The Influence of Anime on Interest in Kendo among the Young

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I interviewed M-kun whom I met through kendo (Japanese fencing). He is a fellow kendo club member from high school. We played kendo together several times and I noticed he likes anime and kendo at the same time. When I asked him whether he just liked anime if he was an otaku (nerd), he clearly said he used to be an otaku. That was why I interviewed him because I wondered whether there are any connections between anime and kendo. As I analyzed his interview, I found three interesting connections between anime and kendo. They are cool image of Japanese culture based on anime, unconscious practice of cosplay through kendo and dynamic identity change from being an otaku into a sportsman.
According to M-kun, he started playing kendo when he was a junior high school student because he was an otaku. Before he started kendo, he almost did not do anything related to Japanese traditional culture. Even when he did, he had never felt that he was engaged with it. On the other hand, he watched a lot of anime which gave him cool images of Japanese culture. For example, he watched Gintama, Bleach, Inuyasha and Naruto. Among these anime series, he liked Gintama the best and collected all the manga. He wished he could be like Gin-san, the main character of Gintama because he is cool and liked by many people in the anime. In the interview, M-kun said “I did not have as many friends as Gin-san. The only friends I had at the time were those who also liked anime and who were shy. I wished I could be a cool guy like him who has samurai heart.” After watching these anime series, he became interested in Japanese traditional culture even though he had never felt close to it. At the time, he entered a junior high school and needed to belo...

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...ms that otaku are influenced more strongly because their passion toward anime can support keeping up with the difficulty of kendo. This behavior pattern is similar to what a cosplayer does. Ironically, an otaku need to abandon their identity as otaku to purely enjoy kendo. Experience with kendo gives otaku confidence to be one of the members of a bigger community.

Works Cited

Lam, Peng Ur (2007) “Japan’s Quest ‘Soft Power’: Attraction and Limitation.” East Asia 24: 349-363.

Freedman, Alisa (2009) “Train Man and the Gender Politics of Japanese ‘Otaku’ Culture: The Rise of New Media, Nerd Heroes and Consumer Communities.”
Intersections: Gender and Sexuality in Asia and Pacific, Issue 20, April 2009. http://intersections.anu.edu.au/issue20/freedman.htm Winge, Theresa (2006) “Costuming the Imagination: Origins of Anime and Manga Cosplay.” Mechademia (1): 65-76.

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