s the “holy grail” others might challenge its practicality and use in the world.
The PlayStation 3 is one of the world’s most sophisticated videogame consoles to date. Not only does it have a great amount of hardware installed in it, but it also has many great accessories. These accessories include, but are not limited to, videogame controllers and headsets. On top of that, the PlayStation 3 has a PlayStation Network where users can play games online and access the multitudes of games located in the library. The PlayStation 3 enables users to meet and play with users from all across the world.
It helped me understand the state of the Japanese government, and the reasons and purpose behind the BR Law. Compared to The Hunger Games, the killing scene were more gruesome in this movie, which made this movie more difficult to watch. Aside from this point, I enjoyed this more due to the constant suspense, especially towards the end of the movie. It was shocking when Kawada formed an alliance with Shuya and Noriko throughout the movie, but he betrayed them by shooting the friends since they were the last people remaining in the game. Shockingly, all of the them survived the game, killed Kitano, and traveled back to their hometown by a boat. It was unfortunate to see Kawada die from a gunshot wound by Kiriyama, but it was comforting to see that friendship dominated over violence and