Rob Paro Research Paper

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Research Essay on Rob Pardo Many people play video games all over the globe and some even dream about developing games of their own one day. For game designer, Rob Pardo, he made his fantasy a reality and has a lot to show for it. Pardo was the Chief Creative Officer of Blizzard Entertainment. He worked on games such as EverQuest and World of Warcraft (monumental games). These games are known as MMO’s which means massive multiplayer online. When he first began his career as a game designer, he worked on a project called StarCraft. This is where is he made his debut as a notable game designer and one of the most influential individuals of the 21st Century. But like most recognized and powerful people, he started from humble beginnings …show more content…

He worked on DLC’s (downloadable content) for the World of Warcraft such as The Burning Crusade, The Frozen Throne, and Reign of Chaos. These DLC’s made the gaming experience of World of Warcraft that much enjoyable. In The Burning Crusade, the game finally introduced two new races to play as in the game. These races were known as the Blood Elves and the Draenei and both were at odds with one another. The unique thing about these races that was most exciting was that the Blood Elves were fire based creatures while the Draenei were water based creatures. Rob Pardo and his team went above and beyond when creating this DLC. Despite it being added to the game years ago, it still reverberates throughout the game and to the players. Another icnonic DLC that Pardo was lead of was The Frozen Throne. In this DLC, there were many revamps (fixings to features already applied in a game) and patches to make the gaming experience more feasible. In addition, they added new buildings and units to be accessed by a player. Pardo and his team had to go in depth for this DLC because it could have easily been a horrible addition for players or highly beneficial for palyers. To be able to think of fantasy based realities and to include human aspects to it such as races, culture and currency show a lot about Pardo and the Blizzard Entertainment team and how much skill …show more content…

When looked at from a more in depth scope of his company, one can easily say that it resembles that of Blizzard Entertainment’s company. It makes perfect sense though considering how long and how much influence he gained while working at that company. On the company’s site, it has gorgeous illustrations that gives off a fantasy and science fiction feel. What is most unique about the company’s site is how personally involved it is in its employees. For example, in the About Us page of the site, it lists the employees and their role in the company. And beyond that, they roleplay the title of their jobs. For example, an employee named Morgan Webb in the community and production section of Bonfire Studios has her title as the Queen of Spiders. It is appealing that the employees at this company have this kind of creative freedom and are able to express themselves by assigning code names to themselves. Another different feature about Bonfire Studios’ site is that it has the origin story of Rob Pardo which is pretty rare to see. Most companies only have origins of the company itself and not its founder. In addition to this, the most intriguing thing about this site is that is goal is unite people through gaming

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