Examples Of Sexism In Video Games

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With the rise of technology, online video-gaming has become a large source of mainstream entertainment, for adults and children alike, along with television and also social media. While the overall usage of gaming has been viewed as a positive activity, as it helps boost the economy; exercise the brain of its players; and connect people from all over the world, unfortunately, it has some negative aspects as well. It has been proclaimed that a vast majority of videogames are misogynistic and display sexism towards women. This claim has evidence to support it too, that dates back to the 1980s. The forms of sexism in these games can come in many different ways. Some examples of sexism in this regard include the following: Having a lack of playable …show more content…

The display of misogyny is typically viewed as sexual discrimination or objectification of women or girls. Women often accept the misogynistic nature and tolerate it with a passive attitude since it is so widespread and ignored. Misogyny occurs when someone feels justified when they abuse, belittle, discriminate, attack, or violate a woman simply because she is a woman. Less violent forms of this can occur within home, school, and even job settings. For instance, a father may be blinded by his daughter's gender and treat her differently than he would a son; a college professor may discourage a female college student form pursuing careers that are typically dominated by men such as engineering, mathematics, and the sciences; and lastly, an employer may be inclined to pay a female less than a male employee or even be reluctant to give that female a raise in pay, regardless of her work ethic. Men calling women derogatory names in public and focusing on their appearance and nothing beyond that adds to the many examples of this everyday crisis. In general, objectification is when a woman is seen only as a source designed specifically for sexual satisfaction and content, yet another form of misogyny. Not only can men display misogyny, but females can too. This is a lesser form in which women use the widely accepted misogynistic practices against women they dislike or see themselves in …show more content…

The market research firm Newzoo released to the world that the video gaming industry was suspected to be worth approximately $99.6 billion. According to Statista.com, the industry actually occurs $101.62 billion. Gaming technology is fleetingly advancing: Consumers are enjoying and become increasingly excited for the new things to come with gaming with virtual reality (VR) or augmented reality (AR). "As the uptake of VR hardware plays out, game software revenues will automatically be absorbed into current PC, TV/Console, and mobile revenues. VR and AR will in the long-term change how consumers communicate with each other and interact with content. In the short to medium term, Newzoo expects the lion's share of VR revenues to be generated by hardware sales, spectator content, and live viewing formats. The global gaming market is expected to reach $118.6 billion by 2019"

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