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Psychologyy of aggression
The bobo doll experiment essays
The bobo doll experiment essays
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Many social psychologists agree that aggression can be defined as behaviour which intends to harm another person who does not want harm inflicted on them (Baron & Richardson, 1994; Bushman & Huesmann, 2010). This definition is all encompassing capturing the possible range of aggressive behaviours whilst excluding activities that can ‘hurt’ but to which the target of the hurt willingly consents and are therefore not considered aggressive due to this circumstance, for example, surgery. As aggression can be presented at differing levels and as result of this can range from the act of pushing someone over to domestic violence or even the extremities of terrorism. Therefore, as aggressive behaviour encompasses such a wide range of actions ranging …show more content…
SLT describes the occurrence of aggression being due to observation and imitation (modelling). When a person observes aggressive behaviour, it is likely they will model their behaviour based on their observation especially if there is direct reinforcement, being rewarded for aggressive behaviour. This could be in the form of achieving the desired outcome or gaining social approval from being aggressive. Additionally, this theory poses that if an individual sees another person being rewarded for aggressive behaviours they will be more likely to imitate this behaviour. This is presented as especially the case if high character identification is present for the observer, then aggression is more likely to be displayed/imitated (Bandura, 1961, 1969; Konijn, Bijvank, & Bushman, 2007; Turner & Berkowitz, …show more content…
It can said that although children are quick to replicate aggression with toys such as a doll, a distinction can be made by children that this is not morally right behaviour to inflict on another child. This therefore questions whether behaviour inflicted on a toy such as the Bobo doll can be used to predict or explain behaviour towards another living being. As Baron (1977) defines aggression as “Behaviour directed towards the goal of harming or injuring another living being who is motivated to avoid such treatment” (p.7). The aggressive acts conducted by the children on the doll fail to meet this definition, not being living or able to avoid the behaviour. As highlighted by Cumberbatch (1990) who notes that those who were unfamiliar with the doll were five times more likely to imitate the aggression they had previously observed than those who had familiarity with the doll. Therefore, a large proportion of the aggression displayed could be interpreted as playing or playfighting, rather than genuine aggression. However, following the criticism of the Bobo doll being made to hit, in one of
In a study conducted by Barratt, Stanford, Dowdy, Liebman, and Kent (1999), a group of 216 college students were asked to evaluate their own aggressive acts with a self-report survey. The resulting aggressive acts committed were divided into the two categories of impulsive and premeditated aggression. Impulsive aggression was frequently followed by feelings of remorse and confusion after
One of the most researched topics in the history of psychology is aggression. One goal of social scientists has been to define aggression. Some believe that aggression is biologically preprogrammed, others look toward situational factors and this study suggests that aggression is learned. This study was conducted by Albert Bandura and his associates in 1961 at Stanford University. The researchers proposed that the children be exposed to adult models with either aggressive or nonaggressive ways, they would then be tested without the models present to determine if they would imitate that aggression they observed in the adult.
Children who were exposed to aggressive model later showed a substantial amount of the model’s physical and verbal aggression. The responses were almost identical to the original behavior. Children who were exposed to non-aggressive models or who had no exposure to any models, rarely produced such responses. The ways that children expressed their aggression in ways which clearly resembled the model’s novel behavior showed strong evidence of learning by imitation.
Popular Culture and Violent Behavior Introduction In 1871 E.B. Taylor defined culture as 'that complex whole which includes knowledge, belief, art, morals, law, customs, and many other capabilities and habits acquired by... [members] of society. '[1] Taylor was talking about 'high' culture, an aristocratic view of the past-times such as ballet, theatre and art. Popular culture, on the other hand, is a form of 'low' culture and is based primarily on marketing, mass production and revenue.
19) This experiment proved that aggression and behaviors in general are learned by children through observation and
Provocation is main important factor that plays a role in aggression. Aggression can be defined as behavior that is meant to hurt others. It is generally divided into hostile aggression and instrumental aggression. Instrumental aggression is a means to an end. It is often referred to as "predatory" aggression and is associated with goal-oriented, planned, or controlled behavior. Generally, harming the person is used to obtain some other goal, such as money or benefits. Hostile aggression is accompanied by strong emotions, particularly anger. It is associated with being impulsive, unplanned, overt, uncontrolled and harming the other person is the goal.
