For half a century, every title of films has been designed very seriously. These titles reflect the main elements or impression of the story in a dynamic form. Tracing the source, the well-designed movie titles are derived from an American designer, Saul Bass. Saul Bass is a graphic designer who graduated from Brooklyn College and studied under Gyorgy Kepes, a master of the functional Bauhaus aesthetic (Bigman, 2015). In his whole career, he had done a lot of other things, including logos, advertisements, posters, title sequences and even movies. Most people remember his title works so that most recent movies have a strange sense of great design titles and credits. Among recent title designers, no one can deny that he/she has a piece influence by Saul Bass. As a graphic designer,Saul Bass made a profound influence on the film titles. But, how did Saul combine the design and film well? In this paper, several reasons - design style, cooperation experience and advance interdisciplinary …show more content…
When Preminger asked Saul Bass to design a poster for the film he was so taken by the “jagged arm” symbol that he asked Bass to design titles using the same elements (Kirkham, 2011). This film was about drug addiction. In the title sequence, the symbol “ the arm” in its jagged form expressed the disjointed, jarring existence of the drug addict (Kirkham, 2011) (see Appendix A). The release of this film certainly caused quite a sensation at that time. Also, Bass felt pleased in the process of working with Preminger. Perhaps for a designer,a good mood would better stimulate creative inspiration. Bass once commented, “A man who I worked and fought with over the years and learned to love and appreciate” (p.114). He is the first designer who put the symbolic element from movie posters into title
Films are designed for numerous purposes, some entertain, frighten, enlighten, educate, inspire, and most make us think about the world we live in. This paper will be focused on the cinematic interpretation of the film "Stepping Razor Red X", the Peter Tosh Story. The makers of a film from the writer, director, cinematographer and the art director, design, and conceptualize what they want the viewer to see.
This book is about a twelve-year-old boy named Nick Hall. Nick Hall loves to play soccer, but he can only play if he reads his dad’s dictionary which he thinks is boring. Nick Hall has a best friend Coby Lee. Coby and Nick have been friends almost their whole life, they also have always been on the same soccer team accept this year. Nick also takes dance clubs with the girl he likes named April who also goes to his school. So far Nick’s life is going well, The only bad thing in Nick’s life is that he gets bullied by these twins named Dean and Don, but they soon get expelled from school so he doesn’t have to see them every day now. So now Nick’s is going even better until one day Nick’s parents announce that they’re getting a divorce because
Sam Gilliam is was born in Tupelo, Mississippi on November 30, 1933. He served in the United States Army for two years. He received his education from University of Louisville and is a world renowned color artist. Morris Louis and Ken Noland’s works of art had a huge impact on Sam Gilliam and his works. Gilliam taught in Louisville publics schools and many art colleges. He is known for his colorful and unique art. He was one of the first artists to not frame his art work instead he would just paint on a bare canvas or drapes. His art style is very modern and loud. When someone looks at his works of art they have instant imagination and questions. Gilliam leaves his works of art up for interpretation, there is no solid meaning to them. Anyone can make see whatever they want, his art allows for freedom and Ray II is no different.
Growing up I remember my mom turning the music up whenever she heard a good song. The only genre, she listened to was country so I grew up loving country music. I now turn the music up whenever I hear a song Luke Bryan wrote because his music is so good. Growing up Luke Bryan was a normal child, but over the 20 or more years, so many devastating things have happened to his family that are hard for Bryan and his family to get over.
The Beethoven Symphony #9 in D minor is being announced during the 4th movement of the symphony. Typically, in symphonies, the 4th movements take part in the term of Allegro, which means it is played quickly or fast. However, in Beethoven Symphony, the 4th movement opens with a flurry sound and then is introduced by an instrumental recitative. A recitative is a style of music alternating between speaking and singing words on the same note. In a recitative, the music lines are not repeated even though formally composed songs do.
