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Psychological theory to prevent bullying
An essay on ways to prevent bullying in school
Bullying in schools solutions
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Armada
Ernest Cline; Novel; 2015
Armada by Ernest cline is a novel about a boy named Zack Lightman. Zack is a teenager who lost his dad when he was only a baby and shows extreme enthusiasm for a video game called “Armada”. Zack finds a journal of his dad's conspiracy that video games such as “Armada” are created as simulation training for real military purpose. Zack is later met by the Earth Defense Alliance which recruit him to help defend the earth and save it from the Europans.
I learnt allot about how harmful bullying can be in this text. One example of bullying occurred during one of Zacks classes. “Douglas Knotcher was currently engaged in his daily humiliation of Casey Cox”. Douglas spent majority of the class firing spit balls at
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In the text, the first evidence of gaming being used to train up soldiers for war, was when Zack was looking through one of his father's old journals and finds a well built up conspiracy theory that the government is using video games and movies to prepare the planet for invasion. Some of the references made by his father include “starwars”, “space invaders” and more in a timeline which show evidence for Xavier Lightman’s (Zacks Father) suspicions. Later on in the text, Zack is at school, after just escaping a fight. and is met by a Earth Alliance ship in the middle of the school, they take him to the Crystal Palace, which is one of many Earth Alliance bases. We are later told that the EDA secretly was manipulating the economy with movies and games to help prepare us for alien war. I can relate to this, because i think that games are a great way for people to learn and become better at something. in this case, it was to train people to fly fighter drones. I did not like how it was designed to be secretly training people as while it's a smart idea, it's not really giving people a choice over whether they become a warrior or
According to the power and control wheel, name calling and playing mind games are some examples of a bullying. Even though Macbeth fears the consequences of murdering Duncan, Lady Macbeth calls him names
As shown as a real issue within high school through television’s Freaks and Geeks, bullying is something that needs to be understood and dealt with. In an age with more resources for bullies to use, the consequences are too severe not to do anything about it. Bullying is now stretching beyond the school hallways and has invaded students in their own homes. There needs to be more awareness on what the actual effects of bullying are and that bullied victims are not alone.
When the word bullying is brought up, one always pictures in his or her mind a big angry boy, who picks on other small helpless children. What some don’t realize is that bullying comes hand in hand with popularity, likeability, and peer acceptance. Children are heavily influenced by other kids his or her age, as the old saying goes, “But mom Jimmy gets to stay up past 10, why can’t I?” According to Miranda Witvliet, to understand children’s peer group affiliation, you need to be able to examine children naturally occurring groups resemble each other on bullying, likeability, and perceived popularity. To be accepted by a popular group of kids, others would follow in his or her footsteps and will bully others, even if the child knew it were wrong. Schools around the country have constructed anti-bullying campaigns and have programs setup to teach students, teachers, and family members what to do to prevent bullying. In an article by Jennifer Dignan, she explains how Stomp Out Bullying and The National Center for Bullying Prevention are two organizations working to put an end to the epidemic. To help prevent bullying people need to understand how the victims and the bullies are affected by other peers.
The first point that needs to be addressed is how video games are used for training purposes. Video games are used by the United States Army to train soldiers (Suellentrop). America’s Army helps the soldiers develop their fighting skills (Suellentrop). This video game also helps to teach soldiers how to learn to function as a team (Suellentrop). Along with the Army, video games train individuals how to respond in emergency situations (Issitt). Video games train people in many ways, even if it is unknown to many people how important they can be to society.
... for higher recruitment?" He continues by giving an example, "while the military has admitted that America's Army is a recruitment tool, on the game's very website, they refer to it only as a 'communications strategy'" He explains one of the biggest issues with these games and why they are unethical, which is the gamers are unaware that they are being recruited or targeted. While discussing the ethical issues of this method of recruiting, he also gives it praise by saying, " While using video games to recruit youth is unethical, it is also brilliant." He goes into detail on how this process works on the consumers and how the game puts them through training that will prepare them for the actual military. He ends the article by giving the scenario of fiction meeting reality and unlike the missions in the games, the player/recruit will have real ethical issues to face.
