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Influence of media on contemporary society
How media shape the culture and society
Impact of media on society and culture
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“Science fiction is the major non-realistic mode of imaginative creation of the human epoch. It is the principal cultural way humans locate themselves imaginatively in time and space” (Franklin 2). Science fiction’s domain is based on the possible. It ranges from the present Earth the human mind knows to the limits of any possible universes the human imagination can project, whether its the past, present, future, or alternative time-space continuums (Franklin 1). Science fiction embraces the American ideology of technological utopianism like beliefs that technological advances will improve human and social cultural relations fiercely and imagines alternative worlds where current developments are pushed to logical extremes like social, political, scientific, technological, and cultural developments. “Social reformers who wrote utopian fictions about future societies, often saw improvements in communication as vitally linked to the restructuring of the social order” (Jenkins 1). It offered sarcastic perspectives on the rise of television and advertising (Jenkins 2), but also suggests illogical and counterfactual possibilities and throws of flashes of potential futures that readers are not likely to face (Ghiglione 1). There was pulp adventure of “space opera, more rigorous “speculative fiction”, and “social science fiction” that developed a self-aware identity that attracted young fans and gained new levels of imaginative and stylistic sophistication (Wolfe, Introduction 1). “Science fiction has been linked to the increasingly visible role of communications media in our nation culture” (Jenkins 1). Science fiction became a popular subject to write about in the 1950s because of the advancement of technology, there was a greater expre... ... middle of paper ... ...inant ‘50s writers for the fundamental body of ideas and technique with which they work today” (Silverberg 3). The 1950s science fiction became the codex of the future (Wolfe, Golden 1), where there was more diversity and ambition than in the ‘40s. Numerous outpouring of stories had been published quickly because of the considerable achievement of Campbell’s golden age. “New magazines like Galaxy and The Magazine of Fantasy and Science Fiction were more amenable to literary or satirical forms of science fiction than Campbell had been” (Wolfe, Why 1). Author of Ender’s Game, Orson Scott Card says, “We have to think of them so that if the worst does come, we’ll already know how to live in that universe.” Science fiction has become so popular because it enables the mind to expand and think of new concepts that predicts the lives of humans in the future as time goes on.
So as these examples show Larry Niven, effectively uses the science fiction genre to present an interesting look at a dystopian world. He also is not intimidated to present social and political situations and viewpoints , for people to ponder and base their own opinions on. He efficaciously presents ideas that seem important to him, and should be addressed, while he also paints a picture of potential problems that could occur if not taken seriously.
Imagine, if you will, a time that seemed innocent... almost too innocent. Imagine a nation under whose seemingly conformist and conservative surface dramatic social changes were brewing, changes as obvious as integration and as subtle as fast food. And imagine, if you will, a radical television show that scrutinized, criticized, and most importantly, publicized these changes, making the social turmoil of a nation apparent to its post-world war, self-contented middle-class citizens. But what if this television show was not as it appeared? What if it masqueraded as simple science fiction, and did not reveal its true agenda until viewers took a closer look? Let us examine how such a television program can become a defining force in the culture of a nation, a force that remains just as powerful almost forty-five years after it first appeared. Let us investigate the secrets of... The Twilight Zone.
Wood, Karen and Charles. “The Vonnegut Effect: Science Fiction and Beyond.” The Vonnegut Statement. Vol. 5. 1937. 133-57. The GaleGroup. Web. 10 March. 2014.
... to foretell of a dystopian America that has eerily similar qualities to current- day- America even though he wrote this book over sixty years ago. Just as the novel predicts, People are becoming buried in their technology, leaving books and social interactions lower on peoples’ priority list. They want to have the latest technology to make it seem like they live a successful life. People have turned towards the technology obsessively in order to have fun entertainment and feel happy. Medication consumption is higher than ever and humans are addicted to fast- paced actions that provide them with their coveted entertainment. America is changing, moving towards an alarming technological dystopia just as the America in the novel did.
Literature and film have always held a strange relationship with the idea of technological progress. On one hand, with the advent of the printing press and the refinements of motion picture technology that are continuing to this day, both literature and film owe a great deal of their success to the technological advancements that bring them to widespread audiences. Yet certain films and works of literature have also never shied away from portraying the dangers that a lust for such progress can bring with it. The modern output of science-fiction novels and films found its genesis in speculative ponderings on the effect such progress could hold for the every day population, and just as often as not those speculations were damning. Mary Shelley's novel Frankenstein and Fritz Lang's silent film Metropolis are two such works that hold great importance in the overall canon of science-fiction in that they are both seen as the first of their kind. It is often said that Mary Shelley, with her authorship of Frankenstein, gave birth to the science-fiction novel, breathing it into life as Frankenstein does his monster, and Lang's Metropolis is certainly a candidate for the first genuine science-fiction film (though a case can be made for Georges Méliès' 1902 film Le Voyage Dans la Lune, his film was barely fifteen minutes long whereas Lang's film, with its near three-hour original length and its blending of both ideas and stunning visuals, is much closer to what we now consider a modern science-fiction film). Yet though both works are separated by the medium with which they're presented, not to mention a period of over two-hundred years between their respective releases, they present a shared warning about the dangers that man's need fo...
