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Xbox one and ps4 compare and contrast
Xbox one and ps4 compare and contrast
Xbox one and ps4 compare and contrast
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I. Executive Summary
Microsoft Corporation is an American multinational corporation that manufactures, licenses, develops supports and sells computer software, consumer electronics, personal computers, and services. Microsoft’s best known software products are the Windows line of operating systems, Internet Explorer web browser and Microsoft Office. Microsoft offers all sorts of electronics from computers, tablets, to gaming consoles, and also offers other services to its customers as well. Microsoft takes a lot of pride in every aspect of products that it sells, but with other companies releasing newer products they must keep up in the market. The base for this marketing plan is an analysis of the opportunities, strengths, and weaknesses for the company. The plan focuses on creating more business for the company, to figure out where the weaknesses are so they can become the top seller for video game consoles.
II. Environmental Analysis
Microsoft recently released the future gaming console Xbox One. Microsoft controls every aspect of the process in which the gaming console is build, beginning with production in its factories which are located in Dublin, Ireland, and Puerto Rico all the way until its customer. This includes everything that goes into marketing, including pricing and promotion, along with actual distribution of the product. In order to accomplish corporate strategy, an analysis of Microsoft’s Xbox One business environment is in order.
A. The Marketing Environment
Competitive Forces- The competitive forces surrounding Microsoft’s Xbox One include Sony’s PlayStation 4, and Nintendo’s Wii U. Another part of competition involving the release of the new system will be that people enjoy the applications and games on the...
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...ave to push the release date of the system back would be a major malfunction discovered during production, or if we aren’t able to get our hands on the products from the other companies we deal with. It currently costs us $49 dollars to create this console and we will be selling it for $499. This alone on the release day if we sell out our pre-orders will bring us in a revenue of $675 million dollars. This though is before we pay all of the workers who developed the product, built the product, and also the money we pay to advertise, pay rent for our warehouses, and machines. After all of our expenses are paid for Microsoft will have made $350 million dollars from just the consoles being sold on the release. We continually need to manufacture this product because it is estimated that we sell 400 million consoles by the time the next generation of systems comes out.
Microsoft has been only been in this industry for fourteen years. They’ve only created three consoles so far, Xbox, Xbox 360, and Xbox One. Their huge success with the Xbox 360 put them at the forefront of the battle. Their newest console, the Xbox One, was announced at the Electronic Entertainment Expo or E3 in March of 2013 and released later that year in November. They told the world how revolutionary their console was with all of its innovate features. The console, weighing in at 6.3 pounds, is a monster of a device with 5 vents on each side of the console, it runs almost silent and experiences almost no overheating problems. Looking like a retro, 1960’s VCR, many people believe it is an ugly piece of hardware. Personally, I like the design of the console. It is big and heavy which makes it feel like a sturdy piece of technology. Inside the beast is an 8 core 64x AMD processor which runs at1.75GHz and features a Direct X 11.1 graphics card running at 1.2 Teraflops. It also comes with 8 GBs of GDDR3 RAM and a 500 GB H...
The following paper analyzes the initial release of Microsoft's XBOX 360 gaming system release into the United States and the changes that occurred with the supply, demand and pricing of the product in the months following its release. The social science of economics tells us that supply, demand and price are closely related to one another and have a significant on how much of a particular good is purchased and the rate at which it is purchased by consumers. The XBOX 360 phenomenon is a solid example of the impact that changes in supply, demand and price have on the marketplace and the rate at which goods are purchased.
Do you or any of your friends play video games on a console? If you ask gamers the question, “gaming console you like the most?” they will probably say Xbox One or PlayStation 4. Xbox and PlayStation are known as the most popular gaming consoles of all the time. These two consoles have been competing for a very long time for the throne of the best game console since 2001 until now. In this article, we are going to find out which console has the best advertisement, We are going to determine this not by the console’s hardware, not by its cool features, and not by what exclusive games they have. It is because to grade the games and features are good or bad is kind of difficult because everyone can has different games
Microsoft has devoted huge amounts of effort to marketing in developing their products and services, as well as to the integration of their software products with one another in an attempt to create a seamless and consistent computing environment for the user.
Microsoft is currently the largest company in the computer industry. With a market capitalization of $291 billion, Microsoft has built an empire by dominating software sales for personal computers. Stock growth over the past 25 years has increased by more than 30,000%. However, Microsoft’s growth has substantially decreased since the market collapse of 2001(Niemond 25 April 2007).
The Microsoft Xbox has powerful components within that overpower any other console, including its CPU or it’s Central Processing Unit. The Xbox runs an Intel Pentium III 733-megahertz (MHz) processor. This is a lot more powerful than Nintendo Gamecube’s IBM Power PC 485-megahertz Gekko chip processor and even lower the Sony Playstation 2’s 128 bit “Emotion Engine” which is clocked around 294-megahertz. A few more components that make this console far superior to any other is its graphics processor, or GPU, which stands for Graphic Processing Unit. Microsoft had teamed up with Nvidia to create a chip that was made especially for the Xbox. The computer-based company ‘s 250-megahertz chip gives the console an amazing resolution of 1920x1080 pixels and 125 Million Polygons per Second. Sixty four- (64) megabytes (Mb) of DDRam back all this up, for great non-glitch games and smooth running. Nintendo also has a computer-based company teaming up with them to create the 162-megahertz ATI Flipper GPU Chip. This chip can only handle around 6-12 Million polygons a second and is only backed up by 43-megabytes of DDRam.