Bullying has become a major problem facing the United States today. The American Psychological Association reports that roughly 40% to 80% of children are involved in bullying on some level during their time in school. (APA, 2014) The magnitude of the problem can be observed in the statistics. In the United States, a total of 4,080,879 children between the ages of five and 18 have been the victims of bullying compared to 3,892,199 who have reported that they have engaged in bullying someone else. Additionally, 851,755 said that they have been both the victim and the bully. That's a whopping 8,824,833 people in the United States that have been involved in bullying behavior on one level or another. (High, B., 2000 Census)
Atlas, R.S., & Pepler, D.J. (1998). Observations of bullying in the classroom. Journal of Educational Research, 92(2), 86-99.
Many people find the word “bullying” hard to define. In fact, the definition of the word has changed greatly within the last ten years. The current definition of bullying, according to stopbullying.gov, is “unwanted, aggressive behavior among school aged children that involves a real or perceived power imbalance. The behavior is reappeared, or has the potential to be repeated over tim...
Although bullying has always been a problem in schools, it has more recently become a bigger crisis with vicious consequences. “However it is defined, bullying is not just child’s play, but a terrifying experience many schoolchildren face everyday. It can be as direct as teasing, hitting or threatening, or as indirect as exclusions, rumors or manipulation” (Garrett 2). Most kids do not think certain actions are classified as bullying, yet they do not realize the severity of the way they treat their peers. What they may see as “joking around” can be viewed as them being a bully, and they may even be hurting someone’s feelings without realizing the effect that they have. This can then lead to school violence, which is a prevalent issue in today’s society. There are many causes to bullying and school violence and many effects as well. However, if dealt with properly, there are ways to solve these prevailing problems.
45 million Americans live in poverty and rely on government subsidies to get by. Medicaid is a governmental health care program that offers care to those in poverty. Right now over 60% of all patients use Medicaid to cover their procedures received at a Planned Parenthood facility. These include preventive measures such as breast and ovarian cancer screening, HIV testing and contraception methods. The facilities do provide abortions, but it is only a small portion of all the other procedures performed and they are all safe and legal upheld by the Supreme Court Case, Roe v Wade. Many people oppose the services offered by institutions such as Planned Parenthood, but it is an important facility that should not be defunded further because it provides
Neimen, Samantha, Brandon Robers, and Simon Robers. “Bullying: A State of Affairs.” Journal of Law & Education (n.d.):n. pag. Print.
Bullying has been a part of schooling for as long as children have been congregating. To some it seems like a natural, though uncomfortable, part of life and school experience, while to others it can mean terrifying experiences which spoiled and characterized otherwise happy years in school. Dan Olweus, a pioneer in bully behavior research documented that 2.7 million children are affected as victims, and that 2.1 children act as bullies (Fried, 1997, as cited in Aluedse, 2006). With bullying cited as the reason for violent, gun-related crime in the past few years, school districts as well as national governments have put anti-bullying policies in place. Bullying is a complicated phenomenon, involving more than one child demanding lunch money from a smaller child. It is a worldwide epidemic hitting schools everywhere. Virtually everyone has seen or experienced bullying. With technological advances, bullying is even hitting the internet. Parents, teachers, students and governments agencies alike are attempting to put a stop to bullying practices.
Presently, video games aren’t merely toys that negatively influence the youth. They have become an alternative means for people to learn and train for work. Games teach values and essential information, and motivate its players to achieve goals. Soldiers and doctors benefit from video games as well. The collaboration of game developers and educators helps improve the quality of educational games. At present, as technology progresses, one can truly see that video games have become an important factor in learning.
... Bullying." Digital Directions 13 June 2012: 8. Educators Reference Complete. Web. 27 Mar. 2014.
Scarpaci, R. (2006). Bullying: Effective strategies for its prevention. Kappa Delta Pi Record, 42(4), 170-174. Retrieved April 8, 2007 from EBSCO Online Database Education Research Complete. http://search.ebscohost.com.ezproxy.apollolibrary.com/login.aspx?direct=true&db=ehh&AN=21102965&site=ehost-live