There are many claims that can be made regarding social media. However, one in particularly controversial claim that has been made within the last decade is the interactivity of fans of anyy particular subject matter and the ability and capacity to which the extent of fans as also playing the role of consumers as potentially subject being exploited by larger entities and gatekeepers in marketed industries for a measurable and influential for profits. By taking a closer look at examining the position of both sides of this issue that affect the original curator and the fan based labors we will have a better understanding of the entire capacity in which this system of fan and producer thrive or fail under this exchange of content. Is there a right …show more content…
On the side of those who have taken initiative to placing copyrights on initial content have been challenged by the online community's ability to interpret this alleged original copyrighted content and place their own spin on it, while in some cases the lines are blurred between those who reap benefits and of what kind, monetary creative or entertainment values of various forms. While in turn the fanbase that is thriving in the arena of online adaption of original copyrighted ideas are afraid of the power that copyrighted gatekeepers hold over them with access to attorneys and judicial process through the courts. Fan driven talent for carrying forward artistic spin offs from original content is at risk of being stuck with huge fines for producing a likeness of the original content and distributing it among fan communities …show more content…
The concept of what is considered free produced fan content and who owns it and what are the benefits and benefactors of the content being produced? Examples of this would be when fans of copyrighted material interpret it by making revisions and remixing the content and coming up with something new based off an original. This should not be considered stealing because both the originator and the fan are in mutual gain on either end of the spectrum. There is no specific law to date that details what is considered fair use of content and is punishable so fans may be allowed to interpret and produce content freely. In addition to the factor of potential exploitation of fans through fan created content. If fans create works that are considered original and crowds of people are counted and like it shouldn't the fans have any share in the monetary profits from copyrighted original content? Fans appear to be spending countless hours of labor online creating content and shouldn't they get something for
“Anyone else who uses copyright material in those ways will infringe copyright unless they have permission from the copyright owner or a special exception applies. One act may result in the infringement of several copyrights” (Film & Copyright, 2012, p. ...
Over the past decade the societal view of creative society has greatly changed due to advances in computer technology and the Internet. In 1995, aware of the beginning of this change, two authors wrote articles in Wired Magazine expressing diametrically opposed views on how this technological change would take form, and how it would affect copyright law. In the article "The Emperor's Clothes Still Fit Just Fine" Lance Rose hypothesized that the criminal nature of copyright infringement would prevent it from developing into a socially acceptable practice. Thus, he wrote, we would not need to revise copyright law to prevent copyright infringement. In another article, Entitled "Intellectual Value", Esther Dyson presented a completely different view of the copyright issue. She based many her arguments on the belief that mainstream copyright infringement would proliferate in the following years, causing a radical revision of American ideas and laws towards intellectual property. What has happened since then? Who was right? This paper analyzes the situation then and now, with the knowledge that these trends are still in a state of transformation. As new software and hardware innovations make it easier to create, copy, alter, and disseminate original digital content, this discussion will be come even more critical.
The problem is that most art directed toward those of the fandom depicts nudity, bestial situations, and/or vulgarity that is not commonly accepted in society as a respected form of art. While, occasionally, there is reason in some of the art, (animals will be animals, humans will be humans, etc.), there is far more pornography for the sake of pornography that is publicized at a far greater rate than the art of those both within and directed toward the fandom that is considered art for art’s sake. This has caused the connotation of “furr...
The Internet has most publicly impacted Copyright legislation and thus this essay will focus on it specifically. Copyrights are ìoriginal works of authorship in any tangible medium of expression, Öfrom which the work can be perceived, reproduced or otherwise communicated, either directly or withÖ aidî (Bird, p.86). Not only has its existence and understanding been heightened by the general public, but violations against it have ìincreased on the Internet as far as its use and what is being used.î (Medieval Romance, p.1) ìNever before has it been so easy to violate a copyright ownerís exclusive right to copy.î (Bird, p.86) The Internet has increased piracy, it has changed legislation for both creators and infringers, it is been the precursor for harsher punishments to violators, and it has clouded jurisdiction principles.
Fan Culture is something that has been around for a while, but it the last twenty years, since the introduction of the Internet, it is also something that has changed dramatically. A fan is an enthusiast of something and now the Internet is a good home for fans to gather and build together a community of fans, a ‘Fandom’. The turn Fandom means a community of a group of people who all enjoy them same thing and the Internet has created a place for online communities. Fan Culture has irreversibly changed the media industry because of the ability share information and fan made created content. The creation of these online based communities have meant that people from all over the world can talk about the latest TV shows, movies, books, comics and other forms of content and create groups dedicated to them. The Internet has also become a platform for the creation of a collective community, where individuals who all have shared interests can go. “Fans uses of technologies bring a sense of playfulness to the work of active reading” (2010; 12). Digital Fandoms are user-led forum of content creation, the fans create a number of things; fan fiction, fan blogs, fan made videos, fan art work, wiki leaks. The fans create a whole new life, another side of the TV show, film or book, that is complicity run and used by the fans. These fan made creation do not have to stick to what is canon in the show and can do what they wish with the character and the storylines. However is this an okay thing to do, Henry Jenkins refers to the fans who create these things are ‘Textual Poachers’. Those fans are now active interpreters instead of passive consumers. In this view the fans are poaching the created content of the writer. The fans have power to create t...
