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Editing in movie making
Editing in movie making
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Symbolisms & Meanings
Medals are the biggest piece of symbolism in the film. The meal symbolizes different things in the film. For the ‘good guys’, such as Felix, medals represent accomplishment for a good day of work, as well as accomplishment. Medals also provide the symbolism of economic wealth. For the good guys who are able to receive medals, they have more luxury than characters who cannot get one due to the programing of the game. For characters like Ralph and Vanellope, it is a symbol of opportunity because a medal would give them more freedom in their games. Medals also provide a “grass is not always greener on the other side” meaning for Ralph, because even when he receives one, he realizes it is not always worth it.
Lighting
The
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lighting techniques that were used throughout the film were pretty unique. The majority of the film used High-Key lighting, which was to be expected for the nature of the movie. The use of high-key lighting was very noticeable mostly throughout when the subjects were in the Sugar Rush setting. The use of high-key lighting provided a positive emotion for the subjects, because at first the setting of Sugar Rush seemed like a positive environment. High-key lighting was also used in the Game Central Station setting, as it was the location of were all the games met during after-hours of the arcade. There was also great usage of saturated color with high-key lighting, especially in the Sugar Rush setting. As more evil started to make place in the movie, the increase of low-key lighting prominent to match the subject’s emotions. Scenes such as when Ralph destroyed Vanellope’s car, or when the truth of King Candy’s evil background was relieved, low-key lighting was used in order to capture that emotion of fear and dark content. Low-key lighting was also used in the setting of the game Hero’s Duty, which was the home game for Calhoun. It was an interesting use of low-key lighting, because Calhoun is considered a ‘good’ character in her game. The game was a first-person shooter, so the use of low-key lighting as well as fill lighting provided authenticity for that type of game. Sound Sound was a key element in the film. Because it was a mixture of video games, the film needed to provide accuracy with the sounds to make them have the proper identity. With games such as Fix-It Felix, Jr. the sounds of a video game that was 30 years old was extremely accurate, with the film creating the same noises of the technology as if the viewer was playing the game. With games that had more depth of sound like Hero’s Duty and Sugar Rush, there needed to be more sounds included that provided the same accuracy of those games because they were much more advanced. The use of a Foley Artist was also noticeable throughout the movie as well, because some of the sounds, like doors opening and closing or the sound of Ralph smashing objects, used were created through objects to provided authentic noises for the film to give it a realistic touch. The use of background music was also an important use of sound in the film. Whether the subjects provided positive or negative emotion, the use of the background music matched the character’s behavior in order to add emphasis on the scene. Editing Wreck-It Ralph provided multiple types of editing throughout the film.
The most noticeable use of editing was magic realism. With cameos from famous video games, such as Sonic, Bowser, Pac-Man, and Frogger, the film incorporated multiple different video game characters interacting with each other, or intertextual. This was a great example of magic realism because it still seemed realistic to the story, even though it is highly impossible these characters would know each other. There was also editing use of product placement as well. The use of including famous video game characters also was a way to promote their games. With the actual children that played the games in the arcade, they showed product placement with a Subway drink. Wreck-It Ralph was a very detailed film, due to the editing and use of 3D computer-animation. There was also use of a cutaway shot in the film, specifically when Ralph received a medal. Once Ralph gets the medal, it briefly shows a cutaway shot of Ralph’s vision to how is life will change with a medal. There was also technically use of off-screening as well. The characters in the video game had to show their actions in the areas of the screen for the children. But, outside of that screen they could move around however they liked. In the scene when a child was playing Fix-It Felix, Jr. without Ralph, Felix acts like his character in the screen for the gamer but acts in panic outside of the screen when looking for …show more content…
Ralph. Camera Techniques There were multiple different camera techniques used throughout the film.
