Children growing up in the modern world of today would rather stay inside and play on the internet, watch television, or play video games than go outside and play. Serious repetitive strain injuries suffered after spending hours glued to game consoles is up 60% since 2002 (Par. 5 Clarke). Technology and modern society have created lifestyle changes that are detrimental to the well being of children. First, this paper will discuss the effects of technology and modern society on the physical and mental health of the children. Second, the paper will discuss the dangers to children resulting from new technology. Lastly, the paper will discuss the modern lifestyle changes in families and their effects on the children. Children growing up in today’s modern technological society are not as active as the children were before the invention of all the new new devices we have todaygadgets . Children growing up under the Amish and/or Mennonite cultures and beliefs are also more active than the children growing up in the modern society are. The bedroom used to be primarily the place to sleep. Today the bedroom has replaced the outdoors as the children’s play area. The bedrooms of today’s modern children are equipped with televisions, game consoles, computers, and miscellaneous electronic toys that entertain them for hours. Children are missing the experiences and values that the outdoors has to offer. “The digital bedroom culture is growing all the time at the expense of the outdoors,” the University of Kent’s Frank Furedi said. “Doing physically challenging outdoor activities teaches children how to deal with risk - and they learn about their own strengths and weaknesses.”(Par. 6 Clarke) With that in mind, the lack of ... ... middle of paper ... ...he world before technology areworlds before technology are mentally and physically healthier than the children growing up in today’s modern technological society. Works Cited Bassett Jr., David R. "Physical Activity of Canadian and American Children: A Focus on Youth in Amish, Mennonite, and Modern Cultures." Applied Physiology, Nutrition & Metabolism 33.4 (2008): 831-835. Academic Search Premier. Web. 27 July 2010. Gallagher B,Christmann, Christmann K,Fraser, Fraser C, Hodgson B. 2003. International and internet child sexual abuse and exploitation – issues emerging from research . Child and Family Law Quarterly 15: 353-370. Clarke, Kevin. "Go Outside and Play." U.S. Catholic 75.4 (2010): 39. Academic Search Premier. Web. 27 July 2010. Winik, Lyric W. "The Demise of Child-Rearing." Public Interest 141 (2000): 41. Academic Search Premier. Web. 27 July 2010.
J.F. Sallis (1993) “Epidemiology of Physical Activity and Fitness in Adolescents”, in Critical Reviews in Food Science and Nutrition, Vol.33. no.4-5, 403-408.
In part three, Why Johnnie and Jeannie Don’t Play Outside Anymore, it is clear that nature is seen as something to fear and dangerous, therefore making parents and children worry on whether it is “safe” to free play. In part three we learn that nature is being stereotyped by an illusion of a buggy man, and ignored and minimized by both parents and the education system, all of which is harming children today and the generations to come.
In a world full of technological advances being made every day, it comes without surprise that the children of today’s modern world are being accustomed to the use of technology. These rapid advances in technology come with their advantages and disadvantages as many children become absorbed into extended periods of usage without parental intervention. Technology is a modern privilege that allows the world to communicate and interact on scales never seen before. The use of portable devices, such as cellphones, tablets, and laptops, has caused a change in the way children develop and grow by altering emotional, physical, and psychological development into adulthood. Due to the increased use of electronic devices, parental monitoring should always be used to limit the negative effects that portable devices can inflict.
In today’s society, it is normal for a child to be extremely active on a cellular device or another form of electronic. With this new form of entertainment, it has led to many harmful habits to the Generation Z children, better know as Tech Babies. Many experiments have been taken to compare just how much different Tech Babies are to other generations, such as the Baby Boomer Generation. Problematic habits that negatively affect this generation's children’s physically, mentally, and socially. I believe the electronics have become a negative influence on children and should have more restrictions during earlier developmental stages of life.
Vivian makes a comment about how originally, the title of her book was going to be “The Endangered Occupation”, because play is a “serious and necessary occupation of children.” (“The Importance of...” 122) She then goes on to talk about how when she was growing up, there certainly was no other serious occupation for the youth but to play. As our book discusses frequently, with the changing times, technology has taken over a majority of our daily interactions, and unfortunately, children’s play has certainly become one of them. As a result of technology such as video games and the internet, active play and healthier diets are emerging as major issues correlated with health concerns. (“Play and Child Development” 22) In another part of Vivian’s interview, she mentions how the neurologist Sigmund Freud considered our human life force to be made up of work and love, in equal measure. A better formula for children would be something along the lines of “play, with a mixture of love, equals life.” Although we do see play as children’s work, parents and caregivers absolutely play an essential role in their development and how they see play in either a positive or negative
Krucoff, C. (1998, September 29). Encouraging kids to participate in sports. The Washington Post (on-line), p. Z20. Http://proquest.umi.com/pqdweb?ts.
Firstly, excessive exposure to screens and electrical devices is shown to drastically effect a growing child's social skills. These skills are invaluable and without them children are incapable of making and keeping loyal friends; more likely to suffer from behavioural issues and more likely to be uncomfortable speaking to people: especially their elders and people unbeknown to them. A long term research team, The Millennium Cohort Study Group, has conducted a study consisting of nineteen thousand children born in 2000 and 2001. In following this group of children, the study group has discovered that children who are prone to watching or interacting with electrical devices for more than three hours a day are more likely to suffer from behavioural and relationship-orientated problems by the time they were seven than those who spent less time on their devices. This study demonstrates the damaging effect these devices have...
