Wait a second!
More handpicked essays just for you.
More handpicked essays just for you.
Importance of mobile phones in education
Impart of internet in education
Internet in classroom activities
Don’t take our word for it - see why 10 million students trust us with their essay needs.
Recommended: Importance of mobile phones in education
According to “Parks Using Technology to Engage and Inspire,” by Tom Dellner, there is a great tech debate whether technology belongs in our parks. After reading the article, I feel that technology will improve people’s experience in our parks. There are three main points that should be evaluated when considering technology in a park. The first are advantages of technology, the second is how technology engages kids, and lastly the challenges of implementing technology in a park. There are many advantages of having technology in a park. Tom Dellner stated “Wi-fi allows the always connected consumer to maintain their online lifestyle inside the boundaries of a park, engaging with media– social and otherwise –and staying in touch with …show more content…
Children are happy to have the ability to use their devices, such as iPhones, tablets, and iPads, in a park. Local schools may use park resources as teaching tools to help them with up-close experiences (Dellner T ,2017 p.44). If children’s exposure is tied to nature, research shows that outdoor activity can affect the learning experience (Dellner T, 2017, p.44). Our national park service has many programs that have engaged children to participate using their technology. A website called “Web Rangers” is a great way kids can learn about national parks while playing learning activities (NPS, 2017). Another way parks can use technology to engage children is by developing apps that children can download on their smartphones or tablets. These apps are interactive for children and enrich their experiences in the park. An example of this is an app called “Wildobs”, which allows children to record wildlife encounters and learn about animals around them (NPS, 2017). Technology used this way in our parks will enrich the experience children have in the park as well as engage them to keep coming back to enjoy what the parks have to …show more content…
The main challenge would be overcoming a resistance to change. People may believe that technology does not belong in a park instead people might believe parks are a place to escape from the fast pace of tech-driven lives. (Dellner, 2017, p. 46). Many researchers feel that children need to escape from indoor technology and spend more time playing outdoors and enjoying nature. There are campaigns such as “Ten Million Outdoor Kids”, to encourage kids to increase their physical activities. These efforts are tied to weight loss, anti-smoking and blood pressure concerns (Dolesh, 2015). People who resist change would argue technology does not belong outdoors and that children need to increase creative play, problem solving, and nature observation. The counter argument would be that technology can bring children into the parks which in turn will encourage physical activities and creative play. The more a child has positive experiences in a park the more they will want to come back and play. If they have the ability to use their technology then it will give them the incentive to keep coming
There should be no man made machinery operating in the park unless absolutely necessary. The creation of the National Park Service is to preserve wilderness in a way that gives people the opportunity to experience nature in all its wonder. It was never intended to create amusement parks where people never leave the safety of the modern age and look at the natural world through glass. Being completely enveloped in nature has many benefits, from physical such as lowering blood pressure, to psychological in boosting moods. According to Tyler Tapps in Parks & Recreation: “Recent research indicates that outdoor activity is associated with positive mental and physical benefits, including increased cardiovascular function, decreased stress levels, and reduced blood pressure” (Tapps). Abbey understood this, as did many Americans. Today however the number of people willing to immerse themselves in the nations parks is decreasing. In Desert Solitaire, abbey puts it this way: “A man on foot, on horseback or on a bicycle will see more, feel more, enjoy more in one mile than the motorized tourist can in a hundred miles” (Abbey). Today many members of the younger generation have lost that sense of joy and wonder in the outdoor setting. This change would bring back the love of nature in this
... and audio streaming technologies, children in classrooms around the world are capable of taking virtual tours of The Grand Canyon, Sequoia National Park, or Yellowstone Park just to name a few. Window Into Wonderland is an award-winning example of these electronic field trips. These specific e-trips are designed for fifth grade to eighth grade children. They are approximately an hour long and can feature famous voices to narrate as the children watch. New innovative technologies in computer science and graphics have allowed Park and Recreation Districts to high definition display images of some of the more attractive spots in the parks. Computers and the Internet have made it possible for all of these to things to come into being. I think computers have unlocked many minds about the possibilities of going to see the extensive range of parks that are in the Uni
With the expansion in technology, children are hastily becoming more and more inactive. In the past century, kids would play outside from sunrise to sunset. Little did they realize, that playtime served as great daily exercise. Physical activity is a key necessity in keeping a healthy lifestyle. With the advancement of technology and the growing popularity of video games and television, fewer children are getting exercise. Stationary activities, such as video games and watching T.V., are keeping children inside and away from exercise. To blame just the kids for this lack of exercise would be wrong. The parents are the ones responsible for giving the children these games, but that is not all bad. Where it does turn bad however, is when the kids are given these games or televisions without a time restraint. Through research, they have found that 26% of children watch television for more than four hours a day. In efforts to encourage outside playtime for kids, Nickelodeon shut down programming daily from noon to 3pm. This seemed to be a great idea, but does it really help? Children are in school session Monday through Friday from 8am 3pm. The time Nickelodeon chose to go dark is the same time child...
A cigarette butt lies next to my foot, still emitting a trace of smoke. Nearby on the dusty asphalt a pigeon waddles self-consciously, bobbing its head as if pecking the air for some invisible food. A squirrel churrs a threat to his brother, challenging him to romp.