Lynch (2012) asserts that it is necessary for an organization to carry out an analysis of its resources and capabilities as it help it in identifying the places where value can be added by the organization. This also helps the company in finding out ways to gain competitive advantage in the market. The given case on Nintendo showed that by 2005, Nintendo appeared to be heading towards an end as its rivals Microsoft and Sony has captured the market through Xbox 360 and PlayStation 3 respectively. In this scenario, Nintendo innovated Wii which changed the market scenario in 2007. The case showed that innovative new strategy by Nintendo with its Wii games machine has transformed the industry and revived the profitability of the company. Since the release of the Wii, Nintendo is the leader in the video game industry. By introducing a totally new, one of a kind console, Nintendo has set clearly its goal and objectives, i.e. to reach an unexplored market share by introducing new gaming experiences, and therefore being the leader over its two main competitors, Sony and Microsoft. The case thus highlights the need to take a resource based view of the capabilities of the company so that such resources can be exploited to generate higher value for the firm.
Capital requirements to set up an assembly line to produce PC's are also relatively low, estimated at roughly a million dollars (Rivkin & Porter,1999 pg. 5) which means that virtually any firm can enter the market easily. Despite sky rocketing demands for PC's, PC producers are unable to capitalize due to increasing number of competitors. The PC industry is also affected by environmental turbulence due to price fluctuations of its components. Constant innovation in PC technology causes older components to be rendered obsolete and prices of older versions to plummet. PC producers who are stuck with inventory of obsolete products incur high costs of dumping these components.
Best Buy opened it’s doors in 1966 by the name of “Sound of Music”, it wasn’t until 1986 that it proceeded to change it’s name to what it is recognized today. Best Buy is the top retailer in the nation’s (USA) consumer electronic retail industry. What makes Best Buy unique is that they sell electronics and appliances used for home and office, they provide customer service and business support through their Geek Squad Technical Support System, and they offer major tech brands and their products such as Apple and Windows in house. According to The New York Times, the computer and electronics industry consists of companies engaged in the retailing of computers and peripherals, consumer electronics and other technology products. The industry includes household appliances, audio and video equipment, consumer software, digital cameras, cell phones and components and other electronic goods.” Like many top leaders, Best Buy has not been immune to issues in regards to maintaining its status in the market. Some of the issues the company faces include, loss in stock value, loosing the retention of it’s customers, and being out-competed by e-commerce companies in the same industry such as, Amazon. All of this can be classified as a marketing problem Best Buy faces.
This work will determine the baseline of the current market situation for the company, which is essential for any further exercise and analysis. To understand how the business model correlates with the product marketing, need to see if there is any evident cause-effect relationship between product characteristics and the nature of the product company. If such correlation exists, it will be important to see the transition of such characteristics into the company marketing strategy. It can show how company’s strategies can be successfully addressed in a real-world scenario. Both internal and external analysis, SWOT matrix will help to determine the company’s current market position.
In this paper, team B will discuss the internal and external factors of the Microsoft Corporation. We will explain how these factors affect the four functions of management, planning, organizing, leading, and controlling. Also, we will explain how globalization, technology, innovation, diversity and ethics will be delegated to manage the different factors. Microsoft Corporation was established in 1975 in Albuquerque, New Mexico producing software for developing, manufacturing, licensing, and support for range of software products and service for different type of computing devices. Microsoft grew from six employees to the largest personal computer software company in the world. By 1978, Microsoft earned $500,000 in the first quarter, and by the end of the year they earned revenue of $1,000,000. In the early 1980s Microsoft, in collaboration with IBM they released MS-DOS as their first 16-bit operating system. However after the late 1980s, Microsoft started to build its reputation by creating the Microsoft windows operating system and Microsoft office product, which includes internet explorer, excel, PowerPoint, and word programs. Then in the late 1990s, Microsoft teamed with Sega to incorporated their windows software package into the game developer’s Dreamcast hardware. Also they developed their own gaming system called the Xbox and that eventually was replaced by the xbox360. Microsoft has come a long way and is no longer just a worldwide leader in computer programming but also a major part of the technology world. Microsoft windows have been the flagship and accounts for most of its revenue for Microsoft: but the company has also branched ...
What are the three or four most important drivers of Microsoft’s business model over the past 10 to 15 years that have accounted for the company’s spectacular results?
Microsoft is the leading and the largest Software Company in the world. Found by William Gates and Paul Allen in 1975 Microsoft has grown and become a multibillion company in only ten years. It all started with a great vision – “a computer on every desk and every home” - that seemed almost impossible at the time. Now Microsoft has over 44,000 employees in 60 countries, net income of $3.45 billion and revenue of 11.36 billion. Company dramatic growth and success was driven by development and marketing of operational systems and personal productivity applications software.
Microsoft has always been known as a software company, and not well known for its hardware. In fact, the only hardware that Microsoft sells to the retail market is branded peripherals. In its heyday, Microsoft was a market leader, bring an operating system to the masses, and leading in internet search. In recent years, however, most of the moves that Microsoft has made have not been in a market leader position, but have been in response to competitors threatening Microsoft’s positions.
To conclude, Microsoft Company recognizes that external stakeholders are important in its success and long-term sustainability. Therefore, Microsoft’s mission and vision recognizes both customers and the society in its business. Customers determine success or failure of a company, therefore, Microsoft has engaged in the manufacture of products that meet customers’ needs, both locally and internationally. It is vital to work hand in hand with the government, creditors, shareholders, and suppliers to ensure sustainability and long-term benefits (Weiss, 2008).