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Theory of teaching and learning
Fundamental of teaching
Fundamental of teaching
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"There will be new technologies and some of these are predicted. However, principles of learning and teaching at a distance are relatively stable; it is necessary to evaluate the value of each technology for how it contributes to improving the applications of these principles." (Moore & Kearsley, 2005, p. 305) What preeminent and accessible technologies most effectively and efficiently train our soldiers, regardless of schedules and global positions? Alan Davis a former Vice-President of Athabasca University wrote that there are two essentials on which all instructional systems should focus: “the needs of the intended students and the learning outcomes of the course or program”. (Davis, 2004, p. 98) Introduction The U. S. Department of Defense (DOD) believes that virtual worlds (VW) are the answer to getting the results needed by using VW to train soldiers. DOD believes that VW modalities presently provide some of the most innovative and available technologies being used to design systems of teaching and learning. VWs provide U. S. soldiers with “hands-on” training at any time at any place. Through the DOD Advanced Distributed Learning (ADL) initiative, individuals and units worldwide receive specific on-demand training through Distance Education. The U.S. Army Research Institute carried out several investigation projects to identify specific technologies and methodologies that promote superior ADL experiences. Their conclusions reveal that VW technologies, such as Second Life, are both successful and proficient in training soldiers with knowledge and skills specific to certain jobs, programs, and missions. DOD is determined to educate and train soldiers with the most current top-notch methodologies for their DL c... ... middle of paper ... ...March 6, 2011 from: http://www.adlnet.gov/adlnews/Documents1/IITSEC%20Documents/IITSEC%202010/mills_ADL_VirtualWorlds_iitsec_2010-FINAL.pdf Moore, M. G., & Kearsley, G. (2005). Distance education: A systems view. 2ndEd. Belmont, CA:. Wadsworth. Neal, L. (2007). Elearn Magazine: Predictions for 2007. Retrieved March 1, 2011 from: http://www.elearnmag.org/subpage.cfm?section=articles&article=42-1 United States Department of Defense. (1999). Continuous learning system for 2012: An advanced distributed learning research assessment. Retrieved on April 8, 2011 from: http://www.dtic.mil/biosys/docs/reports-ADLTech.pdf USAF Air University. (2010). Horizons in learning innovation through technology: Prospects for Air Force education benefits. 2010 Air University Report. Montgomery, AL: Retrieved from: http://www.au.af.mil/au/awc/awcgate/au/innov_report_a46_2010.pdf
CF02,Full Range Leadership Development. (2012). Maxwell Gunter AFB. Thomas N. Barnes Center for Enlisted Education (AETC)
Thomas N. Barnes Center for Enlisted Education (U.S.) United States. Department of the Air Force, (2012a) Team Building (LM07), Maxwell-Gunter Annex, AL: Department of the Air Force
In his article, “Can You Be Education from a Distance?”, James Barszcz effectively weighs the pros and cons of online education compared to the traditional method, while effectively supporting his position with factual information and statistics. While distance education proves to be convenient for students, Barszcz asserts that it eliminates valuable experiences necessary in order to get the most out of the material being learned.
If successful, the demonstrator may pave the way for future development of a THEL User Operational Evaluation System for use in U.S. peace keeping/contingency operations. The U.S. Army Air Defense Artillery School at Fort Bliss, Texas, officially designated as the proponent for THEL by the U.S. Army Training and Doctrine Command, will develop a mission need statement and an operational requirements statement for the initial THEL configuration.
The most difficult barrier to conducting initial individual training is the varying backgrounds of all of the soldiers. In ...
Introduction: The Infantry faces many different challenges when it comes to making the training realistic and valuable to keep our infantrymen ready to fight in today’s complex operating environment. The term “train as you fight” is not necessarily true when training in a garrison atmosphere. The doctrine or methods of training used by the conventional infantry are outdated and paralyzed with range limitations and unrealistic guidelines and Standard Operating Procedures (SOPs). The infantryman is a master of his assigned weapon system, and the Army needs to do better at preparing our Soldiers for the battlefield. Marksmanship skills are essential for any unit conveyed to a wartime theater. This paper will examine the four significant army marksmanship
According to Haar R (2011) the motivation study Virtual Reality in application of military is to know and how the sophistication simulation virtual reality that used in military field. Besides that, the application technology Simulator use in Army, Navy and Air Force to learn how the training and knowledge from the virtual reality is related with environment and can use in combat. Training is one area how Virtual Reality technologies are discover wider applicability in the military. This is the reasons that have driven the military to investigate Virtual Reality in their training. It is because to help the military training reduce exposure to danger and increase stealth ( Herrero and de Antonio 2005).
