Dark Shades of Colour: The Investigation of Shadows in Graphic Novels

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Shadows exist everywhere in our day to day lives, whether on a sunny day or sometime during the evening. However, with that being said, people don’t often notice these shadows that they pass by. Nevertheless, we see shadows integrated into movies, story books or graphic novels as a way of intensifying a certain scene or adding a bit of suspense. In the graphic novel Red by Warren Ellis and Cully Hamner, shadows play an important role as evidenced by the significant amount of times they are present in the panels. The use of shadows in Red emphasizes the feelings that the panels are trying to convey.

There are quite a few frames in Red that play the role of adding suspense to the story. Near the beginning, Paul Moses is seen having a flashback of murdering a man and a woman (Appendix A). The transitions from the first frame to the second and the third frame to the fourth create a feeling of suspense because of the way the images are produced: so direct and sudden. It demonstrates the concept of a cause and effect where the action that is about to occur is shown first and then the aftermath follows. In the first sequential frames, the man is seen pleading for his life while Moses aims a gun at his head; the following frame shows blood spurting out of the victim’s head: the after-effect of being shot (Appendix A). Undoubtedly, the suspense rises between the two frames as what is expected to occur happens, in an abrupt manner. The sudden shift into shadows that occurs in the second frame also helps elevate the suspense by hiding the victim’s emotions through the use of shadows which emphasizes the action alone. The use of black is more effective than using many colours because it makes a particular figure stand out. Scott McCloud poin...

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...rtant to analyze each frame specifically so that the little details help identify what parts of the shadow brings the effect. In brief, without the use of shadows in graphic novels, the characters and the setting would not be accentuated in their portrayals as being dominant, mysterious or suspenseful.

Works Cited

Ellis, Warren, and Cully Hamner. Red. La Jolia, CA: WildStorm Productions, 2003. Print.

McCloud, Scott. Understanding Comics: the invisible art. New York: HarperPerennial, 1993. Print.

Mitchell, W.J.T. "Showing Seeing: A Critique of Visual Culture." The Visual Culture Reader. Ed. Nicholas Mirzoeff. London: Routledge, 2002. 95. Print.

Victor Fuke, et al. "Adolescents and "Autographics": Reading and Writing Coming-of-Age Graphic Novels." Journal of Adolescent & Adult Literacy 54.8 (2011): 601-612. Academic Search Premier. EBSCO. Web. 14 July 2011.

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