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Ender’s character development
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Back at Battle School nine year old Ender is the top ranked soldier and a platoon leader in Phoenix Army with Petra as commander, but he hates his life. Ender still cannot get past the part of the mind game where he sees his brother's face, and he feels only despair. Graff comes to talk to Valentine because he believes Ender needs help. He asks her what makes Ender different from Peter and also if Peter is really that bad a person. Graff wants her to help Ender and convinces her to write him a letter. Valentine writes the letter and Ender reads it, but he sees through it instantly. He realizes that they must have made her write it and that it's goal was clearly to show him he is not like Peter. Therefore they must know about the mind game.
Before Ender got picked to fight the buggers he was just a normal boy he went to school like every other kid, one day he got put in a test and if he passed he would go to battle school in space, Ender eventually passed the test and he had a military personnel come to his door and tell his parents that he passed the test and is going to battle school.
The Enders Game written by Orson Scott Card provides understanding of the characters and their relationships with others through indirect characterization and diction. Orson Scott Card uses literacy devices and specific word choice to let the reader draw conclusions about the characters and the relationships between Peter and Ender, the symbolism of the bugger mask/bugger-astronaut game, and the foreshadowing of Peter and Valentines death. The author reveals the relationship between Peter and Ender through Peter’s perception of Ender and the astronaut-bugger game. “Ender did not see Peter as […]
When Ender leaves to Battle School, not only does he face other “Peters” but he experiences fatigue and loneliness from the severe program he is going through. Valentine will begrudgingly be used to motivate Ender in continuing in the program. Ender has improved at Battle School within a year- the youngest toon leader yet and was highest in the ranks. Everyone respected him as a teacher- not as a friend. This made Ender feel utterly depressed. Nobody saw him as a young child- just a respectable commander and that surely made him agitated. Graff and the other adults began to worry about Ender’s health. So, they called in reinforcements and had Valentine write a letter, “She’d written before, and they didn’t let any of those letters through. Those might have been real, but this was asked for, this was part of their manipulation” (Card-107). The IF uses the person Ender as ever truly cared for, Valentine, to motivate him and give him some kind of shrivel of hope to persevere through the program. They believed that Ender would do anything for his sister Valentine because of his unconditional love for his sibling. Even though this manipulation strategy was transparent and quite frustrating for Ender, he was determined not to play by the adults’ rules and he continued to be the best soldier yet. Later, when Ender was promoted to Commander, he stayed on Earth for two months- never wanting to go to space. Valentine is brought to meet him and convince him to go to Eros,” She walked back up the hill, savagely angry at them for making her come to Ender like this. For she had, after all, done just what they wanted. She had talked Ender into going back into his training, and he wouldn’t soon forgive her for that” (Card-170). Valentine knew the consequences of manipulating her brother- that Ender would think
Ender is selected to go to Battle School in space because of the actions he has displayed against a bully after a device known as a monitor, which allows the leaders of the I.F. to watch and hear everything Ender perceives. Although Ender’s conception was predetermined (in this time period, families are only allowed to have two children unless stated by the government which is why Ender is often called a “Third”), he had to display the correct characteristics to be selected. Ender’s siblings, Peter and Valentine also wore the monitor, but neither wore it as long nor was selected because Peter was too cruel and Valentine was too mild. Once Ender arrives, he makes a couple new friends from the other selected children, including a boy named Alai. When Ender is alone, he plays a mind game and progresses farther than anyone has before so out of the blue, Ender becomes promoted to a group called Salamander Army, where he befriends the only girl, Petra Arkanian, at Battle School. As Ender continues to display his brilliance, he is continuously being promot...
The author turn to books in order to attract girl. After realizing at thirteen year old that he did not have the standard of the type of boys girls was seduced by. Richler did not let his lack of self-esteem and confidence depress him instead he used the strength of reading he had to develop a character to draw attention to himself. Since he was not tall like a basketball player, he find loophole in reading book he was good at.
... and sister, Peter and Valentine, often reverse these roles and through their intelligence and own manipulative manners, seem to gain control over the adults. Ender, on the other hand, does not wish to exercise influence over anyone and is brutally manipulated by the adults, yet even they are aware of his superior intelligence. There really isn't much difference between the children and the adults in this novel. They are the same, if not more advanced in intelligence. Even with the deceit and manipulation, the commanders know that the children must be taken seriously. They are the ones who are capable of not only killing, manipulating and hating, but also of creating and helping.
