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Your life experience
Personal life experience
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The Oasis Escape Due to a decline of natural resources, the year 2040 is filled with poverty, famine, and crime across the nation. The safest way for most citizens to live is on the online network, The Oasis, where one could attend school or shop online, rather than venturing out of the home to do these dangerous tasks. The Oasis creates opportunities, as highlighted in Ernest Cline’s novel Ready Player One. Eighteen year old Wade Owen Watts turns to his computer in hopes of improving his current living situation by embarking on a gaming journey, where the winner is awarded a large amount of money. Through Wade Watts, author Ernest Cline emphasizes the theme of finding an escape to distract an individual from their current life. Although Wade has always had a tough life, he continues to roll with the punches. His dad was shot and his mom died due to a drug overdose. In reaction to these events, Wade was an orphan and taken in by his iniquitous aunt. They live in a sketchy neighborhood called the”stacks”, owning a tiny trailer shared by fifteen people. Wane sleeps “in an old sleeping bag… wedged into the gap between the washer and the dryer” (Cline 13). Considering that small space is not an ideal living situation for a teenager, Wade …show more content…
ventures out of his trailer and discovers an abandoned van. Upon his discovery, he realizes he has a place of privacy, “a place no one else knew about, where [he] wouldn't have to worry about getting hassled or slapped around by [his] aunt of whatever loser she was currently dating” (Cline 25). In his van, he can safely use his laptop to venture onto the Oasis and attend school. Everytime he enters his car, it acts as a safe haven and he can escape his awful home life and is free to live how he wants to. When given the chance, Wade’s favorite favorite thing to do is log into the Oasis.
Wade realizes that he could “escape the drudgery of [his] day-to-day life” by making his Oasis avatar anyway he wanted it to be, creating a whole new persona (Cline 57). Wade titles himself “Parzival”, an anonymous name where no one knows his true identity, an obese kid living a poverty stricken life. The Oasis allows him to be a new person, where he’s free to unleash his true personality and talk confidently to other. To extend, winning a video game on the Oasis could award him tons of money, for the billionaire creator, James Halliday declared that the “first person to [win his game] will inherit his entire fortune” (Cline 5). Wade, now
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In this story, a boy named Jeremy decides to live out his life in a virtual world rather than the real one. I thought that it was a relatable story, but it just didn't strike my interest as well as Bradbury's did. I think that everyone has felt lonely, abandoned and awkward at some time in their lives, but I don't think any of us would give it up for an unrealistic, virtual world. The thought of an awkward boy leaving the real world and fleeing into what seems to him to be a bright, new world makes me think his is a coward and makes me lose all respect for him. I understand that the real world can be difficult sometimes, but you just have to find some good friends and stick it out with them. I think that video games can be a good way to escape the horrors of the world for a minute and focus on a place where the world is perfect and everything happens just the way you want it to but I also believe that video games need to be 'respected' and should only be played for at most a couple of hours a day. However, I do not believe that video games should be looked at a world that you could live in, and they certainly should not be looked at as a new, brighter future for
During the duration of Eighner’s time as homeless, he had found the best diving spots where he had found diaries, birth control pills and slightly warm pizzas. Eighner wasn’t bothered by his lifestyle, rather he simply embraced it, as he dove in the broad daylight. Eighner and his dog Lizbeth, jumped into dumpsters to survive daily, they would pick out people’s “trash” and use it as their own. Food was a particularly dominant thing Eighner would find in the dumpster, he learned what food was the best
Trapped in Cyberspace is an amazing novel extremely relevant to teens nowadays. It is a well-written story displaying the deadly clutches of the World Wide Web. Ayala Stimler masterfully gives over how just one time on a bad site can pull someone into an addiction that can last months on end. This novel opens everyone’s eyes to the awful dangers of the newest “necessity”, the internet.
During the childhood of Jeannette Walls her and her siblings all had to be self reliant to get everyday necessities. Jeannette and her siblings have to do many things such as scavenging for food in any place they could think of. Jeannette would “slip back into the classroom [during recess] and find something in some other kids lunch bag that wouldn’t be missed”(68). Or if she was at a friends house she would ask to use the bathroom and if no one was in the kitchen she would “grab
At a young age Marquese was introduced to drugs and taught to rob people and places. This is the biggest unfortunate event that could happen to him, because he feels he is obligated to do things for his mother. They have built a strong relationship that has held him back from changing the way he handles his delinquent behavior, because he will not step away from his mother. Marquese is a good example of the large amount of children who fall into having delinquent, because they consistently are exposed to the same
The narrator has two daughters, Dee and Maggie. Dee was this cute girl who was super intelligent and sophisticated. She often saw herself as being above her mother and sister and would often make them feel stupid and bad about themselves. "She used to read to us without pity, forcing words, lies, other folks' habits, whole lives upon us two, sitting trapped and ignorant underneath her voice". She shows that Dee enjoyed making her mother and younger sister feel dumb about themselves because it made her feel superior. Her whole life Dee detested her family and where she came from and couldn’t wait to get away. But, still her mother worked her booty off to provide her with high education and a good life. Dee goes away to college and when she returns she is a completely different person, suddenly interested in her family; photographing them upon arrival. With her guest, new "Wangero Leewanika Kemanjo", invades her mothers house taking everything in like it’s a cute display for her. Finally, when Wangero (Dee) demands that her mother give her some quilts, her mum can not take anymore. She tells Dee that Maggie, not her, will be receiving the quilts and she snaps. "I did something I never had done before: hugged Maggie to me, then dragged her on into the room, snatched the quilts out of Miss Wangero's hands, and dumped them into Maggie's lap. Maggie just sat
A suburban life is a paradise full of shopping, colorful gardens, and well-groomed homes. Despite all these benefits, a suburban life is an isolated life. People living in suburbs are rarely exposed to miseries in society. One of these conflicts is homelessness. When living in an environment surrounded by homes, individuals often have difficulty imagining not being able to sleep in a warm bed, eat a proper meal or even receive necessary medical attention. This grim situation is depicted in the writings of Jeannette Walls. In the autobiography The Glass Castle, Jeannette Walls accurately portrays homelessness by explaining its causes, its impact upon daily life, and its effect on victimized families.
