Motion graphics offers new narrative possibilities compared to traditional print graphics - but motion graphics may also introduce limitations easily overcome by non-moving graphics. Take at least two examples of each kind of graphic form and compare the communicative strengths and weaknesses of each.
The obvious similarity between motion graphics and non-moving graphics is they both seek attention through demanding imagery. Throughout this essay I will discuss which type of graphic does this most successfully. Where motion graphics excels in narrative and story telling, non moving graphics are able to engage audiences through a powerful single image. However both types of graphics have their limitations, where one fails the other exceeds.
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Jennifer, 2012, online) wrote how the ' 'use of motion graphics in animation can easily help to simplify the message of the content carried by the main data ' '. This is a massive positive for motion graphics as it is able to uncomplicated information and methodically form an engaging piece of advertising that will appeal to a majority of audiences. Whereas, single image advertising is unable to portray all the information necessary and instead have to rely on customers to discover this for themselves. A motion graphic advertisement that engages the audience perfectly is the 'Care to click ' campaign. This company video is able to command notice through powerful graphics which aims to support every kind of charitable cause from animal welfare to cancer. Infographics is cleverly used which methodically and carefully describes how the website will help these causes. The video effectively simplifies the message to a short and precise outcome which clearly allows the audience to understand what actions they can take. Quickly viewers are fully engaged and are absorbed with information within a short time frame without a conscious effort made, which would be difficult through a non-moving graphic advertisement. Further more motion graphics welcome viewers to take time to watch and enjoy videos without much persuasion, which means the video is more likely to be remembered. This is reinforce through (Blagden, R.,2014, online) where he wrote how motion graphics are ' 'easy to …show more content…
Any information that could be easily forgotten or missed in a motion graphic can be efficiently re-discovered in a static image. An advertisement that appreciates this is the 'SANCCOB saves seabirds ' non profit organisation. This shocking campaign aims to protect threatened seabirds, and raise awareness of the penguin 's critical situation. The simplistic black and white design inspired by the artist M.C.Escher portrays an optical illusion of the penguins gradually becoming fewer resembling the decline in the species. This is portrayed wonderfully in a frozen image format, which gives the impression the problem has been captured before its too late and there is still hope for the surviving penguins. At first glance observers may not initially understand the image, however with further interpretation the message becomes more powerful. This can not be said for motion graphics where the message is obviously projected in front of customers which may cause boredom amongst viewers after a short time
Some of these animations add visuals when a complex idea is being described, such as the idea of the ‘lemon dance” or the ‘rubber room’ in New York. Guggenheim also takes the idea of tenure and uses these techniques to twist tenure into somethi...
Scholes analysis of this video text references his tools of “power and pleasure” (Scholes, p. 619) many times. Throughout the commercial visual effects are placed in order to capture the audience as we are offered an “enhancement of our vision” (Scholes, p. 619) by them, according to Scholes. A key feature of the commercial, the slow motion v...
The question often is what makes a good advertisement? The answer is simple, it should be able to grab the attention of the targeted audience, and even better it should be able to make the targeted audience fall in love with the advertisement so that they can be persuaded to achieve the desired results. Of all the forms of advertisement, TV commercials always are the best considered effective way to pass the message to the targets. I believe that the combination of audio-visual effects can engrave the commercial into the hearts and minds of the viewers and that is why I have chosen to analyse a TV commercial by Weetabix: Weetabix Chocolate Dubstep Cereal Commercial.
My initial idea for this paper was to focus on the technical aspects of the film—the hybrid of animation and live action. I first saw this technique used in The Three Caballeros (Ferguson & Young, 1944) and was going to research this film, but the amount of literature on t...
Due to the development of characters, situation, and the theme, imagery can help to convey a particular impression and is mandatory in any story.