Many studies have been conducted on the use of virtual reality in education and training. In education, new technology is used to enhance the learning process. Mobile has become one of the technology offers educators a way to communicate with students using the appropriate application for learning. Virtual reality has reached a sufficient level of development for it to be considered in innovative applications such as education, training and research in higher education. With the creation of virtual reality has been used in education, it allows students to learn, to explore and develop
Most importantly, the question that must be asked when a new technology is put into education, is if the technology is useful, and if it helps the students learn in new ways that were never possible before the technology. David Gelernter in an article for Time magazine asserts that “It’s as if the Administration
In the NAVY, initially our technical rate training utilized more of the Behaviorist learning theory. As learners our teachers were focused on changing our behaviors and modifying them from the civilian way of thinking to building a solid military foundation from which to build upon. It was John B. Watson an American psychologist who codified and publicized behaviorism that said, "Give me a dozen healthy infants, well-formed, and my own specified world to bring them up in and I 'll guarantee to take any one at random and train him to become any type of specialist I might select - doctor, lawyer, artist, merchant-chief and, yes, even beggar-man and thief, regardless of his talents, penchants, tendencies, abilities, vocations and the race of his ancestors” (Mcleod, S. 2008). This is exactly what was taking in place in boot camp, we were those infants. After mastering those basic skills and learning from all the trial and errors we transitioned into the progressive learning philosophy. The Progressive philosophy enabled us to pass on the knowledge learned from all our trial and errors to others. We started solving problems, as our equipment broke down we started trouble shooting and repairing the equipment ensuring our submarine was able to stay underway and complete the mission. With the downsizing of our military our leaders were constantly looking for new ways to do our jobs with fewer personnel more ...
Matt Bower, A. C. (2010). Blended reality: Issues and potentials in combining virtual worlds and face-to-face classes. Sydney.
Virtual reality gives huge benefits in education and helps to improve student engagement. It’s one of the best ways to engage and helps the students to understand the subject through virtual reality system. Especially in the virtual reality game will bring significant impact to teenagers. The major three types of impact are social difficulty (socially impaired), physical and psychological difficulty. Even virtual reality is a great tool to learn, but it is not a universal learning method for all of the educational areas. Too much of virtual reality for students will cause social difficulties because an inescapable aspect of social life is the formation and maintenance of interpersonal relationships (Biocca and Levy 1995). Constantly using virtual reality will cause isolation from the societies because the person already made his or her own social area which only exists in the virtual world. VR will provide a communication environment in which the dangers of deception and the benefits of creativity are amplified beyond the levels that humans currently experience in their interpersonal interactions (Biocca and Levy 1995). It could lead to low self-esteem, feelings of worthlessness and insignificance, even self-destructive acts (Cartwright, 1994). VR games could mindlessly, energy sapping diversion, bring electronic isolation, a playground for immortality (Kershner 1995). Virtual Reality game brings physical and psychological difficulties when they over run and it could be called as cyber sickness. VR interventions were able to increase physical activity capacity and performance in children with CP (Cerebral palsy) or early brain injury. Cyber sickness is one of the physiological impacts durin...
Virtual Learning Environments (VLEs) are considered to be among the most outstanding, interesting and rapidly developing contemporary computer technologies. It is a package of software systems initially created in order to utilize the advantages offered by the Internet, such as Blackboard and WebCT. It provides a resource for exchanging, transforming and managing information, as well as offering various academic and administrative services, through a group of various tools.
Distance learning, sometimes called e-learning, is a formalized teaching and learning system specifically designed to be carried out remotely by using electronic communication. People could find out distance learning on the internet or searching form the school, sometimes teachers would introduce the best or the most credibility distance learning web. Such as class.com and University of Phoenix, etc. Distance learning is less expensive and is not constrained by geographic considerations; it offers opportunities in situations where traditional education has difficulty operating. Students with scheduling or distance problems can benefit, as can employees, because distance education can be more flexible in terms of time and can be delivered virtually anywhere. Under the unified leadership of the distance learning education, the modern distance learning education work gradual increase the number of school has now reached a certain scale. However, not every school or any distance learning education has clear idea for the modern education. Many people have differences understandings and it formed a big deviation. It can be said, for the purpose of developing the distance learning education and the hopes has not formed a consensus, which leads to very often difficult to form in the actual work force.
All of our lives, we have gone through school learning with many other students in a classroom, and using books. But what if things were to change? What if instead of getting up to go to school, we simply had to just turn our computers on. Virtual Education is becoming a new way to teach and learn. Using computers, students can interact with other students and instructors, go to a history lecture with people all across the world, and even dissect frogs.