Art Movementor and Design of Video Games

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The document will examine an Art period which has influenced the appearance and design of video games. This will include the topic of the Edo period of Japan and how it affected generations of artists to the modern day.

The Edo period set in the era of 1603-1867 was commonly known as the Tokugawa Period, this was when the Japanese society was ruled by Tokugawa Shogunate and the country’s 300 regional Daimyo, which at the time were powerful territorial lords who rules most of Japan which then was contained under strict social order, economic growth and prohibited foreign contact with outside countries. Many of japans historical artists would usually create illustrations on large scrolls of paper which are called ‘Emakimono’. Paint ceramics, calligraphy on silk or paper, use ink wash to paint vast landscapes. The most popular art form was ukiyo-e.
Tawaraya Sotatsu, he popularized the ‘Tarashikomi’ style of painting meaning “Dripping in” the technique is applying a second coat of paint quickly before the first layer is dry, it was mainly used for creating fine detail on water surfaces or flowers.
(Wind God and Thunder God) (17th century)
(Koetsu) And (Sotatsu, The Deer) Left image

(Sotatsu, Peonies and Lilies) (1568-16-15) right image
Sotatsu uses the Tarashikomi technique daintly and effectively as you can see from the images above, his delicate strokes merges the inkwash and watercolours perfectly creating an effeicent effect.
Many artists were inspired by Tawaraya Sotatsu’s work one being Ogata Korin who enhanced the Tarashikomi style. He was mostly...

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...ing to a new more complex and challenging mode. Many games follow the genre of platform gaming, companies such as Naughty Dog produce games such as Crash Bandicoot, Uncharted Series and Jak and Daxter. The Japanese brought gaming into a new light, by introducing their fantasy style into the modern world through many games and manga, the style are not replicated exactly but are still being used today within games, such as weapons and armour, moves and attacks and most of all the exaggeration with character proportions, overall the Japanese brought critical ideas and styles into games and they would not look as surreal as they are today.

Works Cited

Anonymous. (2008). Katsushika Hokusai and his masterpiece paintings. Retrieved from Katsushika Hokusai.
Clements, J. (n.d.). The Medieval European Knight vs. Retrieved from The Association for renaissance martial arts.

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