The use of regular and extreme close ups was important, because it made the viewer focus on the reaction shot of the subject and their emotions. There was also the camera technique of point-of-view and breaking the forth wall. The scene Ralph enters Hero’s World for the first time is a great example of the combination of the two. The film uses the point-of-view technique to provide the accuracy of the first person shooting game. It also breaks the forth wall, as the gamer playing Hero’s War looks directly into the camera. There was also a great use of both medium and long shots as well. The use of medium shots was included to provide every subject and give them importance. In the scene were Ralph is introduced telling his story at the Bad-Anon, the use of a medium shot was important because it included very subject in the scene. Long shots were also an important use of camera technique. Even though it was created through computer-animation, the long shot use was great because it could focus on the subject in front of the shot, then slowly pan out and focus on the long shot of the subjects in the pack. One great example of this was when Ralph was at the top of a tree and learning he was in the Sugar Rush setting. The film uses the technique of an extreme close up of Ralph’s face and reaction shot of losing his medal, then pans out to show the long shot to introduce the setting of Sugar Rush by focusing
on the name of the game. There was also a use of panning in the film. Towards the beginning when showing how Fix-It Felix, Jr. worked, it was shown on a 2D setting. When the characters were able to move once the arcade close, the camera technique of panning show the characters moving in a 3D setting on how they are able to move after-hours. Signatures of the Director Director Rich Moore is most known for his work in animation for both TV and feature films. His signature pieces of work for TV have been on The Simpsons and Futurama, while his signature films have been Wreck-It Ralph and Zootopia. Being an up-and-coming director, Moore is starting to become known for having inspirational meaning in his animation films. Possible cultural effects of the film After its release, Wreck-It Ralph had a cultural effect of being of the best animated movies since Toy Story. One of the biggest cultural effects that could be taken from the film is the inspirational message Moore created. The story of Ralph understanding the way he is programed for the better and the concept of Vanellope being the glitch had an impact on both children and adults. Overall, the life lessons that came out of the film played a big part of the cultural effects it had for its viewers. Another cultural effect the film provided was a reaction through popular culture. Artist Kanye West has compared himself to Vanellope on his attempts into fashion. Because of that comparison, it has helped the film get more attention in understanding West’s character comparison. Subjective perception of the film’s value With success at the box-office after its release and fairly positive reviews on both IMDb and Rotten Tomatoes (7.8/10 on IMDb, 86% on Rotten Tomatoes), Wreck-It Ralph provided a unique and creative plot than most animation films in recent history. With paying homage to classic video games as well as modernizing the topic, the film does an excellent job of balancing a telling story along with teaching moral values.
Some of the special effect used in these films are animation. For example, the penguin scene in Mary Poppins. Another example of this is transitioning and flashbacks. An
...e story the list of things that the items could actually symbolize continues to grow as O'Brien continues to use symbolism to do this. "The list becomes longer in the end and encompasses the hopes, dreams, and fears that each man carried" (Malone, 1).
One of the symbols that is given is a fence. A fence is something that surrounds for example your home and additional things that need to be secure. In Fences, the fence is a symbol because they want the fence to be built because they want to keep the love ones inside the gate along with, keeping the enemies out. The second symbol I found was baseball. In the book baseball does not refer to the sport with a ball and a bat, what it symbolises is when Troy found out that black people were being discriminated which is mention plenty of times when Cory talks to him about him signing the paper to let him be recruited. The purpose of themes and symbolism in play’s is to keep the focus of the play and helps you gather information to answer your own answers at the end. While symbolisms makes you think a little more to get the hint they are trying to give
One way the filmmakers did this is with the on location shots of rubble in many scenes. The characters in these shots are carefully placed to make the rubble stand out behind them. Lighting is carefully placed to illuminate the rubble and make it stand out. However, the carefully planned cinematography also plays into the overall meaning of the film and not just how it looks. The lighting, for example, influences our feelings for certain characters. Susan Wallner is always filmed in light. This is a drastic difference from how we see Hans Mertens. Hans is usually filmed with low light and is very dim. This helps show that Susan is optimistic, while Hans is pessimistic. Another way lighting is used in this film is to create shadows. Shadows are very prevalent in the last sequence of the film. Hans has confronted Bruckner and as the camera cuts back and forth to each of them we see Hans shadow keeps growing bigger and bigger behind Bruckner. We can interpret that as the shadowing is growing bigger so his Bruckner’s fear, because the dialogue coming from Bruckner is getting faster and we can also hear the fear. There are many times in the film where close ups are used to make the storyline more dramatic. One scene that comes to mind that makes use of quick cuts and close ups is in the end of the film: Susan ran in, stopping Hans from killing Bruckner. At this point we