Each speaker of the video discusses their interest on the graphics of the Odyssey. The video connects to the imagery of the Odyssey, for example of the drawings that were presented. In conclusion, both the original Odyssey and the at home video come together in a vivid way. Both of the items continuously display imagery and use symbolic
What captures the attention of people when they view an advertisement, commercial or poster? Is it the colors, a captivating phrase or the people pictured? While these are some of the elements often employed in advertising, we can look deeper and analyze the types of appeals that are utilized to draw attention to certain advertisements. The persuasive methods used can be classified into three modes. These modes are pathos, logos, and ethos. Pathos makes an appeal to emotions, logos appeals to logic or reason and ethos makes an appeal of character or credibility. Each appeal can give support to the message that is being promoted.
Can color invoke viewers with a certain mood to advance the plot of a video? When a video uses imagery does it in fact create a better video? Is a video’s concepts improved when it applies complex metaphors to help readers visualize subjects difficult to grasp? Animators for Blank and Blank use all of these unique tools to improve the journey on which the audio takes them. Sadly, there are a few cases where they inappropriately use visuals, which can cause some confusion to the viewer. The animators uses color, imagery, and complex metaphors to build a beautiful immersive experience for the viewer.
Bordwell, David, and Kristen Thompson. Film Art an Introduction. 6th ed. New York: McGraw-Hill Companies, Inc., 2001.
The battle for superiority and dominance between words and images is long and on-going. Both can be found everywhere, mostly in books, magazines, television, paintings, and movies. However, in more recent years, the dominance of images over words can be seen. In a world where better, faster, and easier communication is necessary, images are a far better option than words. Mitchell Stephens in “By Means of the Visible: A Picture’s Worth,” Ward Churchill in “Crimes Against Humanity,” and the director of Within These Walls, Mike Robe, concur that images such as gestures, symbols, and pictures have a widespread and profound influence. In truth, “painting is much more eloquent than speech, and often penetrates more deeply into one’s heart” (Stephens 473). Thus, images are more powerful than words because they communicate more clearly and concisely, cater for a wider and more diverse audience, and connect with people on a deeper level.
The use of multiple images to propel a narrative allows the audience to learn something through the characters that are there. Bloomer (1990)’s study on visual perception also draws upon Newton (1998)’s concern, as he explores the multiple perspectives and views of the event. By using a series of images, the characters mood and tone can be established throughout different elements of what we see. This may be the people, the place itself or the items within the place. By having a narrative of photographs, the audience has an even deeper understanding of the reality of that moment or event as they see more than just the ‘big picture’ as
Animations are a series of drawings, computer graphics, or photographs of objects, like puppets and models, which are different from each to create a variety of entertainment for the audiences. Animations are what brings excitement and mystery, hooking the audience in through interest. It is a form of some sort of “magic” where things that aren’t real but from the imagination comes to life in front of people who live these mundane, ordinary lives, adding color to the eyes and mind. The creators of such amazing arts and creation are animators.
Motion pictures have been entertaining people of all languages from their beginnings in silent films, to television and now on the World Wide Web. This essay will be discussing the recent history and innovations of both film and television as well as the advent and growth of the franchise, the merging of the two medias, the synergy of both motion medias into the New Media, and the effect of New Media on their future.
Computer Graphics is the bond between humans and computers. Computer graphics is a large field that branches into almost all fields of computer science; however its roots are young. Computer graphics has massively grown over the past 40 years and is now our primary means of communication with computer applications. Do to technological limitations in the 1950s, computer graphics began as a small, specialized field. The Whirlwind project at the Massachusetts Institute of Technology is marked as the origin of computer graphics (Machover 14).
I was interested particularly in doing graphics design and the visual communication that I was inspired by combining images phrases and ideas to illustrate to the target and audience so that they would impact and react on those kind of illustrated for e.g. the billboards, poster, the product packaging and lots of more advertisement there. There are lots of elements on different types of media that I have already mentioned but there are also examples like Logos which really encourage people and make those people to think about logos. There are also lots of books designs and magazines advertisements thinking from these graphics design use of socially, morally ethical thinking mainly it happens when people do mostly think about positively and negatively so it would affect people’s mind and they would think more in detailed meaning which is called graphical visual communication, to demonstrate the recycle logo which would be advertise the recycling of ‘trees hunger and suffer do recycle paper’.