Interactive media Essays

  • Interactive Media and Its Effects on Copywriting

    612 Words  | 2 Pages

    Interactive Media and Its Effects on Copywriting Interactive media and the World Wide Web have become an entirely new medium for advertising copywriters. As new innovations in computer technology arise, copywriters find the best ways to utilize interactive media for marketing their products, and sometimes, themselves. They have discovered several key marketing methods including hypertext, JAVA, and accuracy of information. According to Duif Calvin, author of "The Nintendo Generation," hypertext

  • Importance Of Interactive Media

    1654 Words  | 4 Pages

    INTERACTIVE MULTIMEDIA FACILITATE LEARNING Interactive media is helpful in the following four development dimensions in which young children learn such as social and emotional, language development, cognitive and general knowledge and approaches toward learning. Using computers and educational computer software in a learning environment helps children increase their communication skills and their attitudes about learning. Children have different styles of learning, and interactive media helps children

  • Interactive Media Games

    941 Words  | 2 Pages

    The Interactive Media Flash Game will showcase an inspiring assortment of issues relevant to the environment and sustainability. These environmental issues consist of; deforestation, oil spills, waste management and rubbish. Our goal is to create an educational ‘green’ Media Flash Game that will inspire and influence the next generation (ages 11-13) to ‘Live Small, Live Close; Use Less’. Our game, like most children’s stories will have a main character/super hero, and our heroic character is a little

  • Hypertext as a Medium for Writing

    1910 Words  | 4 Pages

    focusing on Chapter 7 “Interactive Fiction” and chapter 8 “Critical Theory in a New Writing Space” and their emphasis on digital poetry and the increased role of the reader in the reading process. The information taken from these two works will then be compared to the interactive hypertext webpage entitled “Heading South” by Virginia Commonwealth University (VCU) English graduate student, Cheryl Ball. In relation to hypertext, the role of the reader seems to be more interactive than that of a typical

  • Interactive Cable Archives and Videoconferencing

    4306 Words  | 9 Pages

    Interactive Cable Archives and Videoconferencing The integration of technology into curriculum and instructional practices in P-12 education has been gaining momentum in classroom reform across the nation (Mowre-Popiel, Pollard, & Pollard, 1994). Interactive and digital technologies are now recognized as tools by which educators can bring unique resources into the classroom (Schutte, 1998; Wise, 2002) and engage students in dynamic, self-constructed learning (Branzburg, 2001). The use of technology

  • Marketing Strategy For an Interactive Pub Quiz Website

    10756 Words  | 22 Pages

    Marketing Strategy For an Interactive Pub Quiz Website My business idea is an interactive pub quiz web site run nationally for big cash prizes. This work was initially produced in a group for a national young entrepreneur's competition. Just to tell you, we won. METHODOLOGY I propose to conduct my research by means of secondary information by using a variety of textbooks including the Heinemann AVCE Adv. Business, Osborne Adv. Business textbooks plus another few. These will be a means

  • Time Warner and AOL Merger

    1462 Words  | 3 Pages

    subsidiaries which are moving media materials across media boundaries. They are doing this in numerous ways, based on synergies and joint ventures. For example some of these include gaining more access to cable lines by a joint venture with US West, and merging with AOL. They are also using a tactic called co-development as properties are knitted together by sister companies both interested in profiting off of them. This is a type of synergy because it occurs within one media conglomerate itself, and

  • Difference Between Interactive Media And Virtual Reality

    831 Words  | 2 Pages

    Interactive media and Virtual Reality: Mixed media is content that uses a mix of various substance structures, for example, content, sound, pictures, livelinesss, video and intelligent substance. Interactive media appears differently in relation to media that utilization just simple PC shows, for example, content just or conventional types of printed or hand-delivered material. Sight and sound can be recorded and played, showed, communicated with or got to by data content handling gadgets, for

  • Interactive Fiction: Computer Games

    1620 Words  | 4 Pages

    Interactive Fiction: Computer Games When I read a good novel I always imagine myself participating in the events, going on the journey with the characters. I can still clearly remember the first time I finished The Lord of the Rings by J.R.R. Tolkien. I was 9 at the time, and the books had a great effect on me. When the story ended, it seemed like I had been along for the ride. Yet I had been involved in the action only as a bystander, nothing more than a ghost watching things happen, unable

  • Computer-Based Training

    1704 Words  | 4 Pages

    and has evolved from the simplest definition, "The use of computers and multimedia technology for training"(http://www.unn.ac.uk/~buu504/comp_bt.htm). The best definition for CBT is from a 1995 text called Making CBT Happen by Gloria Gery. An interactive learning experience between the learner and computer in which the computer provides the majority of the stimulus, the learner must respond, and the computer analyzes the response and provides feedback to the learner (1995). Although this definition