Ender is first shown as intelligent and skillful, and Peter shows the same attributes throughout the story. Ender uses his intellect to triumph over his bullies, and this translates to his experience in the Battle Room. He has to outsmart the enemy, rather than beat them physically, and it worked in his favor the majority of the time. Ender understands when he has to use his physicality to beat a bully, but also knows when he has to strategize to avoid a certain situation. When Ender is encountered by Bonzo after he won the battle by disobeying Bonzo’s orders, he has to use his judgement rather than his fists to get what he wants. Ender argued with Bonzo, “‘... I’ll pretend that you won this argument. Then tomorrow you can tell me you changed your mind.’ ‘I don’t need you to tell me what to do.’ ‘I don’t want the other guys to think you backed down. You wouldn’t be able to command as well’” (Card 87). Ender understands what his enemy, in this case Bonzo, wants, and knows how he can make both of them get what they want. He doesn’t resolve to violence when he knows that he can use a different method that benefits him. Ender’s intelligence and strategizing helps him overcome the difficulty he approaches throughout his life. Peter also uses his intellect to benefit himself throughout the events that happen.
Ender’s Game is both entertaining and thought-provoking; but while the author cleverly questions the ethics of war, education, and humanity, this book’s greatest lessons are about what it means to be a good leader, which ties into the Marine Corps perfectly because that is what we strive to do. Ender Wiggin is the third in a family of child geniuses. He is selected by international military forces to save the world from destruction. Before being chosen Ender wears a unique monitor that allows the heads of the military to see things as he does. Ender's brother Peter and his sister Valentine also wore this monitor, although neither were selected, and Peter will never forgive Ender for this. Peter hates Ender, and even when the monitor is taken out it does nothing to make the hate towards his brother any less
Throughout the novel, Ender gradually begins to realize that he is not so different from his brother Peter. Ender grew up being punished and beaten up just for being a third who was smarter than Peter. This explains why Ender wants nothing to do with him when he leaves home. The mind game periodically reminds Ender that he is not completely different from him through certain levels. On the first obstacle that proved difficult, he brutally
After much internal debate Ender decides to go to battle school and leave home. He knows he won’t see his family until he is at least 12 but most likely he will have to wait until he is 16. When Ender is inside the ship on the way to battle school, the adults start their manipulation game. Graff calls out Ender as the only one who will save mankind, making the other kids hate Ender and become envious. Ender already lost the chance at having a normal childhood when he was born a third, but he was also considered to be the chosen one to save mankind from the very beginning. The manipulation of Ender is shown through the book and the children at the school either take part in his abuse or ignore the adults who cause it. Through this abusive training tactic Ender becomes the skilled fighter and leader the government wants. Ender gets moved through the program fast. He gets to the command school at age 9, a school no one can go to until they are sixteen. The adults tell him he will be doing simulations to practice the attacks on the buggers, but after the last simulation he finds out he killed the entire bugger species. The novel shows Ender to be morally innocent throughout his story, but he takes on the guilt of xenocide of the buggers. He is shocked at what he did, even when he didn’t know what he’s doing. Ender loses his innocence at this moment. He knew he was being manipulated by the adults throughout his career at the battle schools, but he had no idea he was being manipulated into exterminating a whole race. When he realizes what he did he goes into another depression slump and does not come out of his room for days. He doesn’t understand why he was manipulated into what he
Sinha-Roy, Piya. "'Ender's Game' Explores Complexity of Youth, Isolation and Warfare." Reuters. Thomson Reuters, 30 Oct. 2013. Web. 21 Mar. 2014. Web.
In the story “Ender's Game” many interesting actions and events happen. From wars to death, to games, that are not games anymore. This story is about a young boy that lives in a world that is constantly under attack from extraterrestrials called the Buggers. In the beginning, Ender is just a young boy constantly controlled and watched by the government (The IF). In the middle, he is taken to battle school and there the people realize that he is the best person for the job and will lead the human race to victory over the Buggers. Lastly, the IF puts Ender and his group together to beat the buggers in a final war. The book “Ender’s Game” written by Orson Scott Card is a fun and exciting science fiction book that leaves the reader at the edge of its seat. The symbolism and hidden messages in the book make the reader connect to the story. The title, the characters, and the setting all have something more to bring to the table and change
The novel Ender’s Game is written by Orson Schott Card. It is about a young boy who is sent to battle school. He meets friends and makes adversaries. In battle school, out in space, Ender, the young boy is a genius and is taught many tactics to destroy their prime enemy the buggers. He excels in school and battles his way into command school before the required age. There he is told he is battling buggers in simulations or is he? Throughout the novel, Ender is manipulated, bullied, and isolated, which creates many themes and messages. In this novel Ender’s Game the main theme is life is a game. Three characters that best prove this are Ender, Peter, and Bonzo.
No matter the circumstance, never lose sight of what one truly embodies. In Ender’s Game we meet Ender, a young boy who must take on frank and cruel command of many people.
“But soft, what light through yonder window breaks?/ It is the east, and Juliet is the sun/ Arise, fair sun, and kill the envious moon/ Who is already sick and pale with grief/ That thou her maid art far more fair than she/ Be not her maid since she is envious/ Her vestal livery is but sick and green/ And none but fools do wear it. Cast it off!/ It is my lady. Oh, it is my love/ Oh, that she knew she were!” (Shakespeare II ii 2-11).