Children are the next generation that will continues our legacy in the future to develop our country or world in terms of adminstrations, economical, politic and social towards better life. For the past 25 years kids have been spending decreasing amounts of time outdoors. The time that kids do spend outdoors is frequently a part of an organized sports activity. Other activities taking up children’s time include indoor lessons and organized events such as music, art and dance lessons. Another big indoor activity, taking up to 7.5 hours a day of children’s time according to a Kaiser Family Foundation study, is electronic entertainment. Of course some of these activities bring joy and fulfillment to the kids, but, in return, time for free play has decreased."Since about 1955 ... children's free play has been continually declining, at least partly because adults have exerted ever-increasing control over children's activities," says the author Peter Gray, Ph.D., Professor of Psychology (emeritus) at Boston College. Therefore, children should be left more time for free play without have scheduled activities that will make they feel controlled and do not have any freedom.The children should be left more time for free play because it can encourage kids to interact with others, helping kids to conquer their fears and teaching kids to work in groups.
……..” . It is in every little aspect of our lives, from our alarm clock, to the way we make our coffee in the morning, to the way we wash our dishes and to the way we all have a small mental breakdown when we are not able to locate our phone. “quote”. Our children being born in this age are exposed to technology at every corner and it also play a big role in their lives. From an early age children are exposed to all kind of technologies, television, video games, fancy toys that can talk and move. An excess in anything is harmful. The author Sarah Bauer stated “It is not technology that is the problem but, rather how much you use it … Moderation
The gaming industry is a leading company when it comes to entertainment, especially among young children and teens. Technology has become an enormous necessity in everyday life and many, whether young or old, always seem to have some form of it on their person at all times. It may be something as simple as car keys with an electronic lock system or even more common, the cell phone, but majority of the devices we have today have become, in a sense to some, basic necessities, objects that they cannot go a single day without. So why does everyone question why children are so glued to technology; parents provide it, encourage it, but when is it “too much?”. Then it comes down to television and video games. The vast majority of the youth of today are increasingly sucked in...
By far the largest concern of technology today is video games. There have been so many experiments and studies to try and figure out if video games have a negative or positive effect on our children. A growing body of research is linking violent video game play to aggressive cognitive, attitudes and behaviors (D.A. Gentile, 2004). Video games can obviously be dangerous for our children causing aggression, bad performances in school and obesity. Although we cant blame all of these problems on the use of video game...
Born in the eighties, I entered a world of big hair and bad style. In the technological realm there were tape players, VCR’s, and fresh on the market: personal computers. Apple was domination the computer scene with their introduction of the Lisa computer. But not for long, soon computer technology would jump to unimaginable heights. As I grew up the technology around me would continue to grow and advance – quite rapidly I might add.
As disclosed in the article, The Impact of Technology on the Developing Child, Chris Rowan acknowledges, “Rather than hugging, playing, rough housing, and conversing with children, parents are increasingly resorting to providing their children with more TV, video games, and the latest iPads and cell phone devices, creating a deep and irreversible chasm between parent and child” (par. 7). In the parent’s perspective, technology has become a substitute for a babysitter and is becoming more convenient little by little. It is necessary for a growing child to have multiple hours of play and exposure to the outside world each day. However, the number of kids who would rather spend their days inside watching tv, playing video games, or texting is drastically increasing. Children are not necessarily the ones to be blamed for their lack of interest in the world around them, but their parents for allowing their sons and daughters to indulge in their relationship with technology so powerfully. Kids today consider technology a necessity to life, because their parents opted for an easier way to keep their children entertained. Thus resulting in the younger generations believing that technology is a stipulation rather than a
In our present society, people cannot deny that the changes in this world have been tied to the advancement of the technology. It has evolved with this society so deeply where such conveniences are no longer luxuries but rather necessities. Unfortunately, the most affected group of people from the developed technology is the younger age people (Subrahmanyam, 2000). In the past, children were more lively and active: playing outdoors, running around, climbing trees and remaining active rather than watching television and playing video game and computer. It is true that the use of the technology has its own virtue. It provides value, convenience and entertainment, but it should not take the place of movement and realistic play from the children. Obviously, modern technology such as television, digital game, cell phone, and computer should be considered as a major fact, which contributing to negative health problems in children.
Technology affects everyone! Whether positive or negative, we are all affected, how it manifests itself into problems for youth will be studied and debated for years. Balancing technology throughout the educational process and keeping with current trends and uses of technology will affect everyone. Technology has transformed our youth’s daily and social lives. How do we measure the effects of technology on our ability to socialize or have a successful social life? Socializing is not just talking face to face, it’s our ability to interact, learn, and create original thought. Technology hindering today’s youth and their ability to socialize is affecting their capacity to read, write, and communicate. Today’s youth depends on careful considerations for the implementation of technologies. Our youth do not have the capability to convey their emotions through the use of technology, understand sadness, happiness or joy through simple text or emails. Communicating through the use of text, chat, and social network sites is lost using abbreviations and slang, inhibiting the use of the Standard English language. Using computers and hand held devices for relationships, reading, writing, and entertainment, turning them into introverted and socially inept individuals. Current trends resonating from our educational institutions to our workplace can be examples of how technology has altered the way younger people communicate. This tragedy transcends from youth to adulthood affecting the workplace. Social networking sites have begun to take hours away from employers. How do students understand ethical and moral dilemmas unless they are allowed to make mistakes and work through a particular problem? Creative and original thought needs...