  • Interactive Museum Experiences

    2700 Words  | 6 Pages

    Interactive Museum Experiences “I am Richard Nixon, president from 1969 to 1974. I was a lawyer and studied at Duke University Law. I died in 1994,” says Marjorie Cozzens, age 8 (Dooley, 2003, p. F4). The third grade class at Karigon Elementary School, of which Marjorie is a member, were preparing for the opening of their Presidential Wax Museum on Friday, March 7, 2003. Marjorie’s third grade teacher, Renee Bortolini has her class choose a president, learn about them, and on Friday, the

  • Multiculturalism and Technology

    1228 Words  | 3 Pages

    about the idea of multiculturalism in the classroom, and the positive effect that it has on students. She stated how students could become better writers by learning about the beliefs, experiences, and opinions of others. Hairston writes "In an interactive classroom where students collaborate with other writers, this process of decentering so one can understand the "other" can foster genuine multicultural growth." This q... ... middle of paper ... ...re being taught is steadily changing. With

  • The Purpose of Microsoft.NET Initiative

    6142 Words  | 13 Pages

    pathway for the degree qualification. The outline of the problem was to investigate the purpose of the Microsoft.NET initiative and to bring together the information found from the research undertaken into two end products. Firstly a simple interactive presentation explaining in simple terms what .NET[2] is and secondly a PowerPoint presentation to bring together the findings to present a comprehensive information base. At this point it is worth noting that the information about the initiative

  • Student Cafeteria Business Plan

    1726 Words  | 4 Pages

    that we decrease the average service times for all food stations as well as reduce the minimum service time for the interactive cooking station and increase the inter-arrival time. We can implement this by offering specials a half hour to an hour before the rush period begins, have enough precooked meals available to accommodate the rush and precook the ingredients for the interactive station. We can also have the manager step in as the second cashier whenever a certain amount of time transpires. The

  • Interactive Entertainment: Reality TV and Social Media

    1210 Words  | 3 Pages

    oral tradition, everything of importance was communicated orally(Innis 2). As a result, according to Innis “the oral tradition emphasized memory and training” (Innis 9). The emphasis on face to face communication, as opposed to communication through media such as paper and pen, better suited slow content: storytelling, history, wisdom, knowledge (Innis 1-10) . Active citizen participation in the public sphere allowed encouraged debated on issue of politics, philosophy and welfare (Innis 191).

  • Interactive Hypertext for Interactive Readers

    1347 Words  | 3 Pages

    Interactive Hypertext for Interactive Readers With every new advancement in technology the roles of the writer and the roles of the reader are changed; sometimes it is a small change and other times it can be a drastic transformation. In this modern age it seems the role that the reader or the audience plays is shifting significantly. I don’t think there has ever been a point in history where there was as much interactivity as there is currently. The main reason for this change in the reader’s

  • Integrating New Technology Into The Classroom - The Interactive Whiteboard

    1139 Words  | 3 Pages

    Currently, one piece of hardware that many school districts are investing money in is interactive whiteboards. These boards allow the teacher to easily integrate technology into their classroom. With all of the money being spent on interactive white boards, are they really an effective tool? What does the research, teachers, and students have to say about these boards? This paper will explore whether or not interactive white boards are effective in the classroom, from the option of both the teacher

  • The Smart Classroom

    1573 Words  | 4 Pages

    Students who thrive at being the leader and being in charge of their peers have the Intelligence of Interpersonal, these types o... ... middle of paper ... ...Retrieved April 10, 2005, from http://www.classrooms.com/ Smart Classrooms Instructional Media Services. (April 3rd, 2003). Retrieved April 10, 2005, from http://www.humboldt.edu/~ims/smart/smartrms.htm Smart Classrooms. (2002). Retrieved April 10, 2005, from http://www2.mcdaniel.edu/its/smart_classrooms.htm Smart Classrooms, Huntingdon

  • Red Team's Project on Interactive Whiteboards

    2051 Words  | 5 Pages

    collaboration, the final product is submitted. The preliminary work and annotated bibliography already accomplished, the paper that follows is the presentation outline and rough draft for the Red team’s project on interactive whiteboards. Introduction Through the use of Interactive whiteboards, referred from this point forward as IWBs, the classroom setting moves into the 21st century as teachers and students alike employ this innovative tool to support learning in whatever form they need:

  • The Importance Of Smart Boards

    1612 Words  | 4 Pages

    world has played an important role in how we live our daily lives. Whether that is checking our emails daily, browsing the web for the news, or simply checking what is happening on social media, technology is something that we cannot escape. It has impacted the way we communicate and connect with others with social media. It has impacted the way we watch movies and t.v shows as there are various websites that stream these contents for free if you look hard enough. Most importantly, it has impacted the