...ve them of their inspiration and interfere with their creativity. It is a thorny, and relatively new, question, and Jamison merely outlines the controversy without offering an opinion on what should be done to rectify the situation, leaving the door open for further research. Mental illness in artists is a fascinating subject, and Jamison does an excellent job of providing a through portrait of many artists who have grappled with manic-depressive disorder, in addition to exploring how these disorders affect creativity and productivity. Jamison also maintains an awareness of the objections to her attempts to draw a correlation
2001). Before I started the creativity process I asked my client how do you feel now? Measure between 0 (worst) and 10 (excellent) in order to measure the changes (see graphs and pies). I used two elements to evidence if the metaphor and imagery helped my client to raise his self -awareness and to see what influence it had on his feelings (mood). Before I started the process I explained to my client the process of this creativity and the goal. I asked his permission to be sure the client was willing to be involved with the creativity process (Bond,
Think about your favorite movie. When watching that movie, was there anything about the style of the movie that makes it your favorite? Have you ever thought about why that movie is just so darn good? The answer is because of the the Auteur. An Auteur is the artists behind the movie. They have and individual style and control over all elements of production, which make their movies exclusively unique. If you could put a finger on who the director of a movie is without even seeing the whole film, then the person that made the movie is most likely an auteur director. They have a unique stamp on each of their movies. This essay will be covering Martin Scorsese, you will soon find out that he is one of the best auteur directors in the film industry. This paper will include, but is not limited to two of his movies, Good Fellas, and The Wolf of Wall Street. We will also cover the details on what makes Martin Scorsese's movies unique, such as the common themes, recurring motifs, and filming practices found in their work. Then on
On the other hand, marijuana and LSD are not the only drugs that are used in films to help enhance the way the film is perceived. Requiem for a Dream revolves it’s entire plot around the ups and downs of being a heroin addict, and leaves little room for pleasant scenes. This film is a classic drug movie that swings from ups to downs in the matter of minutes. Whether it be the simple high, or the ending desperate withdrawal addiction, this film plays with our sensitive sides of the ideas of hard drug use. (Morris, 2000) Drugs such as heroin tend to reach a level that is not normally suitable for watching movies. It is not that the audience is incapable of watching the film, but their conscious state is not suited for film watching. (Mathijs and Sexton, 169) Many would agree that this film is hard to watch due to its extreme graphics of heroi...
All through the novel there are symbols of
The Symphony No. 6 in F major, Op. 68 was composed by Beethoven and was completed in
The link between creativity and mental illnesses is a topic that has been debated for centuries. The great philosophers Plato, Socrates, and Aristotle all discussed the connection as well. Even in today’s society, there is an ever-present stereotype that creative individuals (i.e. poets, writers, artists, designers, etc.) suffer from bouts of depression, mania, or mental illnesses. It is an age-old question: does depression/mania effect creativity? There is a lot of evidence that both supports and denies the truth behind this question. Some researchers believe the link between depression and creativity is strictly genetic while others believe there is none at all. The argument for this discussion will mostly support the argument that creativity is absolutely a result, cause, and remedy of mania. The manic-depressive illnesses discussed in this debate will mostly include bipolar disorder, mania, and depression. However, there are a lot of factors that play a role in this debate. To discuss, we must first define creativity, the creative process, manic-depressive illnesses, and rumination.
“Entertainment has to come hand in hand with a little bit of medicine, some people go to the movies to be reminded that everything’s okay. I don’t make those kinds of movies. That, to me, is a lie. Everything’s not okay.” - David Fincher. David Fincher is the director that I am choosing to homage for a number of reasons. I personally find his movies to be some of the deepest, most well made, and beautiful films in recent memory. However it is Fincher’s take on story telling and filmmaking in general that causes me to admire his films so much. This quote exemplifies that, and is something that I whole-heartedly agree with. I am and have always been extremely opinionated and open about my views on the world and I believe that artists have a responsibility to do what they can with their art to help improve the culture that they are helping to create. In this paper I will try to outline exactly how Fincher creates the masterpieces that he does and what I can take from that and apply to my films.
Within these eight stages, problems can be framed, the right questions can be asked, more idea can be created, and the best answers can be chosen. The steps aren’t linear; they occur simultaneously and can be repeated. Although design is always subject to personal taste, design thinkers share a common set of value the drive innovation: these value are meanly creativity, ambidextrous thinking, teamwork, and user focus curiosity (Owen, 1993).
In order to explore the nature of the practice of collaboration, the author has specifically focused on some of the concepts which challenges the individuals involved in collaborative alliance. Two main concepts have been explored to justify the challenges of the individuals. They are (i) Collaborative advantage, and (ii) Collaborative inertia. There exist dilemmas between these two concepts. Both the terms create a dilemma and a question arise of – “If achievement of collaborative advantage is the goal for those who initiate collaborative arrangements, why is collaborative inertia so often the outcome.” [Huxham, C, and Vangen, S. p- 53] These two concepts draw out the reason of what is always taken as granted in collaboration and what actually happens. Such perspectives results in collaborative inertia, even if the goal is to achieve the collaborative advantage.