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Description of object oriented programming
Description of object oriented programming
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Polymorphism in The C Programming Language The problem is that we need to compress our programs while still having them function correctly and process items differently depending on type or class. The solution is polymorphism. Polymorphism in object oriented programming is the programming language's ability to process items differently depending on their data type or class. In other words, it is the ability to redefine methods for derived classes. The true rule for C++ polymorphism is that when one class, named A is derived from or "inherits" another class, named B, A can do anything that B can do, thus it can store pointers to A in variables declared as B. Here are examples for and the definitions of the three types of polymorphism. If you were to have a base class named shape, polymorphism lets the programmer define different and separate circumference methods for any number of derived classes, such as circles, rectangles, and triangles. No matter what the shape of the object is, the circumference method will always return correct. This is an example of one of three types of polymorphism. This specific type is known as parameterized polymorphism, or parametric polymorphism. Another type of polymorphism is called overloading. Overloading is a form of polymorphism that allows an object to have different meanings depending on context. It is most often used to reference operators that can behave differently because of the data type class or operands. This is best illustrated using X+Y. X+Y can mean different things depending on wheather x and y are simple intergers or complex data structures. Here is a clearer example: 4 + 5 *-- integer addition 3.14 + 2.0 *-- floating point addition s1 + "bar" *-- ... ... middle of paper ... ... it takes more understanding, but it is worth it when writing large programs. In the long run polymorphism will help the serious programmer become more efficient in his programming. In my conclusions this is a better topic for someone in a more advanced class but it is a good way to save time when writing involved programs. I hope to learn more about this subject as I progress in my programming, and use this newfound knowledge to my advantage. Bibliography: Deitel & Deitel How to program C++ 2nd edition Copyright 1988 United States of America Internet.com http://www.wdvl.com/Authoring/Languages/Perl/5/polymorph.html Copyright 1999-2000 internet.com Corp Webopedia http://webopedia.internet.com/TERM/p/polymorphism.html Copyright 1999-2000 internet.com Corp. UNKNOWN http://www.cs.orst.edu/~cs582/slides/chap14/slide2.htm
Information and Software Technology Years 7–10: Advice on Programming and Assessment. (2003). Retrieved April 10, 2014, from http://www.boardofstudies.nsw.edu.au/syllabus_sc/pdf_doc/info_soft_tech_710_support.pdf
o The terms of the classification tell us what the individuals in that class have in common.
There are some basic characteristics that result from this definition and they are the following:
Johnson, R. and Foote, B. (1988) “Designing reusable classes”. In: Journal Of Object-Oriented Programming, v.1, n. 2, p. 22-35, Jun./Jul.
...y some shape, of being enclosed in a place, and of filling up a space in such a way as to exclude any other body from it; ..." [followed by other features not related to extension]. (Section 26)
The more equations the program has to do, so the program is a lot bigger and needs a lot more power to do everything the game wants.
The first class stereotype is boundary class. The boundary class used to model interaction between the system's surroundings and its inner workings. The boundary class interaction is involves transforming, translating events and noting changes in the system presentation. This class also model the parts of the system that depend on its surroundings. There are also class’s uses to model the parts that are independent of the system's surroundings such as entity classes and control classes. With that, the changing of communication protocol (GUI) mean changing only the boundary classes, not the entity and control classes. The boundary class also use to clarify the system's boundaries. With that, this class make it easier to understand the system. This class also providing a good point of departure for identifying related services for aid d...
The programming language C++ can be used in many ways. It has exploded into the gaming community allowing PC game programmers to have access to a stabile, yet powerful, programming language, utilizing as little code as possible. It has also been used in other commercial software, such as word processors, audio players, screen savers, and other computer desktop tools.
After my twelfth grade, the inherent ardor I held for Computer Sciencemotivated me to do a bachelors degree in Information Technology. Programming and Math, a paragon of logic and reasoning have always been my favorite subjects since childhood. I still vividly remember the time during my graduation,when I was successful in creating a simple calculator application as a class assignment.The joy I derived from creating something that is used by a lot of people to help them perform complex calculations,made me realize the power of computing in its true sense.It was also in my graduation that I developed an immense interest in programming languages such as Java, C++ an...
Shapes are two- dimensional surfaces such as circles or squares, and forms are three-dimensional shapes like spheres or cubes. A concave form has a pushed-in surface like the inside of a bowl and a convex form has a raised surface like the outside of a bowl. When you are looking at shapes and forms, the shape that you see first is called a figure or positive shape and the area around it is called the ground or the negative shape. The natural curves in different objects, such as trees or clouds are called organic shapes. Geometric shapes and forms are precise and regular such as cubes, pyramids, and circles. A free-form is an irregular invented shape or form that has qualities of a geometric form or an organic form.
The purpose of this paper is to highlight some best practices for data input and output. In addition, this paper will highlight appropriate uses of various storage means. Lastly, it will address the effect certain components of a computer have on its overall speed.
Complexity of a program has often accompanied simplicity of form like early Le Corbusier. More recent explanation for the simplicity in architecture, are various expansions of Mies Van der Rohe, contradictory “Less is more”. In response to Mies van der Rohe’s famous proclamation, Venturi replied: “Less is a bore.”
Compiler, in computer science, computer program that translates source code, instructions in a program written by a software engineer, into object code, those same instructions written in a language the computer's central processing unit (CPU) can read and interpret. Software engineers write source code using high level programming languages that people can understand. Computers cannot directly execute source code, but need a compiler to translate these instructions into a low level language called machine code.
obect orientated programming has many advantages, one of these is the fact that the objects created : Jeffrey L. Popyack (2012) "can easily be reused in other programs." The Saylor Foundation also states that object orientated programming allows “Improved software-development productivity" and "Improved software maintainability” through the modular structure of the development.
It is important to understand that patterns are not independent entities. The design patterns that are present at a high level of abstraction will influence the manner of applying other patterns at the lower levels of abstraction. In addition, patterns often collaborate with one another. The implication is the selection of an architectural pattern will likely influence the choice of component-level design patterns, which have the most effect (Pressman, 2010). Further, if selecting a specific interface design pattern, this can result in the need to use other patterns that collaborate with it.