Final Copy Do you in your heart think it is a good idea to try and shoot a flaming basketball. I think that this is a bad idea, and I hope you do to. Youtube has been showing these stunts for years. These stunts are affecting people in a bad way. There are many games that people play that are dangerous. I’m sure you’ve heard of a few like the choking game, the knife game, and other crazy stunts.I’m going to tell you facts and opinions about how youtube has been encouraging these stunts. I think that youtube should ban dangerous stunts. Did you know that every three minutes an American accidentally kills themselves. Every second 1.8 people die, that means in just a minute 108 people die. In three minutes 324 people die. So out of those 324 people 1 kills themselves from a stunt. Also over 14,000 of those people are under the age of 19. That may seem like a small number to you, I mean 1 person every 3 minutes. However these three minutes add up. “Every year 180,000 Americans die from accidental injuries” (youtrouble pg 11). That is also just Americans. You can imagine how many people this affects the world. You can think of how these parents feel, they must feel like it is their fault. Could you imagine losing a family member to a youtube stunt. …show more content…
But according to some experts, they are far from harmless entertainment.” Studies have shown that these videos are encouraging kids to try things. Parents always say try new things but, I don’t think that they would have this in mind. There is a game called the choking game. There is a study shown that 6% of kids play the choking game. That is 45,000,000 people; as far as the knife game you can imagine. The knife game is a game where a person sings a song while stabbing a sharp knife in between their fingers. The knife game can also be called FFF, that stands for Five Finger
Today’s news covers up the reality that is going around the world. The new is like a distraction for the people of America. He actors, politics, and rich families. The main distraction that has most people in the edge is Ethan Couch murder. A young under age DWI that kills four innocent people for driven under the influence. The punishment that was given to him is for a minor crime like stealing or something in that category. The dead means nothing to the murder but to the family it means the world and mostly if is there children. Parents should not have to see their children die. Why the government is corrupted, wealth, morals, and parents’ education are no longer in place to protect the innocent people.
“everyday” family of 4, governments are almost always to blame for any and all outcomes. So many of
Child left in car for several hours dies of heat exhaustion and stroke. This headline has become all too common in recent years and it needs to stop. In The Glass Castle, the parents were never responsible for and didn’t care for their children. This is a growing problem in today’s society that can and should be prevented for the following reasons: Many children are left in cars while caretakers shop or even go to work, many children are raised to live off of the system the US government has in place rather than contribute to it, many parents are too dependent on daycare or alternate childcare and spend less and less time with their children, and finally children need love and attention from their parents so they can grow up and be good parents
Football, one of the most popular sports in the U.S., is also the most dangerous; it holds an astounding half a million injuries nationally due to the sheer violence and brute strength used against another player in the sport, and, although it is believed that these injuries can be prevented, there is nothing stopping another player from recklessly hurting another except their will-power, this is why football should be banned from high schools.
“How many do you think get abused per day?”, what if I told you that more than three million children under the age of 18 die each day due to child abuse and neglect. People think that child abuse isn’t that big of a deal, but as facts say, child abuse is increasing do to the facts of the abused not getting the help they need and turning themselves into the abusers (Perry) (Muscogee County Sheriff's office). Drug addicted babies are also a big problem in the United States, not merely as many die but basically tortured and grow up to be at a poorer physical and mental standard. As they grow up, they are approximately average until the age of four and then from there on out they just start to deplete in their motor skills, they basically become mentally and physically stupid. (Kronstadt, 2013)
...wer. "Youth violence is at the same level it was 20 years ago," said Williams, who criticized the explicit news broadcasts of such sensational topics as the O.J. Simpson murder trial and the Rodney King beating. "That was under the guise of news, of justifiable violence. But why do we have to worry about what's on TV when we have a button that says off-on? We do not need V-chips. We need 'p-chips' implanted in the back of parents' heads and making them reassert their responsibility" (Bloom).
I happen to sympathize with the children, though, perhaps because they’re getting hooked on these games and some have aggressions problems because of them. Increased exposure to violent or “action packed” vide...
