Analyzing Design Essay

1985 Words4 Pages

Chapter 1.1 Analyzing design

A good design begins with a creation or plan for the making of an object or service. It is a strategic approach towards a person’s (usually a client or target audience) required unique expectations. A design generally defines the specifications and parameters in achieving its main objectives. Often there are no key attributes as to what would make a design successful and interesting. Products and peoples needs and wants or taste often change and revolve around time. This brings a definite change in the market and its emerging’s trends. This cycle of evolution will always exist, but finally it is the factor of emotional response with the customer that will determine whether a product is successful or not. Whether the design is an object or it is a concept, the design that we see is an accumulation of various concepts and decisions that have been brought together from a variety of disciplines. In order for a consumer to view the design as something that is good it takes a unique combination of aesthetics, quality and ergonomics to make a design successful. Often we recognize a bad design at its first glance and a bad design often forces one to take in many confusing and conflicted content. So what makes our design/ product fail?

Chapter 1.2 Reasons why our product/ designs often fail

One of the initial of most common reasons why designs and products fail is due to the lack of having a set product vision. Many designers often chase behind the factor of having a good feature for their product design and neglecting the main idea of having a set vision and strategic thinking. Also, another reason for a design to fail is the lack of learning for the culture of the product. A good design can be created w...

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Content table

Introduction

Chapter 1 Design theories

1.1 Analyzing Design

1.2 Reasons why our product/designs fail

Chapter 2 examples of good and weak design

Chapter 3 Primary case study
3.1 Designer background
3.2 the interview
3.3 garment process and conceptualization
3.4 analyzing Sash as a brand

Chapter 4 relooking into design
4.1 The process
4.2 Evaluations

Conclusion

Refrencing
"Jonathan Ive." Wikipedia. Wikimedia Foundation, 31 Mar. 2014. Web. 01 Apr. 2014.
"Dieter Rams’ Good Design versus Jony Ive’s Bad Design." Http://voxelfab.com. N.p., n.d. Web. 02 Apr. 2014.
"Http://solvm.com/how-do-you-tell-good-design-from-bad-design/." Http://solvm.com/how-do-you-tell-good-design-from-bad-design/. N.p., n.d. Web.
"Good Designing, Bad Designing." Good Designing, Bad Designing. N.p., n.d. Web. 02 Apr. 2014.

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