Essay On Violent Video Game Stereotypes

1225 Words3 Pages

The average person who plays video games regularly is thirty-three years old (Issitt). This topic is important because video games have been given an unfair stereotype. Video games have the stereotype of taking over the lives of teenagers and making them violent. However, the benefits of video games outweigh the negatives. Before this subject can be analyzed, there are a few key terms that must be defined. The first term is meta-analytic procedures which are the statistical methods used to analyze and combine results from previous, related literature (Study: Violent Video Game Play). Also, America’s Army is the official video game of the United States Army and is used as a training platform for soldiers (Suellentrop). Now that some …show more content…

Most gamers take their anger out on video games. There are more violent games now then there has ever been (Issitt) but, the murder rate is declining (Suellentrop). These video games also help people learn how to deal with these conflicts in a social manner through online game play. Gerhard Jones argues “Engaging in violent fantasies provides a way for children to express violent tendencies safely and learn to control the feelings of violence and frustration that are an essential part of emotional development,” (Issitt). Troubled children, such as those in school shootings, might be drawn to act out the violent tendencies they are experiencing which could help to prevent them from acting out violently in the real world (Issitt). However, videogames do not only allow players to control conflict, but they also allow players to meet new people and make new …show more content…

Video games can be educational because many games contain educational elements. Also, numerous games depict fantasy creations of historic events. Many educators create games that provide accurate historical information (Issitt). The great advantage of historical games is that they allow players to theorize about different results in history, for example, if Germany had won World War II (Issitt). Video games also provide a form of mental exercise (Suellentrop). Video games can help people think on a deeper level, while also allowing people to have fun with it.
Video games also have some good effects on the body. Hand-eye coordination is improved with video game playing (Suellentrop). Spatial Orientation skills are also improved when playing videogames (Issitt). Other Benefits of video games are improved vision contrast and improved visual recollection. Now that some benefits of video games have been named, it is time to address some arguments against video

Open Document