One article points out that video games have a big impact on children’s lives and that many of the games played are violent. Researchers have found that “nearly all children spend time playing video games” and studies have found that “8th graders spent an average of 17 hours per week playing video games” (Tamborini 336). Moreover, 68% of the most popular video games contain violence (Tamborini 336). So it is clear that many children have access to violent video games and they have a big impact on their lives simply because of the amount of time spent playing them.
In almost all video games, there are weapons of some sort. Even Lego brand video games feature weapons and a large amount of killing. Many children and teens accept this violence because their characters regenerate when killed. Christopher Bartlett, a psychologist at Iowa State University, led a research team made up of 47 undergraduates. Bartlett had a group of students play “Mortal Kombat: Deadly Alliance” for 15 minutes. Then, the students had to dole out hot sauce to a fellow student who did not like spicy food, but had to swallow the sauce. Compared to a group of students who had played a nonviolent video game, those who had played “Mortal Kombat” gave their fellow classmate much larger amounts of hot sauce (Carrey). More than 3,500 studies have shown the close relationship between video games and violent behavior. All but 18 studies have proved this to be true. According to the American Academy of Pediatrics (AAP), violence that is shown without suffering is more likely to mimic violent behavior because the violence is, in a sense, meaningless (Eakes)...
Role-playing games with simulated violence are diverting in many ways. They help relieve built up anger, give kids a break from their everyday problems and struggles, and act as enjoyable alternatives to harmful or potentially dangerous activities. People of all ages can play them, and if played correctly, are always a healthy alternative to violence.
Video games have become one of the most widespread products of entertainment in the world; they have shown a broad variety of art styles. Some of them are cartoonish, while other ones are very realistic to the point of simulate possible real life situations. Moreover, videogames offer an interactive way of entertainment where players take the role of the main character. Nevertheless, video games have shown that they can offer entertainment for more mature audiences displaying violence and gore to the public. Some studies have suggested that there is a relation between violent videogames and behavioral disorders. However, there is not an actual study that have linked this relation. There are several reasons why video games don’t cause violence.
Video games are electronic sports which involves user interface and user interactivity. They generate a visual response which helps to provide excitement and entertainment. Video games are played on computers, televisions, or any kind of device with a display screen. People play video games for fun and also because some games are more productive and useful. With growth in technology video games have become very popular in children. Those games can be informative and a brain-builder for children but at the same time it may be so violent that they not only become the reason for the children to be destructive but also vigorously increase anti-social behavior.
Do you think kids should be riding unsafe toys everywhere they go? Well that’s what they’re doing when they ride hoverboards. Hoverboards should be banned in public because of risk of injury, risk of fire, and risk of getting in trouble. Hoverboards may be the new trend, but why is being unsafe trending?
The concerns of parents are that theses types of games are going to change their child’s life in a bad way. These ideas are true through tedious experiments that prove that violent games produce violent children. The games that cause the most fear are ones that give the players the opportunity to select their own weapon and decide what violent adventures they long to experience. A well known fact is that repetition increases the learning process. For example, when students are studying for a test they will incorporate the use of flashcards. Using the flashcards exposes the child to the information repeatedly until it is memorized. While playing these games, the player learns the patterns of games through repetition. By doing this they are unconsciously learning to act in the same way as the game. In March of 2014, the Center for Study of Violence at Iowa State participated in a study where they followed over 3,000 children over a three year period who played video games. Since the experiment was carried out over a long period of time, it was easy to spot out the effect of the games on the test subjects. The report discovered that the boys who played the hostile games had an increased amount of recorded aggressive behaviors, and although the girls in the experiment played less violent games than the boys, they still displayed violent behaviors (Gentile, 2014). The
Violent video games are special games, which negatively influences to the attitude and behavior. These video games are popular between children and teenagers. Since 1980-s years violent games are in political discussion. Because when teenagers usually play violent video games, they are becoming aggressive and then they face with psychological problems. For this, some people claim that violent games are harmful for society and they affect to behavior and health.