Everyday Use ends with Dee leaving, not with the quilts, thus making room for the new bond between Mama and Maggie. Dee may believe that she has won in some way because she is the educated sister who appreciates her heritage, but the reader sees it is in fact Maggie who has become victorious by having her way of life validated by Mama’s support and Dee’s envy. Maggie’s system of values is redeemed by creating a new relationship, with herself, in which she is no longer silenced and can truly appreciate the beauty of her home even in its everyday use. While there is little growth seen from the experience on Dee’s side, we know that Maggie is forever changed, giving her more power than she ever had. There is still and will always be a struggle between her and her sister, but Maggie now knows she does not need redemption from Dee, nor anyone else, because it is she who carries the importance of the past into the future.
Junior sometimes had to go to bed hungry, but that wasn’t the worst thing about being in poverty. He made a diary entry stating, “Poverty= empty refrigerator+empty stomach. And sure sometimes my family misses a meal…and hey, in a weird way, being hungry makes food taste better (8).” This really puts the diary reader in his shoes about how many times he had to go without food and starve while trying to go to sleep, simply because his family couldn’t afford it. But to Junior, being hungry wasn’t necessarily that bad. What he felt was the worst thing about his poverty was that there was no money to save his beloved animal Oscar. Oscar became really ill and Junior wanted to take the animal to the doctor, but the family couldn’t afford it. When it came down to it, his father had to put the dog out of misery, and decided to shoot him. Visualizing someone having to shoot your best animal friend is heart wrenching. Most people have been in Juniors shoes where they have a sick animal, however they never imagine having to shoot it. This comparison of being hungry and losing an animal, shows Junior’s great strength at a young age about going through poverty, and sometimes even hope...
...s and that is why many of them might correspond with this book. Lucky Wander Boy is sending a message to the audience, and the message is that gamers experience their real life through video games in order to cope with their reality; just like they may have experienced before. The book is fundamentally illustrating the thoughts and experiences this group of people might have gone through during the golden age of video game. The book does this by showing us the narrative of Adam Pennyman, the protagonist of the book. The video game in Lucky Wander Boy is a reflection of his life and it helps Adam cope with the struggles he is having in his life. Without video games Adam would not be as insane, but I believe that he would also be in a much more depressed life. Video games essentially revive Adams actual life; without the game he would not find any point to his life.
The past few weeks had been hot, dry, and rainless. A drought. Rain had not fallen for three months. Though, despite the drought, the O’Leary family had been having an exceptional October. The O’Leary family consisted of Mrs. O’Leary, her husband and 5 children. Mr. O’Leary worked as a laborer, as Mrs. O’Leary kept with the cows and the children. The family was on welfare, but were livng pretty fair lives, and Mrs. O’Leary was selling fresh milk on the side. A small way to make some more money for her family.
Maggie lives with a poor and dysfunctional family and a hopeless future with only the small possibility of change. The environment and setting she grows up in do not support anything more than a dull, dreary and pathetic future for her. An old woman asks Maggie's brother Jimmy: "Eh, Gawd, child, what is it this time? Is yer fader beatin yer mudder, or yer mudder beatin yer fader? (Maggie, 10)" while he runs to Maggie's apartment one night. The lack of love and support of her family hinders Maggie's ability to live a happy and fulfilling life. Without knowing that someone loves her no matter what she does or how she acts Maggie may feel desperate enough to change her situation by any means she can, and without any useful guidance. Even without any positive influences Maggie grows up different from the low-life's living with and around her. Crane explains Maggie's uniqueness in the passage "None of the dirt of Rum Alley seemed to be in her veins. The philosophers up-stairs, down-stairs and on the same floor, puzzled over it" (Maggie 16). Maggie's uniqueness gives her the chance to improve her life, but only a slim chance. Even though Maggie differs from the people around her they remain sleazy, making it harder for her to change her life because she must go outside of her community for help.
The family’s poverty (which is partially due to the father’s absence) makes their future seem hopeless. The family lives in a poor, rural area, which was typical of black persons of their time. The family is crowded into a small, shabby home, so they must share rooms and beds. The family’s clothes are quite shabby too, for when James sees a mannequin in a store with new brown shoes, he looks at his own old shoes and thinks, “You wait till Summer…” The family does not even have enough money for some of life’s other necessities, such as food and medical care. For example, they eat bread and syrup every day for breakfast; and as James’ younger brother, Ty, said, “I’m getting tired of this old syrup. I want me some bacon sometime.” Beans are another bland food that J...
Many kids like Tommy, who spend most of their childhood and adolescences emerged in imaginary lands rather than dealing with the real world at hand, become socially anxious and have low self-esteem later in life. Instead of thriving with a career and family, they relapse back to the same virtual interaction they had as a child. They float through life barely able to support themselves or result to living with their parents. Adulthood seems to them a mere task they must complete in order to continue their gaming. Excessive videogame play for children and adolescents cause social anxiety, depression, and aggression because more time is spent alone engrossed in dynamic storylines and complex situations than outside building face-to-face relationships and other healthy social skills that better prepare them for their future.
As the mind develops, things such as pornography are no longer the main concern. Now, because of the easy access to information, the fourteen years old who has just discovered that she failed ninth grade can find out how to make a bomb out of household detergents. As can the laid-off businessperson, the dumped boyfriend, and the deranged psycho.