Frank Miller's Impact On The Comic Industry

1378 Words3 Pages

Frank Miller Frank Miller is a prolific American comic book artist and writer whose works have had a profound impact on the comic industry. He is best known for his dark, often fantastical, stories that deal with themes of violence, death, destruction, and the “pointlessness of life and being” (Answers.com). The culmination of work created throughout his legendary career has been able to transcend comic books and become a part of popular culture. Miller was born in Olney, Maryland on January 27, 1957, but moved to Montpelier, Vermont as a small child. Though little is publicly known about his family and personal life, Miller revealed that he had six brothers and sisters growing up (George 72). His parents valued discipline and hard …show more content…

Undeniably impressed, Miller approved a full-length film, which was released in April, 2005. Sin City was extremely successful on many levels, furthering Miller’s already brilliant career and paving the way for more successful adaptations. The same year, Lynn Varley divorced Frank Miller. The two did not have any children. Today, coming off the recent success of this year’s ‘300’ movie, Miller continues to write and draw. He looks forward to 2008’s Sin City 2 and plans to complete more novels in the …show more content…

He also began a short stint in Hollywood as a scriptwriter around the same time. After that fizzled, Miller began working on his famous crime noir 'Sin City' series in 1993 (Lambiek par 6). Now working under his own comic label, Legend, Miller had a newfound level of freedom that provided him the opportunity to finally do what he loved. Sin City, produced in black and white, featured extremely high contrasts and stark backgrounds to tell its story. Influenced by expressionist film and by other artists like Will Eisner, who brought expressionism into comics, Miller tried to create more of a psychological presence in this, and other works (George 23). Feeling that one of his prison scenes looked too much like a school, he threw the whole file out and changed everything. “The Floors were bars, the walls were bars, and the ceilings – everything – to reinforce the trapped feeling” (George 23). Figure 2, a Sin City prison scene, shows exactly how Miller created an abstract jail cell that is much more meaningful than a realistic

Open Document