Unit 8
D1
Creative Play
An activity that encourages creative play is finger painting where children use their fingers to paint, dipping it into the paint or using brushes to get paint on them and create a picture.
Physical Play
An activity that encourages physical play is the traffic light game where the teacher says green, orange or red (run,walk,stop) and the children have to follow the instructions.
Investigative Play
An activity that encourages investigative play is a science experiment such as having a balloon on a bottle of carbonated drink and watch the balloon inflate.
D2
Creative Play
The finger painting activity is suitable for children aged 3 to 4 years of age and will help them to learn about colours and textures when doing the activity.
Physical Play
The traffic light game is suitable for children aged 5 years and will help them to learn how to use listening skills to anticipate what could be said next, (ie, what to do when the teacher gives an instruction) and spacial awareness.
Investigative Play
The science activity is suitable for children aged 8 to 9 years and will ...
Briggs, M and Hansen, A (2012) Play-based learning in the primary school. Sage, Los Angeles.
When Albert Einstein stated that “play is the highest form of research,” I believe that from a child's perspective he could not have been anymore right. Through analyzing the play episodes of a four year old girl named Noelle, I was able to relate my observations to research and theory regarding the development and benefits of play that influence the social, emotional, and cognitive development of children. As children play they learn which helps them to progress and develop their minds and social skills. Play is one of the most influential exercises to progressively develop children.
An Article by Dr. Leong and Dr. Bodrova (2016) stated that play is beneficial to children’s learning especially when it reaches a certain degree of complexity. When they engage in play activities most of their early years, they learn to delay gratification and to prioritize their goals and actions. They also learn to consider the perspectives and needs of other people and to represent things significantly to regulate their behavior and actions in a cautious, intentional way.
A fifth-grade classroom in a Coastal Carolina town was tasked with preparing for a science investigation. The room hosted six clusters of six desks, with various supplies sprawled out along the top of the desks including rods, wheels, blocks, and plywood. In addition to the supplies on the desks, students were given packets that featured an experiment guide, guiding question sheet, and paper for construction diagrams.
For vacancies to occur in Timberland, there has to be some loss in employees or expansion of the business, which isn't too uncommon as they have a high turnover rate. Be it long term sickness, retirement, transfer, or a termination of contract, if people were to leave Timberland, more opportunities such as vacancies will be created. To go into detail on why these opportunity's might be created, if a current employee were to acquire a long-term sickness, they would require another employee to replace their position, until it is safe to work again. Another example being, retirement, where another permanent employee will need to be employed as a replacement, because choosing to retire
These children are also beginning to work on drawing. They are able to copy shapes; around 5 they can draw a diamond. At this age group, scribbling and drawing give children good practice with hand and eye coordination.
It has been said that creative activites let a child have a better opportunity to be an independent thinker and express themselves. That they learn leadership skills that can help them in later in life with jobs and careers. In games with more imagination, like plays, they get to put themselves in someone elses shoes and have a better understanding of that person.
The book, Exploring Your role in Early Childhood Education, defines play as, “any activity that is freely chosen, meaningful, active, enjoyable, and open-ended.”(pg. 140) Play has many positive characteristics such as freedom to explore and create. Suppose when a child enters his/her classroom and has various self-selection activities available, the child can become engaged in something of interest specifically to that individual child. The book also states, “Play is active and is natural process of mentally and actively doing something.”(pg. 140) When children can act out or explore experiences they are having hands on experience and learning by actually doing. Without knowing it, children are practicing body movements as well as mental processing though acting imaginary games out.
Your imagination is the ammunition. Stay dirty, and stay dangerous. Create and destroy as you see fit. Embrace your originality.” Art can indeed be used as a weapon that comes in many forms. It can come in the form of photography, a story, or a performance. It is up to you to pick your medium. In The Creative Gun photograph, like mentioned earlier, the crayons are the ammunition. They are the way we are first taught how to show our artistic development and expression. I believe that it is extremely important to not put limits on art activities so that you won’t stifle a child’s creativity. That way, they are able to create something of their own from their own
Play can be defined as any spontaneous or organized activity that provides enjoyment, entertainment, amusement, or diversion (“Importance of Play in Children's Development”). Although play is filled with entertainment and amusement, it is so much more than just fun and games. It may not be obvious, but through play children learn and develop skills that are much needed in adult life. Play is crucial to the development of a child because it provides positive growth in sociability, intelligence, and physicality.
...ctive. Play is an essential learning tool and one that must not be ignored within the classroom. It is a catalyst to help children develop socially, emotionally, physically and cognitively. It is not only an important part of a child’s development as a pupil but also a child’s development as an individual.
Before diving into my research, I reflected on the knowledge I already knew regarding play and play based learning. From experience, I know that play is an enjoyable activity for children, and even some adults. I know that there are different ways one can play. For example, playing with others is known as cooperative play and playing alone is considered solitary play. There are different types of play. For example, there is dress up or pretend games, which is considered dramatic, play and there is playing with building blocks which is constructive play. After my reflection I realized that I was more knowledgeable on the action of playing rather then the benefits of it.
“Play is not only inherently valuable as an enjoyable activity; it is also a process through which children learn. Play enhances problem solving ability and promotes opportunities to experiment with creative thought.” (Malone, Tranter). During play a child is able to learn through various activities. Play promotes problem solving skills and b...
She thinks the game is a kind of unconscious activity to perform a certain actions, the spontaneous activity of impulse. In terms of game teaching, Montessori emphasizes the importance of designing and using a variety of teaching aids. She considers that kids’ sensory training must be controlled by children themselves, and each sensory training should be associated with corresponding teaching aids. In this way, Montessori’s game teaching theory pays more attention to the role of teaching aids than Frobel, but she also ignores the teacher’s personality and students’ interaction in the teaching, and hence is not
Resnick, M. (2006). Computer as Paintbrush : Technology , Play , and the Creative Society An Example : Alexandra ’ s Marble Machine. (D. G. Singer, R. M. Golinkoff, & K. Hirsh-Pasek, Eds.)Play Learning How play motivates and enhances childrens cognitive and socialemotional growth, 1-16. Oxford University Press. Retrieved from http://web.media.mit.edu/~mres/papers/playlearn-handout.pdf