They have learned to behave differently in the two situations because assertiveness brings rewards in one context but not in the other. Also if violence is learned, then exposure to successfully aggressive models may lead people to imitate them. Aggression can therefore, be passed across generations, as each new generation observes and imitates what it perceives to be appropriate and successful behaviours of the preceding generation. Bandura's approach is limited in this area. Aggressive behaviour does not depend only on observational learning.
In my opinion, it's a very difficult question and I can see from both sides. On one hand, I think that in a case like Nazis wanting to march the streets of America, that insinuates violence and is threatening Jewish people everywhere. It’s wrong, not just because Nazis are horrible people, but because it can cause fear and panic to Jewish people. 11 million people died in the Holocaust and letting Nazis, who supported this, march is not free speech. Its hateful and causes violence.
Living in an age where videos games and violent tv is everywhere means kids and sometimes even adults are exposed to violent images. Over the years there had been many assumptions that this violent images had led players to experience violent behavior. In the article "Study Using fMRI Tech Says Video Games Don't Cause Violent Behavior" the writer Tanner Dedmon analyses a study that through the use of fMRI the researchers determined that playing video game long term did not cause violent behavior.
The construct that is in question is the measure of aggression. Aggressiveness has been a popular disposition for study because it can be closely linked to observed behavior. An aggressive behavior has generally been defined as a behavior that is intended to injure or irritate another person (Eron, Walder,& Lefkowitz, 1971). Aggressiveness, then, is the disposition to engage frequently in behaviors that are intended to injure or irritate another person. The one difficulty this definition presents for measurement is the intentionality component. Whether or not an observed behavior injures or irritates another person can usually be determined without much difficulty, but the intention behind the behavior may be more difficult to divine, particularly when one is dealing with children. Self-reports do not solve the problem, either, as even the individual behaviour may not be aware of the intentions behind the behavior (Nisbett & Wilson, 1977).
down less dopamine. This leads to higher levels of dopamine, which can also lead to an
Bandura and his colleagues concluded from these findings that children’s behaviour can be influenced by witnessing violent acts due to the increased aggression demonstrated in the study by the experimental groups. However, the ecological validity of the Bobo doll studies is a matter for consideration, due to the artificial environment of the laboratory and how the children could potentially have perceived the expectations upon them. It could be argued that the participants felt that aggressive acts upon the doll was anticipated (a demand characteristic) and acceptable. Furthermore, whilst the experimental groups’ actions were interpreted by the researchers as aggressive, the participants’ behaviour towards an inanimate object which could be perceived as designed for the purpose of being hit (the Bobo doll) would not necessarily be reflected in a real-life situation towards living beings or in other
Aggression and prosocial behaviour appear to be subject to very similar conditions, and processes. These two are discussed and compared along with correlations investigated by temperament theorists. The relevance of the Sherif (1953) experiment is examined, and used to illustrate how those with prosocial qualities and personalities can act in an aggressive manner at the same time, thereby bringing the idea of a continuum into doubt. The issues raised in the Sherif experiment are then re-applied to global instances of prosocial and aggressive behaviour.
Have you ever wondered why violent scenes take place? Or why a person chooses to commit violent acts? In fact, violence in America is a heavy concern, that is leading our society to ask what is causing it. As it turns out, many people are questioning whether violent media, such as violent role playing games are responsible.
Aggression is defined today as anti-social behaviour towards the point of harming or damaging another person (Baron and Richardson, 1994). There are two forms of aggression hostile and instrumental aggression. Hostile aggression is an act to intentionally injure someone whereas instrumental aggression is to get rewarded. Aggression comes in many forms of physical, verbal, emotional and mental abuse. Aggression can serve a number of various purposes i.e. express anger or hostility, intimidate or threaten, dominance, fear, pain and competing with others. When defining aggression that individual person must recognise the difference between behaviour and intentions. Aggressive acts shown in social norms within