Fans are everywhere and while they continue to be a part of the community, they have created their own community. Enthusiasts have become something completely of their own creation. They are not just fans of a certain team or sport; they are FANatics. This is awesome, because as I stated before, without fans what would we do? The professional games wouldn't be aired on television and sports would not be such a big deal.
...ldn’t allow the copyright infringement to continue and that they should instead encourage the Sakuru to make their own stories/characters, and not to just steal other’s. This will make them more creative and will diminish scandals.
For the uninitiated, the existence of this fandom does appear as a community of effeminate or homosexual men trying to escape into a pretty fantasy world. However, the majority of fans identifies as heterosexual and are media consumers who discovered a text they enjoy that just so happens to appear
Lexicon, a fan site, has many Harry Potter essays, terminology, timelines and other material on the Harry Potter series. J.K. Rowling “once gave it an award and claimed to use it herself at times” (Reference 6). However, when the individual who maintained the fan site decided to print the materials from the site and turn it into a book for profit, Rowling sued the individual. The advantage of a copyright is that distribution, publishing and licensing rights belong to the individual with the copyright. Since the individual who maintained the fan site didn’t receive permission from Rowling, they were unable to use the characters in the book and were not able to publish the
Fandom is a result of a person or a group of people who are a fan of a particular object, person or thing. A fan can be an enthusiastic follower of sport or entertainment or an enthusiastic admirer of a celebrity. There are different types of situations in which people can call themselves a fan. In a small case you can be a fan of a particular person so you might go and watch them in movies or perform on stage. In other cases its when people decide to dress up like their favourite characters or tend to wait in line for hours to get a five second look at them when they come to town. There are many different areas of fandom but in most cases it has to do with a favourite tv/movie. Game of Thrones, Star Wars the Twilight Sega and Harry Potter
Whereas the word social media itself defines the meaning of, social of communication. Which then not only provides you information but allowing you to interact while it provides you with information. Interaction can be as simple as leaving a comment or voting on an article to as complex as recommending information base on similar interest with other users. In comparison towards traditional media, it is a ‘one-way street’ where you receive information and only be able to give your thoughts to people whom you know. While social media is a ‘two-way street’ which provides you the capability to share your personal thoughts with everyone who have not only read about it, but also people who have
In order to get more fan awareness, we need to first find the answers to the question: why our fan base is low. There are several theories worth considering:
There are many professional and personal issues that young aspiring media professionals will have to respond too in their future careers. From the way social media has democratised people to being able to have a fragment attention span to weary of the fourth estate; there will be many challenges produced that need to be overcome. As a student aspiring to either be a public relation practitioner, a publisher or a magazine editor, there are numerous issues that will affect my personal identity and characteristics required for my success as a media professional. Although currently one of the biggest issues facing the media, journalism and communications industry is the use of social media as a tool to connect and bring in audiences and to leverage and drive traffic to websites, companies and blogs, as a member of Generation Y, consuming and producing social media is embedded in my blood and is first nature to me and poses less of an issue. In this essay, I have explored the three most prevalent issues that I must conquer including dealing and coping with criticism, online and offline, embodying integrity and adhering to it, and understanding media ethics and legal complications that may be faced. By understanding what these concepts and issues mean and critically reflecting on these topics, will allow for me to develop my skills both now and in the future.
In conclusion, it is clear that technological advancement affects the way media content is packaged and transmitted. In some case, these developments have made it possible for media houses to use subjective emphasis on its content leading to social uproar. On the other hand, social media content is emerging to be highly unpredictable and increasingly helpful on various fronts.
Besides giving audience more control, they are also enabled to use the Internet as a form of mass communication, which is the purpose of media. Chaffee and Metzger (2001) argue that with the arrival of media convergence mass media is now able to focus on its communicative aspect. They highlight that before mass media was only a one-way form of communication, but then digitalisation has made it possible for two-way communication, even on a mass scale. A type of media where producers and users have a feedback loop (Dwyer, 2010). Besides that the Internet also provides social networking sites, which can be used to access multimedia forms (Dwyer, 2010). Social media sites like Facebook allows audience to interpersonally communicate. YouTube and blogging sites, gives audiences the ability to create and publish their own content. The old use of mass media is beginning to converge into the digital