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What are the effects of video games on our lives
How video games affect our lives
How video games affect our lives
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Critique on Jane McGonigal Ge Yang Fresno City College Critique on Jane McGonigal The speech that I am critiquing on is Jane McGonial’s “Gaming can make a better world”. The grade that I would give Jane on her speech would be an A. This is because she made a very good impression on me and the audience. The six reasons that she used to support her opinion on why gaming can make a better world were really reliable, true, and funny. Jane also did not only have reasons, but made a few funny comments and told a story. Reasons Jane gave six different reasons in her speech to support her statement and opinion that gaming can make a better world. The first reason that Jane made, was about a picture of a gamer playing a game and his emotion compared to a picture of Jane …show more content…
Jane compares how gamers are much brighter and cheerful when they game compared to how they feel in real life. Another reason that she used was how much time gamers commit to solve problems and situations. She used the example of how gamers spent 5.93 million years to solve a puzzle in World of Warcraft. This used a statistic of 5.93 million years, which awed me and changed how I felt about her opinion this topic. Another reason that she used that swayed me was the story of the kingdom of Lydia. Jane talks about how the kingdom was in a famine and used games to solve this problem and keep the kingdom’s people alive. She goes on and explain that games help us escaped reality and this helped keep people alive, because it distracted people to not be hungry. Also she mentioned how this story is true by explaining how the
Nintendo is the world's largest company in the video game industry. Over the years, Nintendo's video game consoles have been famous for its unique designs, along with its complex but simple controllers. Most importantly, Nintendo is famous for being kid-friendly. In August 2002, Nintendo partnered with Heineken, a famous Dutch brewing company, to publish a magazine ad to inform the public about an upcoming contest. The advertisement specifically utilized the elements of logos and pathos, unintentionally communicating to the reader that underage drinking is appropriate while playing video games.
The tone during the whole plot of in Brave New World changes when advancing throughout the plot, but it often contains a dark and satiric aspect. Since the novel was originally planned to be written as a satire, the tone is ironic and sarcastic. Huxley's sarcastic tone is most noticeable in the conversations between characters. For instance, when the director was educating the students about the past history, he states that "most facts about the past do sound incredible (Huxley 45)." Through the exaggeration of words in the statement of the director, Huxley's sarcastic tone obviously is portrayed. As a result of this, the satirical tone puts the mood to be carefree.
New apps on the mobile phones are taking a much more influential participation in our lives with the introduction of augmented reality. It changes the perception of our awareness of the surrounding through augmentations on our mobile phones. This comic explores the recent popular app ‘Pokémon Go’ in the ways that it affects our everyday lives, through a simple family outing portrayed by the protagonist Lucy. The comic starts with both Lucy and her mother in the setting of a beach. The contrast can already be seen where Lucy is holding and focused on her mobile, while her mother is empty handed. Lucy is so attached to her phone that she forgets her surroundings and walks into a pole. This shows the over attachment to the augmented reality that
Throughout his preface of the book titled Why We Can’t Wait, which entails the unfair social conditions of faultless African Americans, Martin Luther King employs a sympathetic allegory, knowledge of the kids, and a change in tone to prevail the imposed injustice that is deeply rooted in the society—one founded on an “all men are created equal” basis—and to evoke America to take action.
In the book Into the Wild, Jon Krakauer wrote about Christopher McCandless, a nature lover in search for independence, in a mysterious and hopeful experience. Even though Krakauer tells us McCandless was going to die from the beginning, he still gave him a chance for survival. As a reader I wanted McCandless to survive. In Into the Wild, Krakauer gave McCandless a unique perspective. He was a smart and unique person that wanted to be completely free from society. Krakauer included comments from people that said McCandless was crazy, and his death was his own mistake. However, Krakauer is able to make him seem like a brave person. The connections between other hikers and himself helped in the explanation of McCandless’s rational actions. Krakauer is able to make McCandless look like a normal person, but unique from this generation. In order for Krakauer to make Christopher McCandless not look like a crazy person, but a special person, I will analyze the persuading style that Krakauer used in Into the Wild that made us believe McCandless was a regular young adult.