The novels Ender's Game and Fahrenheit 451 take place in the future; the futures that the authors' have created are troubled and the world is approaching a disastrous end. Initially, Colonel Graff invites Ender to Battle School and tells him how important it is that he participates in the war. " 'The buggers may seem like a game to you now, Ender, but they damn near wiped us out last time. They had us cold, outnumbered and outweaponed. The only thing that saved us was that we had the most brilliant military commander we ever found. Call it fate, call it God, call it damnfool luck, we had Mazer Rackham.' " (p. 25) The future seems dark because the humans are trailing in bugger war. If the military could get another commander like Mazer Rackham, then the future would be brighter; Ender Wiggins trains to be the next Mazer Rackham. In Fahrenheit 451, people wanting to be entertained all the time causes the future to be mind numbing, bleak, and burnt. "The sun burnt every day. It burnt Time. The world rushed in a circle and turned on its axis and time was busy burning the years and the people anyway, without any help from him. So if he burnt things with the firemen and the sun burnt Time, that meant that everything burnt!" (p. 141)
Star Trek took the world by storm with its futuristic scenarios and outlandish ideas, which opened up the doors for science fiction in America as it gained recognition and popularity all across the world. It started as a television series in the 1960’s to becoming a multi-billion dollar franchise including 5 television series, 12 movies, and selling a magnitude of merchandise (Star Trek). People tend to look past the fact that Star Trek was so influential on the world, all they see is men and women in weird suits fighting aliens in space. But, what people don’t see is the how Star Trek inspired people and events that have drastically impacted not only America, but eventually the whole world. Things like the non-vehicular cell phone, iPad, and other devices and people were all inspired by the series (Star Trek). Fans dedicate themselves to Star Trek conventions and replica building and fanfiction. They even consider themselves part of the Star Trek family, calling themselves ‘Trekkies’ or ‘Trekkers’ (Star Trek). Star Trek fans have even gone as far as of learning to speak Klingon and use the Vulcan salute as a symbol to recognize another fan (Star Trek).
Suvin, Darko. Metamorphoses of Science Fiction: On the Poetics and History of a Literary Genre . New Haven : Yale University Press, 1979.
The Best Science Fiction of the Twentieth Century. Ed. Orson Scott Card. New York: The Berkley Publishing Group, 2001. 212-217.
Science fiction writing began in the early 1800’s as a reaction to the growth of science and technology. The genre is characterized by its intellectual excitement, high adventure, and its making of the fantastic possible. Due to the nature of science fiction, film has become an essential part of its popularity. Science fiction films have been popular since the earliest silent clips because of the outlandish visuals and creative fictional story lines that capture an audience’s attention. Under the guise of this popular platform, writers relay political, social and philosophical messages to their audience.
“A Cultural Approach to Television Genre Theory” argues that the application of film and literary genre theory do not fully translate when analyzing television, because of “the specific industry and audience practices unique to television, or for the mixture of fictional and nonfictional programming that constitutes the lineup on nearly every TV channel. 2” The goal of media genre studies, Mittell asserts, is to understand how media is arranged within the contexts of production and reception, and how media work to create our vision of the world.
Kurt Vonnegut’s Slaughterhouse-Five brilliantly illustrates how being in combat traumatically affects soldiers in time of war. Indeed, the author uses science fiction and the creative use of time travel as a mold to bring about his true feelings towards war, thus making Slaughterhouse-Five a quintessential anti-war book. Vonnegut’s usage of science fiction creates an outlet to the planet of Tralfamadore where Billy is able to escape his mental damage from war.
The film Pulp Fiction was an immediate box office success when it was released in 1994 and it was also well received by the critics, and celebrated for the way it appeared to capture exactly a certain pre-millennial angst and dislocation in Western capitalist societies. The term post-modernist, often used to refer to art and architecture, was applied to this film. The pulp fiction refers to popular novels which are bought in large numbers by less well educated people and enjoyed for their entertainment value. The implication is that the film concerns topics of interest to this low culture, but as this essay will show, in fact, the title is ironic and the film is a very intellectual presentation of issues at the heart of contemporary western culture and philosophy.
The genre of what is called science fiction has been around since The Epic of Gilgamesh (earliest Sumerian text versions BCE ca. 2150-2000). The last 4000 years has evolved science fiction and combined it with all categories of genres comprising action, comedy, horror, drama, and adventure in many different ways. From chest bursting aliens, to robot assassins sent back in time science fiction has successfully captured the imagination of nearly everyone that has been introduced to it. The movies Close Encounters of the Third Kind and Independence Day are both examples of films created with the idea of advanced life existing outside the boarders of our own world. The foundation for each film in view of how extraterrestrial life will affect human affairs, however are very different.
Pop culture is a reflection of social change, not a cause of social change” (John Podhoretz). It encompasses the advertisements we see on T.V, the clothes we wear, the music we listen too, and it’s the reason Leonardo DiCaprio has not won an Oscar yet. It defines and dictates the desires and fears of the mainstream members of society; and it is so ingrained into our lives that it has become as natural as breathing. Moreover, adults never even bat an eyelash at all the pop culture and advertising that surrounds them since it has become just another part of everyday life. Pop culture is still somewhat seen as entertainment enjoyed by the lower class members of society; but pop culture standards change over time. A notable example of this is the sixteenth century author, William Shakespeare, since his works were considered pop culture, entertainment that could be enjoyed by everyone, but now they are considered literary classics. While pop culture encompasses most aspects of our lives, its influence is most obvious through each generations reaction to media,