consider to be more modern film techniques. Montage plays a key role in this film, as
the visual medium. In a way that is unique to the cinema, the special effects disrupt the
The first element is Camera distance; it is used in every scene and in every shot. It refers to how far away the camera is to the characters in the scene. Camera distance was developed in order to provide more to the mise-en-scene of a certain scene. “Mise-en-scene encompasses of variety of categories related to the staging of an action”(Belton 47). Camera distance is one of these important factors in making the scene and giving a sense of what you are supposed to be experiencing during the film. Without using camera distance to its fullest the scene or shot may not come across to the viewer as what the director or writer intended. An example of camera distance being used to its potential is in the opening sequence at ricks café. The first shot that we see at ricks is of ricks sign on the ca...
Cohen points to Cuaron 's fluid lensing, with its emphasis on single wide-angle shots, as a special challenge. "It makes (the effects) considerably harder, because the shots are so much longer, you 've got to think about so many more different elements. With quick cuts you can hide so many things” (A1). The whole move was a new experience not only for the actors, but also to the
Our society has shifted its beliefs in how we should treat competition in young people. The question is asked, should all kids get a participation trophy? As it may seem to be an unanswerable question, it honestly isn’t. Thought that the participation trophies may send the message that “coaches” value the kids’ efforts despite their abilities, trophies do not need to be given out. Your words mean just as much when you remind an athlete that you value them in more ways than one. Some may think trophies are a great idea because it shows that everyone’s a “winner.” However, I disagree with that idea. I believe that kids should know that they need to work their hardest in order to be rewarded and understand that not
...successful collaboration of sound, colour, camera positioning and lighting are instrumental in portraying these themes. The techniques used heighten the suspense, drama and mood of each scene and enhance the film in order to convey to the spectator the intended messages.
We can start off with something that we all easily take granted for in movies and that is the imagery. We all have imaginations that can produce an accurate image depending on what we read or see, but something the books or plays couldn’t accomplish is give the image to us. So we wouldn’t have to seco...
...high angle shots, two or three shots, and close ups establish the mood and relationship between the characters. Whether the sound was orchestral or pop music, it had a significant value to the plot, sequences, and shots of the story. In the case of movie shots, editing had a significant value to the film in order to help identify characters importance to the plot of a story.
With the use of symbolism, or the practice of representing things by means of symbols that give significance to objects (The Free Dictionary 2011), events, or relationships, one can see that this device helps the overall plot and development of characters by showing the significance of emotions, such as guilt, by the players. Symbolism brings a lot to the overall work as it gives the readers a deeper look into the emotions brought up in the play, helps the reader associate symbols to actual meanings, and gives the story a kind of depth that would not be there without.
What do you think about when watching a film? Do you focus on the characters' good looks or the dialogue? Or do you go behind the scenes and think about what made the film? Maybe, it's even a combination of all three. No matter what comes to mind first, an important part of any good movie will be what you see. A camera and good director or cinematographer is needed to make that possible. Different directors and cinematographers will use different camera techniques to make you focus on what you see. Camera techniques show emphasis in films, because they make you focus more on situations and people. They are especially important in Darren Aronofsky’s Requiem for a Dream.
Due to the film’s quality and interest it became an award winning film. The film had excellent sound effects such as the battle scenes. The image quality was also outstanding; it used many different angles to depict the actor to make you feel involved in the scenes. In the action scenes the most common viewpoint used was a close up shot which allows the audience to see and feel the intensity of the scene. The second viewpoint mostly used was a tracking shot due to the actors c...