The Letter from Birmingham Jail was written by Dr. Martin Luther King Jr. in April of 1963. Dr. Martin Luther King Jr. was one of several civil rights activists who were arrested in Birmingham Alabama, after protesting against racial injustices in Alabama. Dr. King wrote this letter in response to a statement titled A Call for Unity, which was published on Good Friday by eight of his fellow clergymen from Alabama. Dr. King uses his letter to eloquently refute the article. In the letter dr. king uses many vivid logos, ethos, and pathos to get his point across. Dr. King writes things in his letter that if any other person even dared to write the people would consider them crazy.
The misfortunes Jane was given early in life didn’t alter her passionate thinking. As a child she ...
The article I have chosen for my rhetorical analysis is #Gamergate Trolls Aren’t Ethics Crusaders; They’re a hate group because it seemed interesting. The reason I was drawn to this article was because of the title, I was interested to know what it meant. This article, written by Jennifer Allaway, is about gamergate, an online gaming community, and the hate they show towards others. Jennifer does research on sexism in videogames and how it correlates to the gamers that play these games. She was collecting data from different organizations by using a questionnaire that gathered information on diversity in the videogame community. When some gamergate members
The gaming discourse community is a most interesting group of people. Its members come from all ages and walks of life who are drawn to this community for many reasons. Typically, these the members of this discourse community fall in the age range of early teens to late thirties. They come from unique backgrounds, experiences, and nationalities. This diversity brings a life and culture to this community that is unlike any other.
I love when I score the game-winning shot in NBA 2K. I only did once in real life, but it was a scrimmage game with friends. Furthermore, it is fun coming back in a game and winning it, especially when I was the main reason we won the game. For me, epic wins give me a boost of confidence because I feel like I can do anything. It is easier to have epic wins in video games because we are not afraid of failing in a game like McGonigal said in chapter 12. I like how Extraordnaries can help a real nonprofit organization because most games we play only kill time, but their games can benefit someone else’s life. The idea of a video game in real life sounds amazing. I can accomplish goals and feel satisfied that I completed it, and I can help save lives at the same time. I agree that there is a lot of problems in our society and the world, and epic wins can help us take on these problems one step at a time because we can complete a goal and solve a problem. Also, I like how Extraordnaries can help raise awareness because these tasks they make is supposed to help someone and find a solution to a problem. I agree with McGonigal’s words that we have no intention to help a child across the world with a test unless there was someone or something that challenged us to do it. If someone challenges me
Jonathan Kozol revealed the early period’s situation of education in American schools in his article Savage Inequalities. It seems like during that period, the inequality existed everywhere and no one had the ability to change it; however, Kozol tried his best to turn around this situation and keep track of all he saw. In the article, he used rhetorical strategies effectively to describe what he saw in that situation, such as pathos, logos and ethos.
... self-worth. She believes that there is a chance for her to change her future. She had to make certain sacrifices in order to discover her strength, true friendships and her self-worth. She sacrifices her love to preserve her self-worth. After realizing her marriage to Rochester cannot be lawful and will mean surrendering her sense of dignity and virtue, she leaves him. When Jane leaves Thornfield she says “I care for myself. The more solitary, the more friendless, the more unsustained I am, the more I will respect myself” (Bronte 336). In the end, she finds her happiness, as she is now with the man she loves, she preserves her self-worth without sacrificing her integrity.
Jane not only shows the reader her beliefs on female independence through her actions, but also through her thoughts. Jane desires to see more of the world and have more interaction with its people. While she appreciates her simple life at Thornfield, she regrets that she does not have the means to travel. She relates her feelings to all women, not just those of her class, saying:
At the beginning of the book, Jane was living with her aunt Mrs. Reed and her children. Although Jane is treated cruelly and is abused constantly, she still displays passion and spirit by fighting back at John and finally standing up to Mrs Reed. Even Bessie ‘knew it was always in her’. Mrs. Reed accuses Jane of lying and being a troublesome person when Mr. Brocklehurst of Lowood School visited Gateshead. Jane is hurt, as she knows she was not deceitful so she defends herself as she defended herself to John Reed when he abused her, as she said “Wicked and cruel boy! You are like a murderer – you are like a slave driver – you are like the Roman emperors!” to John Reed instead of staying silent and taking in the abuse, which would damage her self-confidence and self-worth. With the anger she had gotten from being treated cruelly, she was able to gain ...
"There'll always be the argument that video games are meant to be played for fun. Believe me, some of it is a lot of fun. Video games are meant to be played from home, relaxing on a couch amongst friends. And they are, and that's fun. But competitive gaming, when you wanna attach your name to a world record, when you want your name written in history, you have to play the price."