Argumentative Essay

844 Words2 Pages

Video games, once regarded as a preserve of teenage boys, are now considered as an entertainment on a par with movies and music. Even though the video game industry has only a short history since the early 1970s, it is obvious that they account for a large part of a person’s leisure time. Since video games might have a violence and isolation from society, the media and some experts occasionally condemn the adverse effect of video games. One of the detrimental effects of video games is that academic performance of students may decline due to playing video games. Sabella(2010) has revealed that regardless of the violence which video games have, the problems involved in academic performance have sometimes been associated with gaming. For instance, students who play for longer than 1 hour per day may skip their homework and study time. Sabella also concludes that students who play video games may not enjoy quality time with family or socialize with friends. On the other hand, several experts who have expressed opposition to the negative effects of video games insist that the advantages of playing video games largely outweigh the disadvantages. For example, the research published by Chie-Ming Oei and Patterson(2013) has proposed that playing video games for an hour each day can improve performance …show more content…

Players have to use their brain to complete given mission or kill the monsters. In particular, puzzle games is helpful to exercise player’s brain. Those mean that playing video game makes people wise and teaches people how to use human’s brain. The research by Ventura, Shute and Kim (2012) concluded that the participants who play video games from 2 to 6 hours per week have the highest GPA and the participants who play 11- 50 video games per year have the highest GPA as well. In other words, only a few of the respondents say that playing video games had hindered the students’

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