Consumer Culture In Brave New World, By Alduus Huxley

1612 Words4 Pages

Modern society, not just in America, but globally, has for almost the last century been driven by the consumption of goods, a social and economic phenomenon known as consumer culture. To define it, consumer culture is a form of material culture facilitated and encouraged by unrestrained capitalism and the market, in which there is a relationship created between the consumer and the goods or services he or she uses or consumes (Milies). The consumption of goods is thus made to be the centerpiece of society, because that drives economic progress and revenue for corporations. When this culture was developing in the early 20th century, its intent would be that the industries and economy would be made to serve the consumers with goods that they …show more content…

The novel describes an extremely dystopian world controlled by a large world-state government, where activities that don’t perpetuate economic growth like time spent by oneself thinking are actively discouraged. Citizens are conditioned to desire activities that make them spend money like expensive sports activities, and to not desire forms of entertainment that involve self-reflection without contributing to the economy. To keep them from reflecting on their vapid and consumer-driven existence, they’re made to take a hypnotic drug called soma, which in its high doses keeps them sedated and unable to parse reality, leaving them unaware of how much their lives are controlled by consumerism. This depiction of a consumerist dystopian world is informed by the change in society that Alduous Huxley was beginning to see in his world, which as aforementioned with a greater availability of customers from increased financial states, more propaganda and advertisements were issued to have people spend more lavishly on newer …show more content…

To continue this, the conditioning and propaganda citizens face from birth causes emotional stagnation and gives them an ever-going list of desires that they can never truly satisfy. In the novel we can see how citizens have been conditioned to always consume, a prominent example being their tendency to buy new items rather than try to repair them, something drilled into them by the hypnopaedic saying “Ending is better than mending” (61). Their games are also made to have expensive equipment, and playing them is something that’s socially expected in a way, with anything to the contrary seen as antisocial behavior. That is in fact the power of the government of the World State, they have made it so that ideals that don’t conform to their consumerist standards are seen as unacceptable and unusual. This is something that harkens back to the time that Huxley writes from, where corporations began to make it so that buying items made individuals part of a socially desirable and acceptable group, thus increasing the desire for these items by making in-groups for

Open Document