Due to this argument, parents and children now heavily rely on technology for a main source of play, limiting the challenges of all creativity and imagination (Rowan 3). Although technology can provide some games and tools that can help children learn, it does not provide the same benefits as actual play and actually causes more harm than good. One of the main problems with play through technology is the fact that children are seeing a “symbolic representation of the real world” and are not receiving a direct experience of the real world with real people and materials (Rice 3). The more time children spend looking at a screen, the more they are isolating themselves and not spending time with other children and adults (Rice 3). This is not only damaging to the learning development of a child, but also the healthy development of forming relationships and social skills (Rice 3). According to a 2010 Kaiser Foundation study, children who are in elementary school use on average 7.5 hours per day of entertainment technology and spending this much “screen time” is damaging to the development of children because their “sensory, motor, and attachment systems have biologically not evolved to accommodate this
D. Aranda and J. Sanchez-Navarro, "The Young and Digital Technologies: Defining Spaces for Leisure, Participation and Learning," Universistat Oberta de Catalunya. Barcelona, Spain. 2009.
The invention of the computer and the Internet system has greatly advanced and/or changed many of the careers through out the world. Parks and Recreation Management is one of these occupations that have been able to thrive with the Internet and personal computers available today. Recreation today is becoming more and more popular due to an overall decrease in working hours. These shorten working hours leave more free time and have recently made the recreation occupation more popular. With the many national, state, and private parks in the United States, it is essential for the park systems to figure out a way to become organized and more nation-wide known due to the competition. The Internet and use of the computer became the answer to these problems.
Computers can also capture and hold a child’s interest like no other learning tool. Consider, for example, NASA’s recent Mars landing and exploration. It is now possible for an elementary classroom to log on and follow events like these as they unfold - they are witnessing and experiencing a national event as it is occurring. There is no doubt that without technology, an event such as this would not be nearly as interesting or appealing as say, following it in the newspaper.
The topic I am going to being doing for my project at my placement at Camperdown nursery is the benefits of outdoor play. There are seven benefits of outdoor play for children, they are learning, creativity, health, social skills, wellbeing and independence. Outdoor play encourages children to go outside and get fresh air and burn off some energy, it can improve their physical development. This relates to my placement as the children get the opportunity to go outside and run about as much as possible on a daily basis.
Exposing the Negative Effects of Technology on Kids. Global Post. ND. Web. 19 February 2014. Martin, Alice.
Children growing up in today’s modern technological society are not as active as the children were before the invention of all the new new devices we have todaygadgets . Children growing up under the Amish and/or Mennonite cultures and beliefs are also more active than the children growing up in the modern society are. The bedroom used to be primarily the place to sleep. Today the bedroom has replaced the outdoors as the children’s play area. The bedrooms of today’s modern children are equipped with televisions, game consoles, computers, and miscellaneous electronic toys that entertain them for hours. Children are missing the experiences and values that the outdoors has to offer. “The digital bedroom culture is growing all the time at the expense of the outdoors,” the University of Kent’s Frank Furedi said. “Doing physically challenging outdoor activities teaches children how to deal with risk - and they learn about their own strengths and weaknesses.”(Par. 6 Clarke)
As disclosed in the article, The Impact of Technology on the Developing Child, Chris Rowan acknowledges, “Rather than hugging, playing, rough housing, and conversing with children, parents are increasingly resorting to providing their children with more TV, video games, and the latest iPads and cell phone devices, creating a deep and irreversible chasm between parent and child” (par. 7). In the parent’s perspective, technology has become a substitute for a babysitter and is becoming more convenient little by little. It is necessary for a growing child to have multiple hours of play and exposure to the outside world each day. However, the number of kids who would rather spend their days inside watching tv, playing video games, or texting is drastically increasing. Children are not necessarily the ones to be blamed for their lack of interest in the world around them, but their parents for allowing their sons and daughters to indulge in their relationship with technology so powerfully. Kids today consider technology a necessity to life, because their parents opted for an easier way to keep their children entertained. Thus resulting in the younger generations believing that technology is a stipulation rather than a
To continue, everyone can agree that children need a healthy environment to develop cognitive, social, emotional, physical and linguistic development. How much technology can improve or distract from these essential skills varies with age. The impact and implications of technology tools on young children has been studied and researched through the Let’s Move Childcare initiative and results concluded that little to no “screen time” is preferred for children under the age of two. For children two years or older, the recommended “screen time” is limited to thirty minutes per week in the classroom setting. (White House, 2011.)
As the time passes, the statistics of the engagement of the population participating in outdoor recreation activities has been at a high and low. These fluctuations could cause many problems in the future of outdoor recreation activities around the world. There are three main topics that will be focused on in this paper; what affects the future of outdoor recreation, demographics, and technology. Counties, states, territories, and provinces need to realize, and take into consideration what can affect the future, such as new developments (houses, businesses, and factories), a decrease in natural resources due to lumbering, mining and oil drilling. Technology also has made a major impact on how the world functions on a daily basis. It also plays a major role in outdoor recreation activities. Some forms of technology also hold people back from experiencing outdoor recreation activities, examples are internet, gaming, and television. While many can create a positive influence for example, newer ways to travel outdoors-dirt bikes, and other types of technology that make a negative impact like soil erosion. The final topic that this paper will touch upon is the demographic factor. Governments m...
Before smartphones, what did children do for fun? Kids used to spend their free time playing outdoors with their friends. This is where children learned to interact with others. They made friends, and used their imagination to have fun. Children didn’t require devices to stay entertained, they had to have fun with others.